Author Topic: Lesser known Commands and game features.  (Read 1627 times)

Offline MK-84

  • Gold Member
  • *****
  • Posts: 2272
Lesser known Commands and game features.
« on: December 14, 2012, 05:54:09 PM »
Just like the title reads, what do you all know for game commands and features that you suspect very few people are aware of?

For example I only know a very few dot commands. 

And to start I believe that a CV group accelerates when turning(?)

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: Lesser known Commands and game features.
« Reply #1 on: December 14, 2012, 05:57:47 PM »
For dot commands, type ".help" in the radio and a list of all the commands will be shown.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: Lesser known Commands and game features.
« Reply #2 on: December 14, 2012, 06:08:07 PM »
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline fuzeman

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 8963
Re: Lesser known Commands and game features.
« Reply #3 on: December 14, 2012, 07:43:20 PM »
Shift right click on a field on the clipboard map and it brings up that field status.

And using shift \  will open the message window tuned to your present vox channel to type on.
« Last Edit: December 14, 2012, 07:46:38 PM by fuzeman »
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline Vudu15

  • Gold Member
  • *****
  • Posts: 3055
Re: Lesser known Commands and game features.
« Reply #4 on: December 14, 2012, 08:48:41 PM »
and it does accelerate during a turn to 70 mph if I remember.
"No odds too great"

"I was a horse ahead at the end" - Nathan Bedford Forrest
Training Video List https://www.youtube.com/playlist?list=PL54E5CE

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6911
Re: Lesser known Commands and game features.
« Reply #5 on: December 15, 2012, 07:12:46 AM »
If the cv is turned, the ships on the outside of the turn accelerate to maintain formation.

Offline texasfighter

  • Copper Member
  • **
  • Posts: 179
Re: Lesser known Commands and game features.
« Reply #6 on: December 15, 2012, 02:27:15 PM »
The CV only accelerates during a turn to 70mph when I am trying to bomb it. The other rule is that it also has the best gunner aboard from that country when I am  trying to bomb it. Further, the puffy ack is multiplied times 2 when I am trying to bomb it.  :noid

"If you wanted a glamor picture to send home you sat in a Mustang, when you wanted to come back from a mission you sat in a Thunderbolt."

Offline RotBaron

  • Gold Member
  • *****
  • Posts: 3518
Re: Lesser known Commands and game features.
« Reply #7 on: December 15, 2012, 09:46:50 PM »
The downtime command, very helpful if capturing bases is your thing:

http://bbs.hitechcreations.com/smf/index.php/topic,341648.0.html

They're casting their bait over there, see?

Offline Hap

  • Gold Member
  • *****
  • Posts: 3908
Re: Lesser known Commands and game features.
« Reply #8 on: December 16, 2012, 04:52:59 AM »
.squelch 6 = no more system kill messages

.squelch 1 = no more salutes

makes reading country channel easier.

.unsquelch 6 and .unsquelch 1 to be able to view them.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23876
      • Last.FM Profile
Re: Lesser known Commands and game features.
« Reply #9 on: December 16, 2012, 06:34:45 AM »
makes reading country channel easier.


With the new text window system, there is a much more convenient way to do it:
Set up one window as CH 2 Country only, while displaying anything else on one (or more) seperate window(s). No more squelchin and unsquelching - simply switch between the text windows, and you can always scroll back in them if ya think you missed something important.
 :old:
Steam: DrKalv
E:D Snailman

Offline Hap

  • Gold Member
  • *****
  • Posts: 3908
Re: Lesser known Commands and game features.
« Reply #10 on: December 16, 2012, 07:37:22 AM »
I'm such an old dog.  When the new radio setup arrived, I inadvertently did something that took me some time to set right.  Haven't piddled with it again.

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: Lesser known Commands and game features.
« Reply #11 on: December 17, 2012, 03:26:07 PM »
I'm such an old dog.  When the new radio setup arrived, I inadvertently did something that took me some time to set right.  Haven't piddled with it again.

I'll have to get home to dig up the actual file name and location,  but its settup/settings are saved to a small file within the game's folders, much like your joystick.  Point being, if you fear making changes to your chat will make it a mess or nightmare to revert back - not so if you locate and save a copy of this file (so i you do make a mess, simpley overwrite it with the old/known-good one).

If you do like simple/junk-free text/chat windows though, I would encourage you to explore the tabs and make a couple new tabs with unique filters too.  Eventualy, after enough trial n error (or luck), you'll be a lot happier.
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline StrayDog

  • Copper Member
  • **
  • Posts: 189
Re: Lesser known Commands and game features.
« Reply #12 on: December 20, 2012, 11:07:28 AM »
GVs,   Map Pointing at aSpawn?

The other night at tank town A guy was able to spawn with his gun consistenly pointed to our "hide".   Someone tried to explain how he "Map Pointed" before he spawned.
Is there such a thing as"Map Pointing" and how do you do it?

Thanks
   Frequently dying to know

Offline ImADot

  • Platinum Member
  • ******
  • Posts: 6215
Re: Lesser known Commands and game features.
« Reply #13 on: December 20, 2012, 12:25:58 PM »
GVs,   Map Pointing at aSpawn?

The other night at tank town A guy was able to spawn with his gun consistenly pointed to our "hide".   Someone tried to explain how he "Map Pointed" before he spawned.
Is there such a thing as"Map Pointing" and how do you do it?

Thanks
   Frequently dying to know

When you spawn a GV, it spawns at the end of the arrow (at any of 3 or 4 actual points in that area) that marks the spawn point...and it is facing the direction of that arrow (your back is towards the base you spawned from). There is a built-in delay between when you spawn and when everyone else in the area can see and hear you. So, during that delay you can be turning your turret towards where you think the bad guys are...and viola, you spawn in pointing right at them.
My Current Rig:
GigaByte GA-X99-UD4 Mobo w/ 16Gb RAM
Intel i7 5820k, Win7 64-bit
NVidia GTX 970 4Gb ACX 2.0
Track IR, CH Fighterstick, CH Pro Throttle, CH Pro Pedals

Offline StrayDog

  • Copper Member
  • **
  • Posts: 189
Re: Lesser known Commands and game features.
« Reply #14 on: December 20, 2012, 03:36:00 PM »
When you spawn a GV, it spawns at the end of the arrow (at any of 3 or 4 actual points in that area) that marks the spawn point...and it is facing the direction of that arrow (your back is towards the base you spawned from). There is a built-in delay between when you spawn and when everyone else in the area can see and hear you. So, during that delay you can be turning your turret towards where you think the bad guys are...and viola, you spawn in pointing right at them.

Ah So.  Learn something everyday.

Thanks