Author Topic: Why are 163s so abundant in game?  (Read 2391 times)

Offline Halo46

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Re: Why are 163s so abundant in game?
« Reply #15 on: January 25, 2013, 04:47:57 PM »
It has nothing to do with an agenda; you can fly sub 10 ENY aircraft all day and still earn enough perks for a 262 in about 10 hours or less of total gameplay.

I understand that is an easy feat for more than average ability, but why do you care if players don't want to do that? It takes an average pilot even longer time if they are flying low eny planes because of low perk modifiers, how does your argument affect the fact people don't want to be told to fly something they are not interested in flying? It is the LW arena after all, you are insisting or encouraging everyone should have to fly mid and early aircraft to make what happen in there? How does it improve the game play? We all wish people would fly a certain fight, or play a certain way that is more fun to us, but what does it matter what other people fly when you can shoot them down in anything? I just do not understand this point of view or how forcing it upon others is beneficial to the game. It is not like EW and MW planes won't be added since scenarios, FSO and the like are hugely popular and will push for new additions. Many of the "leets" don't even fly but one type anyway, how is it any interest of yours forcing others to fly something they don't want to fly? How would absolving perk points at the end of the year benefit the game? If you are bored couldn't you delete your account and start over? You can still get your handle back now. Why make the occasional, average or below average suffer at the expense of a few bored players? If your not bored, again, how does this point of view benefit the game?

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Offline kvuo75

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Re: Why are 163s so abundant in game?
« Reply #16 on: January 25, 2013, 08:05:50 PM »
why are there so many HQ raids in game?

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Offline Zacherof

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Re: Why are 163s so abundant in game?
« Reply #17 on: January 25, 2013, 11:47:06 PM »
In order to pull of 200 I'm 10 hours, you'll need lots of noobs in high envy fighters and a good perk harvester. 38g is great for this, along with d11 and 109 g6. I've gotten 30 Perkins consecutively this way.  Took me 5 hours to pull 150 something perkins. But that's due to my skil, ACM knowledge, and the lack there of for my adversaries.
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Offline shdo

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Re: Why are 163s so abundant in game?
« Reply #18 on: January 26, 2013, 11:41:04 AM »
No, they never did that in the main arenas. It was done in the AvA for a bit though.

they did it when there was only one arena.

shdo

Offline Karnak

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Re: Why are 163s so abundant in game?
« Reply #19 on: January 26, 2013, 12:16:09 PM »
they did it when there was only one arena.

shdo
No, never.  I've been been here since before there was a perk system.  From the very start perk points have never been reset.
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Offline BaldEagl

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Re: Why are 163s so abundant in game?
« Reply #20 on: January 26, 2013, 12:29:01 PM »
No, never.  I've been been here since before there was a perk system.  From the very start perk points have never been reset.

Correct.  They have never been reset.
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Offline JVboob

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Re: Why are 163s so abundant in game?
« Reply #21 on: February 21, 2013, 08:16:31 PM »
reset perks every 100hours of flight time for a player. and you will see more and more non perked rides...only perk rides i fly are spit14 and c-hog anyways.
and when you hit an HQ you see 20 or more 163s thts a little redicilous up the cost of them plese and perk the spit 16 and K4s and whirbs.

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Offline Chalenge

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Re: Why are 163s so abundant in game?
« Reply #22 on: February 22, 2013, 01:09:53 AM »
The vast majority of players can only dream about getting 200 fighter perks in 10 hours.

After some cross checking of the data, I think it's only a tiny minority in the range  of 1-5% of the top pilots who can pull this off.  I would be very hard pressed to do it myself...

I think it's easier than you think.

As to the OP? Trying to take down an HQ should be hard. It should not be a one person even, ever. And that is why 163s are cheap.
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Offline Clone155

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Re: Why are 163s so abundant in game?
« Reply #23 on: February 22, 2013, 01:41:39 AM »
The last time I tried to bomb the strats on a small map I got attacked by three 163s. tbh it really discourages me to bomb the strats at all. Was that the goal when they added the 163? The way I see it goes like this: Are strats in 163 range? Is snailman on? If either of those are checked yes, then I'm not strat running  :P

Offline Volron

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Re: Why are 163s so abundant in game?
« Reply #24 on: February 22, 2013, 01:45:36 AM »
The last time I tried to bomb the strats on a small map I got attacked by three 163s. tbh it really discourages me to bomb the strats at all. Was that the goal when they added the 163? The way I see it goes like this: Are strats in 163 range? Is snailman on? If either of those are checked yes, then I'm not strat running  :P

Well, on a small map or where they strats are pushed back, then expect them.  I won't bother myself unless I feel like dealing with em.  But usually you get intercepted by 2-3 of them when you do.  Even though people are more likely to join up for a strat raid now, you still have more success herding cats while pissing into the wind. :aok
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Offline Lusche

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Re: Why are 163s so abundant in game?
« Reply #25 on: February 22, 2013, 04:22:51 AM »
The last time I tried to bomb the strats on a small map I got attacked by three 163s. tbh it really discourages me to bomb the strats at all. Was that the goal when they added the 163?

No it was not. The ME 163 was introduced for HQ defense, there was no central strat complex back then. Only one or two factories used to be in 163 range at that time.
On the other hand, the requirements for winning a war had been different as well, you had to bring down one country to ~5 bases, which meant you would almost always face dogfighting 163 en masse during the 'endgame'.
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Offline Tinkles

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Re: Why are 163s so abundant in game?
« Reply #26 on: February 24, 2013, 06:04:01 PM »
reset perks every 100hours of flight time for a player. and you will see more and more non perked rides...only perk rides i fly are spit14 and c-hog anyways.
and when you hit an HQ you see 20 or more 163s thts a little redicilous up the cost of them plese and perk the spit 16 and K4s and whirbs.

<S> 49Boob

That is why you fly in groups with other bombers and perhaps bring escorts. What a thought...  Perking the spit 16 k4s, and wirbles will do nothing. Each of those planes have specific weaknesses that (for me) were easy to find. Perking them does nothing but in some cases, making them "hanger queens".
In other cases they are nerfed so bad after complaints from un-skilled players that they end up becoming "hanger queens".

So no, either learn how to fight them or don't fly near them  :rolleyes:

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Offline Karnak

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Re: Why are 163s so abundant in game?
« Reply #27 on: February 24, 2013, 06:06:28 PM »
In other cases they are nerfed so bad after complaints from un-skilled players that they end up becoming "hanger queens".
This has never happened.  Seriously, never.
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Offline Lusche

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Re: Why are 163s so abundant in game?
« Reply #28 on: February 25, 2013, 04:24:00 AM »
In other cases they are nerfed so bad after complaints from un-skilled players that they end up becoming "hanger queens".


For example?
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Offline FLOOB

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Re: Why are 163s so abundant in game?
« Reply #29 on: February 25, 2013, 07:25:24 AM »
Dialectical materialism, in other words, rabbits and coyotes. There are so many me163s because there are so few HQ raids. Without enough predators the me163 population blooms.
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