Author Topic: Why are 163s so abundant in game?  (Read 2384 times)

Offline Volron

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Re: Why are 163s so abundant in game?
« Reply #30 on: February 25, 2013, 08:34:50 AM »
Dialectical materialism, in other words, rabbits and coyotes. There are so many me163s because there are so few HQ raids. Without enough predators the me163 population blooms.

Cept those rabbits have 2 30 mm cannons and can travel 500 mph... :noid  Why does that one scene from Monty Python come to mind just now??? :noid :noid
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Offline Rob52240

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Re: Why are 163s so abundant in game?
« Reply #31 on: March 01, 2013, 12:25:49 PM »
This is nonsense, everyone should be flying the P-51D at all times.
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Offline nick172

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Re: Why are 163s so abundant in game?
« Reply #32 on: March 03, 2013, 09:22:29 AM »
Who cares about the perk rides? I have 11,000 fighter perks and anyone can have them, I do better in the p46-11, 109f and g6, and f6f then I do in the so called uber rides anyway. They are more fun and a little bit of a challenge. You go fly your perk rides and low eny planes and I'll just keep killing you with my high eny planes.

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Offline MrRiplEy[H]

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Re: Why are 163s so abundant in game?
« Reply #33 on: March 03, 2013, 09:28:39 AM »
Who cares about the perk rides? I have 11,000 fighter perks and anyone can have them, I do better in the p46-11, 109f and g6, and f6f then I do in the so called uber rides anyway. They are more fun and a little bit of a challenge. You go fly your perk rides and low eny planes and I'll just keep killing you with my high eny planes.

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People who changed names in the past or reactivated thier accounts care. I lost 10 000+ perks when I changed my name and my perks never accumulated after that due to on/off gaming.
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Offline nick172

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Re: Why are 163s so abundant in game?
« Reply #34 on: March 03, 2013, 09:37:54 AM »
I've changed my name 6 times and lost perks every time, to the best of my memory they were as follows. Nick17 (12,000), nmontei (8500), monteini (11,000),  skyhawk (13,000) , skyhawk64s (3000), and then back to skyhawk. And still who cares about perks? Don't use them, don't plan on using them. The last time I used a perky was November and that was a f4uc to defend a cv, and a 262 to turn and burn with it.

Skyhawk
« Last Edit: March 03, 2013, 09:47:34 AM by nick172 »

Offline RotBaron

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Re: Why are 163s so abundant in game?
« Reply #35 on: March 05, 2013, 07:45:10 AM »
I've killed 4 or 5 of them in the past couple of tours, and sent a few home to be repaired. For some reason they don't come back after that.

IMHO I've found only a few know how to fly them and are deadly accurate on the timing of their attack, the rest I've dealt with not so much. More 163's have killed me than I of them, but I've only recently got the hang of (kind of) leading them. Lately, there has been this pesky Jug consistently after me at the strats and that Jug takes much much more of a beating. He's patient and is developing rather well at getting me from D1,  163's have to get into lethal range while the most I can do is oil the Jug guy - right up until he collides with me  :furious.

I'd rather see an Me-163 over a P-47M way up there, with the 163 I know his time and ammo are limited, this Jug not so much he comes back after the first oiling, it's weird, like magic or something how he has a new shiny plane.  


 :salute

man at the least you keep me on my toes


Rot
« Last Edit: March 05, 2013, 08:00:32 AM by RotBaron »
They're casting their bait over there, see?

Offline icepac

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Re: Why are 163s so abundant in game?
« Reply #36 on: March 05, 2013, 04:08:25 PM »
Exploit of a disco bug repairing planes when you are returned to flight?

Offline jeffdn

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Re: Why are 163s so abundant in game?
« Reply #37 on: March 05, 2013, 07:32:38 PM »
He's patient and is developing rather well at getting me from D1,  163's have to get into lethal range while the most I can do is oil the Jug guy - right up until he collides with me  :furious.

I'd rather see an Me-163 over a P-47M way up there, with the 163 I know his time and ammo are limited, this Jug not so much he comes back after the first oiling, it's weird, like magic or something how he has a new shiny plane.  


 :salute

man at the least you keep me on my toes.

:salute :noid

Exploit of a disco bug repairing planes when you are returned to flight?

Nope, just good at guesstimating where to up from to intercept!

Offline RotBaron

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Re: Why are 163s so abundant in game?
« Reply #38 on: March 05, 2013, 07:36:16 PM »
No I was being facetious about him re-upping either after I got him or he collided or both.  Just re-upping with a new plane, that's all.  :airplane:


Rot
They're casting their bait over there, see?

Offline icepac

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Re: Why are 163s so abundant in game?
« Reply #39 on: March 06, 2013, 09:23:04 AM »
I usually run into 163s when I am chasing snailman's B29s and he arranges a greeting party for me a half sector from his hq.

The 163s are far tastier than the B29s....keep sending them up.

I prefer them to facing his rear gunner position because dead six nearly the only option at the altitudes he flies.
« Last Edit: March 06, 2013, 11:14:48 AM by icepac »

Offline bangsbox

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Re: Why are 163s so abundant in game?
« Reply #40 on: March 06, 2013, 05:27:38 PM »
Since I'm an eny 30 kind of guy, 200 perks takes me about 3-4hrs. Then I fly a 262 crash it then back to 30eny aircraft :banana:

Offline Lusche

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Re: Why are 163s so abundant in game?
« Reply #41 on: March 07, 2013, 01:20:25 AM »
Since I'm an eny 30 kind of guy, 200 perks takes me about 3-4hrs.


You are able to keep up a consistent k/h of 20-30 (which would absolutely place you at the top)? In ENY 30 planes?

Impressive...
« Last Edit: March 07, 2013, 01:26:33 AM by Lusche »
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Offline RedBull1

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Re: Why are 163s so abundant in game?
« Reply #42 on: March 07, 2013, 05:17:15 AM »

You are able to keep up a consistent k/h of 20-30 (which would absolutely place you at the top)? In ENY 30 planes?

Impressive...


not necessarily (if I read your post correctly) snaily, in a P38G I've made 50 perks in 1 sortie with about 8 kills with a decent perk bonus, if you can find a substantial amount of mindless pony and spit16 pilots it's quite easy, only took about 20-30 minutes or so :)

so in theory you could make those 200 perks in ~4 hours with only about 8 kills per hour
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Offline Lusche

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Re: Why are 163s so abundant in game?
« Reply #43 on: March 07, 2013, 05:51:44 AM »
so in theory you could make those 200 perks in ~4 hours with only about 8 kills per hour



Exactly. In theory.

Practically to make 200 perks at 8 kills an hour, you need both a lot of skill as well as a LOT of luck, flying under perfect conditions. I did myself 100 perks in a single C205 sortie once, but that's not enough to substantiate the claim I could do 200 perks in 3-4 hours on a regular base. In fact I can not do that at all by any other means than having an extreme amount of luck (low ENY enemy planes flown by n00bs, high perk modifier).

The average enemy you encounter in the MA has a ENY 15 plane. Let's say Bangsbox is lucky and finds a higher amount of Spit 16s and P-51 he can expect an average 3 perks per kill. So to get 200 perks you need to get about 67 kills. If the perk bonus is in your favor, 50 kills if you are lucky. That requires a constant K/H of 16.7, a feat which only very few pilots (talking about less than 1%) in AH are able to pull off in ENY 30 planes when they chose to do so. I know that I could not do it.

Bangsbox average K/H in the past 6 months has been at 4.17
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Offline RedBull1

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Re: Why are 163s so abundant in game?
« Reply #44 on: March 07, 2013, 04:10:23 PM »


Exactly. In theory.

Practically to make 200 perks at 8 kills an hour, you need both a lot of skill as well as a LOT of luck, flying under perfect conditions. I did myself 100 perks in a single C205 sortie once, but that's not enough to substantiate the claim I could do 200 perks in 3-4 hours on a regular base. In fact I can not do that at all by any other means than having an extreme amount of luck (low ENY enemy planes flown by n00bs, high perk modifier).

The average enemy you encounter in the MA has a ENY 15 plane. Let's say Bangsbox is lucky and finds a higher amount of Spit 16s and P-51 he can expect an average 3 perks per kill. So to get 200 perks you need to get about 67 kills. If the perk bonus is in your favor, 50 kills if you are lucky. That requires a constant K/H of 16.7, a feat which only very few pilots (talking about less than 1%) in AH are able to pull off in ENY 30 planes when they chose to do so. I know that I could not do it.

Bangsbox average K/H in the past 6 months has been at 4.17
All very good points :aok

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