Author Topic: Puffy Ack Whine Thread - WARNING: pictures  (Read 2819 times)

Offline LCADolby

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #15 on: February 02, 2013, 08:56:05 AM »
Friendly Puffy ack has sent me to the tower or a home field more times than I can count. Also cost me 2 jets... Nevermind.

I feel that as Puffy can hit both sides, so should the field ack. That'll stop ponys fleeing to ack only to be 'friendly fired'  :D
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Offline titanic3

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #16 on: February 02, 2013, 09:05:20 AM »
Except this isn't a sim, it's a game. I want to fight (and kill/be killed by) other human players, not some random AI that decides "oops, you're going to die now." It doesn't work in a full multiplayer game like AH. This only pertains to CV puffy ack, because the auto 20mm ack, it prevents people from vulching and adds as a layer of deterrent to base grabbers. What the heck does puffy ack add to? They don't kill bombers, they ruin any fight that happens over 3K, and once a CV get close enough to shore, it acts as a tool to deny any alt advantage in a fight.  

I say remove the damn thing completely, and replace it by giving the 5" gunners more guns to control. So that three to five guns are slaved to one position. What does this do? It now actually poses a threat to bombers. If you can't aim in a 5", then you can't kill. However, if you CAN aim, then you are rewarded with kills. And honestly, most players can't hit anything past 5K with the 5 inchers anyways, even more so if their target is a fast moving fighter.

  the game is concentrated on combat, not on shaking the screen.

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Offline titanic3

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #17 on: February 02, 2013, 09:05:59 AM »


I feel that as Puffy can hit both sides, so should the field ack. That'll stop ponys fleeing to ack only to be 'friendly fired'  :D

That happens already, but rarely.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Karnak

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #18 on: February 02, 2013, 09:28:35 AM »
Caldera,

It has been explained over and over and over and yet you and others keep creating these stupid threads.  Bombers do get hit more than fighters do by far.  The issue you see is that a single hit will kill or cripple a fighter but a bomber is usually unaffected other than losing some hit points from the section that took the hit.

Why?

Bombers are much, much tougher than fighters.

Solution:

HTC increases the puffy ack damage by 100, thus any hit to any plane is fatal.

Result:

Players see that bombers get hit much more often than fighters.  Bombers are slaughtered by CV groups and by strats.
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Offline Noir

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #19 on: February 02, 2013, 11:02:43 AM »
On some maps to have any sort of air combat you have to fly in puff ack. And it certainly tempers the fun for everyone.
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Offline Dimebag

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #20 on: February 02, 2013, 11:09:37 AM »
seems I only die in ack when I'm in a perk ride
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Offline caldera

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #21 on: February 02, 2013, 11:27:45 AM »
Quote
Bombers are much, much tougher than fighters.

Are bomber pilots tougher than fighter pilots?  3/4 of these were insta-kills on the pilot, with the 4th lighting up the Corsair for an almost as quick death.  Given that the ack is aiming for the bombers, shouldn't puffy bursts hit the cockpit of the bomber far more often than the fighter trying to kill it?   :rolleyes:

How many of those pilot kill graphics have you seen happen to bombers flying through ack.  I haven't seen a single one.  Ever.
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Offline rkanjl

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #22 on: February 02, 2013, 01:47:07 PM »
It doesn't make sense to me that you turn off friendly fire but not turn off damage from friendly ack.

Just sayin'.
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Offline 715

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #23 on: February 02, 2013, 01:55:13 PM »
Bombers are slaughtered by CV groups and by strats.

I've done the tests: as it is currently set up the auto puffy flak has a 10% chance of disabling one buff out of a set of three before it drops on the CV and zero percent chance of killing more than one.  In other words the current puffy ack does not protect the CV... ever.  So instead of "bombers are slaughtered by CV groups" it's the other way around, CV groups are slaughtered by bombers with pretty much nothing stopping them (except occasionally player manned 5", but even that is really hard).  So to protect the CV, players in planes have to try to intercept the bombers and they are rewarded by occasionally being blown up by their own flak. 

Offline EagleDNY

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #24 on: February 02, 2013, 02:22:21 PM »
Are bomber pilots tougher than fighter pilots?  3/4 of these were insta-kills on the pilot, with the 4th lighting up the Corsair for an almost as quick death.  Given that the ack is aiming for the bombers, shouldn't puffy bursts hit the cockpit of the bomber far more often than the fighter trying to kill it?   :rolleyes:

How many of those pilot kill graphics have you seen happen to bombers flying through ack.  I haven't seen a single one.  Ever.

No, but there are usually TWO of them (pilot & co-pilot).  I hit CVs with bombers all the time, and it is a rare time where I don't have a 5" gunner take out at least one of my drones.  Puffy ack rarely, if ever, accounts for kills against me and I am not coming in at high altitude on a CV.  Usually you will find me under 10K, so I am easily in range of the puffy for a good minute before the 5" gunners start popping off.   

I'm a buff geek so you will find me at your strats, or on your CV taking puffy - and I can't think of the last time puffy even damaged me, much less got a kill. 

Two suggestions I would make for puffy tweaking:
1.  The slower you move in the puffy box, the more puffy you should take - and not just because you are in the box longer.  Slower moving planes should have more bursts concentrated on them because the aiming point is smaller.
2.  I'd eliminate pilot wounds from the possible outcomes of a puffy hit and replace that with an engine hit.  I think there would be a lot less whining if the insta-kill pilot hits were removed from this "random element" AI that no player can avoid.  Replacing it with an engine hit would be more realistic - I fly B-17s a LOT and have NEVER lost an engine to puffy ack.   It would actually make it more realistic (and more entertaining) if I had to complete a bomb run on 3 engines and try to get back home with an engine or two shot out. 


Offline Bruv119

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #25 on: February 02, 2013, 02:47:38 PM »
needs to be fixed as a matter of priority I'm afraid. 

can't hit 200mph box formations for love or money and gets a fighter doing 400mph @ 3.0k first ping, from 20k away absolute nuts!!!

and yes this did just happen to my perk plane after fighting and killing 5 guys single handed.   :cry
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Offline BaldEagl

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #26 on: February 02, 2013, 03:02:39 PM »
Had a enemy 262 dogging my FM2 a couple of Weeks ago. Couldn't get an angle on him and there was a enemy cv close by, I flew into the edge of the enemy cvs puff range and kept it there. The tactic worked the 262 had to egress with a smoking engine.

 :rofl  I'm going to have to remember that.
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Offline guncrasher

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #27 on: February 02, 2013, 04:15:42 PM »
No, but there are usually TWO of them (pilot & co-pilot).  I hit CVs with bombers all the time, and it is a rare time where I don't have a 5" gunner take out at least one of my drones.  Puffy ack rarely, if ever, accounts for kills against me and I am not coming in at high altitude on a CV.  Usually you will find me under 10K, so I am easily in range of the puffy for a good minute before the 5" gunners start popping off.   

I'm a buff geek so you will find me at your strats, or on your CV taking puffy - and I can't think of the last time puffy even damaged me, much less got a kill. 

Two suggestions I would make for puffy tweaking:
1.  The slower you move in the puffy box, the more puffy you should take - and not just because you are in the box longer.  Slower moving planes should have more bursts concentrated on them because the aiming point is smaller.
2.  I'd eliminate pilot wounds from the possible outcomes of a puffy hit and replace that with an engine hit.  I think there would be a lot less whining if the insta-kill pilot hits were removed from this "random element" AI that no player can avoid.  Replacing it with an engine hit would be more realistic - I fly B-17s a LOT and have NEVER lost an engine to puffy ack.   It would actually make it more realistic (and more entertaining) if I had to complete a bomb run on 3 engines and try to get back home with an engine or two shot out. 



caldera is right about the puffy ack and buffs.  to sink a cv I will fly at 5.5 and it is rare that the puffy ack or mg's alone will cause damage to my buffs.  but if I come up at 3001 alt then my figher is a goner the first time puffy acks hits.

his suggestions are good.

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Offline Shade

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #28 on: February 03, 2013, 01:59:25 AM »
Friendly Puffy ack has sent me to the tower or a home field more times than I can count. Also cost me 2 jets... Nevermind.

I feel that as Puffy can hit both sides, so should the field ack. That'll stop ponys fleeing to ack only to be 'friendly fired'  :D

Field ack isn't friendly safe at all.

I've had 3-4 situations where I've had a pilot wound or sheared wing from friendly field ack attack.  It's usually because they're firing at the guy I'm chasing, and as their shots are usually missing behind the plane, they're whizzing past me as I follow.

Offline Chalenge

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Re: Puffy Ack Whine Thread - WARNING: pictures
« Reply #29 on: February 03, 2013, 04:37:18 AM »
needs to be fixed as a matter of priority I'm afraid. 

can't hit 200mph box formations for love or money and gets a fighter doing 400mph @ 3.0k first ping, from 20k away absolute nuts!!!

and yes this did just happen to my perk plane after fighting and killing 5 guys single handed.   :cry


Wrong. It hits the planes.  It kills the planes. The problem is you cannot count on it killing the planes.

Stop caring about the CVs and this issue does away.

Not directed at you Bruv but there are lots of DA crybabies in this thread. There is a reason. Just saying.
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