this thread is to lay out how you think the game is working out by country feel free to voice your opinion.. according to the rules,, no real politics just real observations about how the game is going Today! I'll start
"The Bishops have control of the War"
They can organize and move the map at will, they control the air on any front they chose to do so!
they do not have control of the Ground War without Air support,, but they have enough Air Support to make up for that fact
Numbers are the Key.. in a close battle,,IE close in numbers of fighters,, they do not control everything, BUT
they do have purpose, they have assigned duties and boots on the ground to carry out those objectives!
I.E. remove enemy ord, enemy GVs thru hanger destruction, and enemy guns to defend friendly bases
The Knights have an even keel,, they put up an even fight, thru Good GV drivers and very skilled pilots,
they lack in quick response fighters the one thing the Bishops have a very large strength in,
they also lack in recruitment for missions tho not as badly as the Rooks!!!
to defend they need to be able to bail the fight they are in and quickly respond to immediate threats from the Bishops,, self sacrifice is not a strong point in their game!
The Rooks have some of the best GV drivers in the game and some of the best pilots,,
yet they lack the coordination to repel the Bishops,,, more of a lone wolf theory surrounds them and their group ,
not surprisingly so tho, since there is no real reward for saving the map,, only winning the war,,,
if the perk points were to reflect the hardship a team faced to defend a map,, then you would have more defenders
this is just a rough draft of ideas,,, please try to add thought full response for the betterment of the game,, that's why I posted this thread