Lusche do you have Stats on who's won the war for the past 4 years?
no.
Lusche what is the average sortie time of a GV compared to a Plane.
The average fighter mode sortie takes between 9-10 minutes, the average vehicle sortie about 5 1/2 minutes
Don;t you think upping a GV Spawn and getting killed in quick succession skews the usage number.
Yes and no. First, my USAGE number doesn't count sorties, it counts kills and deaths. As such it's in some way more depicting combat activity (And that's why it fails for objects like the B-29 or Ar-234 and Mossie 16). I already explained earlier that the very high USAGE of GV on CraterMA is also a result of the very high K/H they attain in the crater itself. (Generally ,GV have a K/H about twice as high than fighter/attacker, but it varies tremendously by terrain and combat opportunities)
A "usage" in the true sense of the word would indeed have to track time in each plane/gv, but that isn't possible for me. I can do that only for the different game modes (fighter/attack/bomber/gv) and that only for each full tour.
USAGE as I define it is juts a crutch, which works fine for comparing fighters with each other and GV with each other. It's not exactly well working as a direct comparison between fighters and GV, but can also show trends there if you compare them to each other over greater spans of time. You will be able to make out trends. Of course I also cross reference usage numbers with times spend in modes as well as the average K/H, K/S and so on.
My point being if 100 people are flying, and 100 people are GV-ing
Just FYI, if you look at it over the span of one tour, the AH community spends about 25% of it's time in GV. The actual momentary number will vary greatly depending on map being up and time of the day.
That being said, I really would LOVE the return of sortie stats. It would be tremendously helpful in analyzing bomber usage and especially performance (survivability in particular, as many bombers try to evade any hostile contact so that K/D is almost useless in that context)