Author Topic: Stalking a CV  (Read 859 times)

Offline c H e F

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Stalking a CV
« on: February 21, 2013, 11:44:03 AM »
"The difference between truth and fiction is that fiction must make sense."~Twain

"Right is right even if no one is doing it. Wrong is wrong even if everyone is doing it." ~St. Augustine

Offline HawkerMKII

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Re: Stalking a CV
« Reply #1 on: February 21, 2013, 01:01:23 PM »
more coffee,,,,,,,,,more coffee so I can understand this :bhead
8th of November 1965, 173RD Airborne <S>

Offline c H e F

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Re: Stalking a CV
« Reply #2 on: February 21, 2013, 01:36:51 PM »
more coffee,,,,,,,,,more coffee so I can understand this :bhead

I modified code allowing me to run Silent Service 4 in AH's offline mode. It was amazing. Looks like fun doesn't it?
Then I woke up.  :noid
"The difference between truth and fiction is that fiction must make sense."~Twain

"Right is right even if no one is doing it. Wrong is wrong even if everyone is doing it." ~St. Augustine

Offline Dragon Tamer

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Re: Stalking a CV
« Reply #3 on: February 23, 2013, 10:47:29 PM »
I think (and don't quote me on this one) the idea is to have the smoke from a burning CV last longer so that everyone who has a computer under $2,000 will lag into the wall, while the people with $2,001+ computers will be able to track the CV as it retreats.

For me;
-1 for burning, lagging CV

+1 for that amazing sunset

Offline Tinkles

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Re: Stalking a CV
« Reply #4 on: February 23, 2013, 11:16:22 PM »
I think (and don't quote me on this one) the idea is to have the smoke from a burning CV last longer so that everyone who has a computer under $2,000 will lag into the wall, while the people with $2,001+ computers will be able to track the CV as it retreats.

For me;
-1 for burning, lagging CV

+1 for that amazing sunset

This
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline c H e F

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Re: Stalking a CV
« Reply #5 on: February 24, 2013, 04:45:15 AM »
The burning and smoke wasn't even on my mind.  :headscratch:
Stalking & sinking the CV as a result of operating a submarine was the point.
I'm sure HT would have each and every sub destroyed ship up-end and slide straight down like always.
"The difference between truth and fiction is that fiction must make sense."~Twain

"Right is right even if no one is doing it. Wrong is wrong even if everyone is doing it." ~St. Augustine

Offline Dragon Tamer

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Re: Stalking a CV
« Reply #6 on: February 24, 2013, 06:48:49 PM »
I thought that was a PT boat... subs have been requested many, many times before. The threads tend to extend about 10 pages then just sort of die off. Everyone is in favor of it, the problem for HTC is how to make the sub useful without making it over powered.

Offline macleod01

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Re: Stalking a CV
« Reply #7 on: February 24, 2013, 10:21:36 PM »
HT has himself said he would like to add Submarines to the game as his grandfather was a submariner in WW2.

However there are 2 major problems at the moment stopping it.

1.Take a plane, and fly over the water. Then ditch. The water is solid and is more of blue coloured land than anything. So you would need to completely recode the game to get it to work. As well as that all of the maps would have to be redone to take the new water into account. Thats a lot of work.

2. Speed. At the moment the CV's in game travel faster than a submarine/Uboat ever did on the surface, let alone submerged I can't remember the exact figures but I'm sure someone will chime in with them soon. So basically you would have a one hit wonder. If you fire your torps from astern, the CV is going to outrun them, so you need to be either infront or parallel to the CV. And you would need to be in that position in time to get your firing solution, because as I mentioned, you won't be able to catch the CV. So to sum up, HTC would need to slow down the CV's and recode them. more work and even then a lot of whines.

I would love to see submarines/Uboats but I won't hold my breath for them anytime soon. But as I said, HT has it on his wishlist as well, so that is an encouraging thought  :)
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Dragon Tamer

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Re: Stalking a CV
« Reply #8 on: February 24, 2013, 11:09:59 PM »
I think that would be simple. You have operable destroyers hunting them.
A great game I played a while back was UbiSoft's sub/destroyer multi player game.

Hey, I don't particularly care what has been posted before. Nor how many times.
There is always a compulsion for those to descend from that erudite
perch, like the monk sitting in the most elevated enclave of Tibet, who finally gives utterance upon all that matters,  to let everyone know they are self-anointed forum seers, of all history, antiquities and futilities. :)
 

I personally am all in favor of subs, it's a huge hole in the realism aspect of the game. Let along the strategic aspect it would bring.

As macleod01 has said, HT's grandfather was a submariner (complete news to me) and if subs were added I think it would be a safe bet to say they would be modeled after same one. The CV's speed issue should be an easy work around (I say this without seeing the games code of course). The water on the other hand... While I'm all in favor of pulling a Jesus every time I ditch on water, that is a nightmare for a coder to fix. I'm not sure if it would require an extensive reworking of the maps but it would mean that the CVs model needs to be extended below water to complete the shape. As of right now if you can glitch your camera into the CV (easy to do since most of the CV is a phantom model anyway) you can see that the model stops just below the water line.

And macleod, I did a quick search and it seems the German U-boats were able to reach underwater speeds between 15 and 25 knots. I am now waiting for the experts to correct me on this fact...

Offline c H e F

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Re: Stalking a CV
« Reply #9 on: February 25, 2013, 01:48:25 AM »
CV's are different than supply convoys. M3's are different than tanks. C-47's than ME 262.
The subs mainly attacked supply lines and had all of England near her knees rationing everything. There was austerity and even desperation in England, not because of CV's were sunk, but that of vital supply lines.

So the speed of CV's needn't be altered. They would not be the prime target anyway. HT might simply add a more vital maritime supply relationship to the strats, or even substitute them in some cases. Maritime shipping was slow. Usually 8 knots max.

Part of the submarine life was patience and communication coordination to vector for convoys. PBY's and HE115s were vital to supply submarines' food, mail, fuel, and armaments. Anyway, there are submarines already at dock at P bases.  :D

Now with regard to how "hard" it is to program for any of this? This is America. We innovate. We are leaders and need to uphold American Exceptionalism. We risk and then expect reward if I remember correctly. Until socialism guts us, its just what we do. :cheers:
"The difference between truth and fiction is that fiction must make sense."~Twain

"Right is right even if no one is doing it. Wrong is wrong even if everyone is doing it." ~St. Augustine

Offline TheMercinary60

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Re: Stalking a CV
« Reply #10 on: February 25, 2013, 01:52:52 AM »
And macleod, I did a quick search and it seems the German U-boats were able to reach underwater speeds between 15 and 25 knots. I am now waiting for the experts to correct me on this fact...

the very latest of the german u-boats at the end of the war were the only ones to reach even near those speeds underwater, and without looking, even those seem rather high. had they been been around near the beginning of the war its hard to say what could have happened, they were designed to go underwater and stay underwater, but only a few of them got built and by the time Germany surrendered i think there were maybe 4 operating, again this is all from things i used to know.

your average underwater top speed would be around 7 knots for on the surface 20 would probably be on the top end or there abouts anyway
Formally Merc flying with the 99th Blue Lagoon Bandits
I wish people would use the wish list forum to post their brilliant ideas, and be smart enough to not post all their stupid ones.

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HiTech - in response to davidwales

Offline macleod01

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Re: Stalking a CV
« Reply #11 on: February 25, 2013, 02:09:59 AM »
Chef,

I understand everything is differant. But there are consequences of every addition that must be thought of. Adding in convoys means they have to mean something or why bother hitting them? So that means a complete reworking of the strat system, which has only recently been updated. So at this moment, CV's are the ONLY target for your submarines. As you said, they were not the main targets for submarines, yet if they were added, CVs would be the ONLY target.

So again, yes, the speed would need to be altered.

In Aces High, people don't really have patience. You have a small amount of people who do, I am one of them. Nothing better than going on a 2hr Strat bombing run in B17's (Soon to be HE111's) however most people don't. So they would expect to spawn in (Not pilot your submarine, good heavens that will take far too long) and instantly get a convoy ahead, or a CV. And then what will happen when they can't catch that CV?

The speed you posted seems far too high. Maybe for a submarine on the surface, but not submerged. Just checked Wiki (I know, I know) and the Type VII would make about 17-20 knots on the surface and 7-10 knots submerged, while the IX being 18-20 knots surfaced. These correspond with the other sources I have read.

Final point - YOU may be American, I however am a Scotsman, and proud of it. Remember, we were fighting long before the Americas were even THOUGHT of being colonised!
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline c H e F

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Re: Stalking a CV
« Reply #12 on: February 25, 2013, 02:26:40 AM »
Chef,

I understand everything is differant. But there are consequences of every addition that must be thought of. Adding in convoys means they have to mean something or why bother hitting them? So that means a complete reworking of the strat system, which has only recently been updated. So at this moment, CV's are the ONLY target for your submarines. As you said, they were not the main targets for submarines, yet if they were added, CVs would be the ONLY target.

So again, yes, the speed would need to be altered.

In Aces High, people don't really have patience. You have a small amount of people who do, I am one of them. Nothing better than going on a 2hr Strat bombing run in B17's (Soon to be HE111's) however most people don't. So they would expect to spawn in (Not pilot your submarine, good heavens that will take far too long) and instantly get a convoy ahead, or a CV. And then what will happen when they can't catch that CV?

The speed you posted seems far too high. Maybe for a submarine on the surface, but not submerged. Just checked Wiki (I know, I know) and the Type VII would make about 17-20 knots on the surface and 7-10 knots submerged, while the IX being 18-20 knots surfaced. These correspond with the other sources I have read.

Final point - YOU may be American, I however am a Scotsman, and proud of it. Remember, we were fighting long before the Americas were even THOUGHT of being colonised!


There are limitations and compromises for everything. All HT has to do is desire to do it. If there are people with ADHD, the "arcadians",  and can't focus for very long, make a maritime war room. All they need do is NOT go in it.

Aren't you glad we were colonized and  kicked Longshank's ass??  Let's not be bitter about "McDonalds"  :rolleyes: Hey I loved Wallace too! "FREEDOM!!" :rond
"The difference between truth and fiction is that fiction must make sense."~Twain

"Right is right even if no one is doing it. Wrong is wrong even if everyone is doing it." ~St. Augustine

Offline macleod01

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Re: Stalking a CV
« Reply #13 on: February 25, 2013, 07:24:29 AM »
I am not against the idea. I think it is a great one, however it needs some refining. And the work load that it will mean for HT means they will have to stop adding/updating planes while they recode. In my opinion adding/updating is the most important thing at the moment.
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Hazard69

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Re: Stalking a CV
« Reply #14 on: February 25, 2013, 12:46:55 PM »
I'm all for it, but personally I'd rather see player controlled cruiser/battleship/destroyers first.

Let them cost 50 bomber perks each (may seem low, but a solitary ship wouldn't be much for any heavy fighter to take down anyways), available only at ports (maybe we can have spawn points from ports to middle of the oceans to assist players somewhat, or alternately allow them to be routed remotely). Existing bomber options of having a player join as gunner etc can also be used (would allow for 2 seperate 8" gunners).
<S> Hazardus

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Is no blonde or brunette from a Hollywood set, but an escort of P38s.