Author Topic: Sound system beta test version 1  (Read 2000 times)

Offline Pyro

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Sound system beta test version 1
« on: February 21, 2013, 01:40:27 PM »

There is a new version of the AH FMOD beta with a download link below.  Please use this version for all further testing until a new version is released.

Fixed a voice playback bug.  NOTE: For testing the voice system, please test online only. 

In the Sound Options menu, speak layout selections are no longer used and instead defaults to how its setup in Windows.




Original post with new download link:

In our previous sound system change, we ran into some roadblocks that eventually kept us from implementing a sound event system that allows us more detailed sounds.  We're once again looking into moving to a new sound system (FMOD) and need some help with low level testing across multiple platforms.  We have a test version that will install in your existing Aces High folder.  It should run just the same as your regular Aces High.  There are no new sounds or effects in this, this is just to check that everything still works and nothing crashes.  There is a small installer download that will install 3 files into your Aces High folder.  If you want it will also create a shortcut on your desktop(ahfmod.exe).  Run this shortcut instead of your usual Aces High icon to launch the test version.  If you have a problem with the test version you can simply go back to launching the game as you normally do.

Here is the link to the download.  It is about 4MB.  Please report in this thread if the test version runs normally for you of if you encountered a problem.  Thanks for your help.

http://downloads.hitechcreations.com/AHFMODBETA1.EXE


Offline lulu

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Re: Sound system beta test version 1
« Reply #1 on: February 21, 2013, 01:55:10 PM »
Which was the bug exactly?

I did not noted it


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Offline guncrasher

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Re: Sound system beta test version 1
« Reply #2 on: February 21, 2013, 04:42:41 PM »
still get the error message that no active speakers were found and that sounds are disabled.  I can get sound using the normal game.


midway
you dont want me to ho, dont point your plane at me.

Offline ColTomb

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Re: Sound system beta test version 1
« Reply #3 on: February 21, 2013, 05:02:36 PM »
Is this to be used with AH sounds or can sound packs be used for testing ?

Offline Babalonian

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Re: Sound system beta test version 1
« Reply #4 on: February 21, 2013, 05:16:39 PM »
still get the error message that no active speakers were found and that sounds are disabled.  I can get sound using the normal game.


midway

What headset are you using?  You claim it plugs into your sound card, but I'm thinking you're using one with a USB (and that wouldn't be necessarily as direct or infallible as you think)...
-Babalon
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POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline hitech

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Re: Sound system beta test version 1
« Reply #5 on: February 21, 2013, 05:17:17 PM »
still get the error message that no active speakers were found and that sounds are disabled.  I can get sound using the normal game.


midway

What shows in your Options/sound device selection?

HiTech

Offline Babalonian

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Re: Sound system beta test version 1
« Reply #6 on: February 21, 2013, 05:31:10 PM »
Looking into his card listed in the other thread: http://components.productwiki.com/creative-sound-blaster-x-fi-titanium/

It seems this card has "modes", like entertainment, gaming, etc..  Have you tried/toggled this setting to make sure it's in the right "mode", Semp?


Also, go through the obvious stuff, make sure your default/on-mother-board audio is disabled (drivers uninstalled, disabled it from your BIOS).  If you have a headset and it is USB, try plugging something else into the sound card with something that will fit/utilise the plugs only off that card.
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline lulu

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Re: Sound system beta test version 1
« Reply #7 on: February 21, 2013, 05:33:41 PM »
There is a bug as to me.

I hear a 'click' sound when my engine is on and every time ah plays a sound.
When in furball and engine off i hear many click sound from other planes.

Not so with previous version mod.


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Offline guncrasher

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Re: Sound system beta test version 1
« Reply #8 on: February 21, 2013, 06:07:37 PM »
What shows in your Options/sound device selection?

HiTech

it shows my sound card just like it does in the regular game.  creative sb something including mike.  I am using the windows configuration.

babs I have game mode selected.  just tried entertainment mode with same results.  audio creation mode actually does get rid of error and I can hear sounds.  not sure why game mode and entertainment mode dont work with the beta.  btw all 3 modes work in the current game.  I had forgotten about the mode since I dont really mess with them.


midway
« Last Edit: February 21, 2013, 06:12:16 PM by guncrasher »
you dont want me to ho, dont point your plane at me.

Offline guncrasher

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Re: Sound system beta test version 1
« Reply #9 on: February 21, 2013, 06:11:30 PM »
What headset are you using?  You claim it plugs into your sound card, but I'm thinking you're using one with a USB (and that wouldn't be necessarily as direct or infallible as you think)...

babs my headset plugs into the sound card it is not a usb it is similar to the attached link.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826235005

I use splitters to get sound to both speakers and headset, but I normally have my speakers off.  it doesnt help if I turn them on on the beta.  the mike is connected directly into the sound card.


midway
you dont want me to ho, dont point your plane at me.

Offline Babalonian

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Re: Sound system beta test version 1
« Reply #10 on: February 21, 2013, 06:12:59 PM »
it shows my sound card just like it does in the regular game.  creative sb something including mike.  I am using the windows configuration.

babs I have game mode selected.  just tried entertainment mode with same results.  audio creation mode actually does get rid of error and I can hear sounds.  not sure why game mode and entertainment mode dont work with the beta.  btw all 3 modes work in the current game.


midway


Hmmm... well, step-1 find the problem. ( :banana:  :rock

So it is working in "audio creation" mode, then?  ( :cheers: )

babs my headset plugs into the sound card it is not a usb it is similar to the attached link.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826235005

I use splitters to get sound to both speakers and headset, but I normally have my speakers off.  it doesnt help if I turn them on on the beta.  the mike is connected directly into the sound card.


midway

After I looked up your card details I was confident it was with this (negatively viewed) feature and likely not to do with having a USB headset (you also mentioned plugging it directly into the card, and this card doesn't have a USB port).
« Last Edit: February 21, 2013, 06:14:59 PM by Babalonian »
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline guncrasher

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Re: Sound system beta test version 1
« Reply #11 on: February 21, 2013, 07:35:05 PM »
sorry to be a pest hitech, while the issue with my sounds has been resolved, well not sure why the other two modes dont work, then again I probably wont care.  however why do the settings for my controllers dont show up while using the sound test server?  and by that I mean I need to re do my joystick settings again.  but If I log in using the regular shortcuts then my joystick settings are all back to normal.  I have not actually redone the settings for my joystick using the test server as I dont want to mess up the settings on my regular game.


midway
you dont want me to ho, dont point your plane at me.

Offline bustr

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Re: Sound system beta test version 1
« Reply #12 on: February 21, 2013, 07:43:09 PM »
Pyro,

I did a clean install of my Plantronics 780 then a clean install of the game. Fixed my resource issues. Both the Miles sound and this new sound do not like Dolby enabled with my Plantronics. Also the fewer speakers I virtualise the happier the game is on resources. I'm doing quad speakers at the moment. 7.1 and 5.1 sometimes got strong micro freezes. With quad I was getting a few expected micro freezes when the detail rendering distance was reached with my sliders set to install defaults. I played for about 2 hours today on quad speakers and the game on pressing the last quit button went into an executable error.

I'll test this next update now that I've gotton the video audio resource issues under control.
bustr - POTW 1st Wing


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Offline NOT

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Re: Sound system beta test version 1
« Reply #13 on: February 21, 2013, 07:56:19 PM »
Getting stutters while using vox. Sounds are fine, but when I key the mic I get up to a few second stutter.

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System Information
------------------
Time of this report: 2/21/2013, 20:54:04
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         AGP Status: Enabled




AKNOT

Offline NOT

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Re: Sound system beta test version 1
« Reply #14 on: February 21, 2013, 07:57:43 PM »
Card name: NVIDIA GeForce GTX 480
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        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
   Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY



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