Author Topic: Sound system beta test version 1  (Read 2445 times)

Offline NOT

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Re: Sound system beta test version 1
« Reply #15 on: February 21, 2013, 07:58:52 PM »
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       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (4- Logitech G35 Headset)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: USB\VID_046D&PID_0A15&REV_0303&MI_00
        Manufacturer ID: 65535
             Product ID: 65535
                   Type: WDM
            Driver Name: USBAUDIO.sys
         Driver Version: 6.01.7601.17514 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 11/20/2010 05:43:52, 109696 bytes
            Other Files:
        Driver Provider: Logitech, Inc.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Speakers (SB X-Fi Xtreme Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: P17.sys
         Driver Version: 5.12.0001.2018 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/3/2009 10:12:00, 1289216 bytes
            Other Files:
        Driver Provider: CREATIVE
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Digital Audio Interface (SB X-Fi Xtreme Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: P17.sys
         Driver Version: 5.12.0001.2018 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/3/2009 10:12:00, 1289216 bytes
            Other Files:
        Driver Provider: CREATIVE
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No



AKNOT

Offline guncrasher

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Re: Sound system beta test version 1
« Reply #16 on: February 21, 2013, 08:59:09 PM »
spoke too soon.  now none of the modes work in the test server while everything works in the regular game.  I can still see my sound card selected in the sounds section withing the game.  issue with the controllers not being recognized went away but still have no sound in any of the 3 modes.


midway
« Last Edit: February 21, 2013, 09:02:00 PM by guncrasher »
you dont want me to ho, dont point your plane at me.

Offline Ninthmessiah

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Re: Sound system beta test version 1
« Reply #17 on: February 21, 2013, 09:55:09 PM »
I got problems. 

I'm getting micro stutters or softlocks, whatever you want to call them, when I release my VOX key.  No problems when I key up, only when I release.  No problems when others speak or stop speaking.

Because of this, I tried to launch the old .exe.  Now it crashes everytime I key up VOX.  Guess I gotta do a fresh install.   :cry

Offline lulu

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Re: Sound system beta test version 1
« Reply #18 on: February 22, 2013, 12:20:26 AM »
I repeat,

In engine cycle i hear a bad 'click' noise.
And this happens when other sounds (customs) are loaded by the game.
This problem comes with this ahmode1.

 :salute


mobilis in mobile

Offline Ninthmessiah

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Re: Sound system beta test version 1
« Reply #19 on: February 22, 2013, 12:38:01 AM »
So I did a fresh install [non-beta] and copied my settings.  The game still kept crashing when I keyed VOX.  Then I fiddled around with my sound settings and sound devices from the 'game sounds' menu by switching them to other settings then switching them back.  That cleared up the problem.  I probably didn't even need to re-download the game.

Take note, anyone who crashes when they launch the old -.exe

Offline bustr

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Re: Sound system beta test version 1
« Reply #20 on: February 22, 2013, 01:03:02 AM »
Played the evening on the beta-1 executable. It dosen't like Dolby mode on the plantronics 780 USB and would crash when I pressed the transmit button. I got micro stutters using 7.1 and 5.1 speaker emulation Dobly disabled. Once at quad emulation those went away but, I forgot to disable other planes skins. I would get a momentary lockups sometimes when a new plane came in range.

I set video with the default button then disabled all bump mapping except for clouds. Turned off building shadows and the funny grass. FPS stayed 58-60. Enabling Dolby with my headset was causing resource problems with the 2.29p5 and the beta-1.

I tried Messaiah's test of running the original executable and the game would crash everytime I pressed the transmit button. Also my windows speaker setup and reset to 5.1 instead of quad and I had not touched it after logging out of the game where I had set it to quad 3 hours earlier in windows. I reset the speaker emulation to quad and then ran the old executable. Went into game sounds and set all sources to windows and not plantronics. Hitting the transmit button after that worked as expected.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline hitech

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Re: Sound system beta test version 1
« Reply #21 on: February 22, 2013, 09:20:09 AM »
sorry to be a pest hitech, while the issue with my sounds has been resolved, well not sure why the other two modes dont work, then again I probably wont care.  however why do the settings for my controllers dont show up while using the sound test server?  and by that I mean I need to re do my joystick settings again.  but If I log in using the regular shortcuts then my joystick settings are all back to normal.  I have not actually redone the settings for my joystick using the test server as I dont want to mess up the settings on my regular game.


midway

Midway, the goal of a beta is not just to get you working, the goal is to fix the issues so they do not happen again. Hence please post the details of your sound card , and how these modes are labled.


On the short cut issue, it is simple, the short cuts are activated by the name of the program, I.E. the short cut driver looks to see when a program call aceshigh.exe starts. When you are using AHfmod.exe it thinks it is a different program, and hence would load different short cuts.

HITech


Offline hitech

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Re: Sound system beta test version 1
« Reply #22 on: February 22, 2013, 09:22:46 AM »
Played the evening on the beta-1 executable. It dosen't like Dolby mode on the plantronics 780 USB and would crash when I pressed the transmit button. I got micro stutters using 7.1 and 5.1 speaker emulation Dobly disabled. Once at quad emulation those went away but, I forgot to disable other planes skins. I would get a momentary lockups sometimes when a new plane came in range.

I set video with the default button then disabled all bump mapping except for clouds. Turned off building shadows and the funny grass. FPS stayed 58-60. Enabling Dolby with my headset was causing resource problems with the 2.29p5 and the beta-1.

I tried Messaiah's test of running the original executable and the game would crash everytime I pressed the transmit button. Also my windows speaker setup and reset to 5.1 instead of quad and I had not touched it after logging out of the game where I had set it to quad 3 hours earlier in windows. I reset the speaker emulation to quad and then ran the old executable. Went into game sounds and set all sources to windows and not plantronics. Hitting the transmit button after that worked as expected.

Buster when you were changing output modes, I assume you were changing modes in the windows settings , and then restarting AHfmod?

HiTech

Offline Babalonian

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Re: Sound system beta test version 1
« Reply #23 on: February 22, 2013, 12:41:33 PM »
Give gramps a minute, he (and a bunch of other pigs) was up late toying around with the beta last night.

I'm running the release/live version (takign night school now ontop of work and the hangar, maybe if I have time this weekend), while all these guys were testing the beta last night I had no problem playing or interacting with them, but you do know who is running the beta release because the sound of their voice on our squad vox channel is notabley flatter. 
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline bustr

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Re: Sound system beta test version 1
« Reply #24 on: February 22, 2013, 03:54:25 PM »
Buster when you were changing output modes, I assume you were changing modes in the windows settings , and then restarting AHfmod?

HiTech

1. - With the first beta executable I had to change in "Windows 7 Pro 64bit" speaker setup, the speaker emulation from 7.1 down to Quad before I stopped getting micro stutters and freezes when I pressed the transmit key.

2. - Both Beta executables from the game sounds GUI sourced the same:

Speakers Configuration - Use Windows Speaker Configuration
Mic - Plantronics
Speakers - Plantronics
Headset - Plantronics

3. - When I executed the 2.29p5 after running the beta executable, the game sounds were sourced differently from what I would set to stop the previous crash with 2.29p5 and would crash the game when I pressed transmit. I had to change all sources to "Windows Speaker configuration" or "Use Primary Sound Driver" to stop the crash on pressing the transmit button. If I were to run the beta executable then the 2.29p5 just after. The 2.29p5 settings for sound sources would be changed back to settings that crashed the game on pressing the transmit button. If I only ran the 2.29p5 executable each time, the previous game sound source configuration would stay the same.

Last night after running the beta-1 for 3 hours online, Win7 speaker emulation set to Quad for the plantronics USB. I logged off, then ran the 2.29p5 executable and experieced the transmit crash after tuning to "SERVER". I inspected the Win7 speaker configuration after the crash and it had changed back to 5.1 from Quad.

Running 2.29p5 after running beta executable source settings:

Speakers Configuration - Use Windows Speaker Configuration
Mic - Microsoft Sound Mapper
Speakers - Plantronics  <----had to change to "Use Primary Sound Driver" to stop crash.
Headset - Plantronics    <----had to changed to "Use Primary Sound Driver" to stop crash.

Whatever the beta sound engine is I hope thats where we are going. With the Miles over the years I've experienced on average 1-2 VOX transmit button crashes each tour just after getting into the arena tower. And 3-4 during heavy game action with my squad all talking on VOX whether I used a sound card or a USB speaker emulating headset.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline FLS

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Re: Sound system beta test version 1
« Reply #25 on: February 22, 2013, 05:15:46 PM »
I also have the SB X-Fi and beta1 does not work. I don't have the software loaded to change modes but the card is likely in game mode from the last time it was set.

The regular AH.exe crashed after trying beta1 but after restarting AH after the crash it worked normally again.

Offline guncrasher

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Re: Sound system beta test version 1
« Reply #26 on: February 22, 2013, 05:56:30 PM »
Midway, the goal of a beta is not just to get you working, the goal is to fix the issues so they do not happen again. Hence please post the details of your sound card , and how these modes are labled.


On the short cut issue, it is simple, the short cuts are activated by the name of the program, I.E. the short cut driver looks to see when a program call aceshigh.exe starts. When you are using AHfmod.exe it thinks it is a different program, and hence would load different short cuts.

HITech



I have the sound blaster extreme gamer with the last drivers made for it.  here's a link to mine

http://support.creative.com/Products/ProductDetails.aspx?catID=1&subCatID=208&prodID=15853&prodName=Sound%20Blaster%20X-Fi%20XtremeGamer&subCatName=X-Fi&CatName=Sound+Blaster&VARSET=prodfaq:PRODFAQ_15853,VARSET=CategoryID:1





midway
« Last Edit: February 22, 2013, 06:03:37 PM by guncrasher »
you dont want me to ho, dont point your plane at me.

Offline bustr

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Re: Sound system beta test version 1
« Reply #27 on: February 22, 2013, 06:58:03 PM »
When I used the SB X-Fi card I had to disable all sound effects and 3D effects so the game didn't crash or crash when I pressed the transmit button. Skuzzy warned me that anything but the sound card set to basic mode could cause resource issues or crashes. Try disabling all 3D effects and enhanced effects to see if it works.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline bustr

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Re: Sound system beta test version 1
« Reply #28 on: February 22, 2013, 07:35:42 PM »
NOT,

Is your Logitech headset also a USB soundcard?

If it is you might want to disable your SB card in the hardware manager to remove any conflicts along with unistalling it's software.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline bustr

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Re: Sound system beta test version 1
« Reply #29 on: February 23, 2013, 03:42:37 AM »
Tonight I played on the beta-1 for about 2 hours. During that time everytime I pressed the VOX key my screen would lock for up to 5-10 seconds. If both video detail sliders were full left most lockups were 5 and longer. The farther right the less the lockups would hold. No lockups happened listening to sounds or VOX.

Turning off bump mapping only gave me back FPS. The default detail slider settings kept the locks to stutters.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.