Author Topic: Sound system beta test version 2  (Read 3079 times)

Offline hitech

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Re: Sound system beta test version 2
« Reply #15 on: February 26, 2013, 09:28:36 AM »
Still getting freezes when using vox. Seems the longer I am on, the worse it gets.

Are these when you hear some one, or transmit?

HiTech

Offline Pyro

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Re: Sound system beta test version 2
« Reply #16 on: February 26, 2013, 09:44:54 AM »
I get the same thing with    fmmodbeta2.exe  :noid won't load the game

(Image removed from quote.)


What version of Windows are you running?


Offline hitech

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Re: Sound system beta test version 2
« Reply #17 on: February 26, 2013, 11:18:37 AM »
I get the same thing with    fmmodbeta2.exe  :noid won't load the game

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You need to install windows xp sp2 or 3

HiTech

Offline NOT

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Re: Sound system beta test version 2
« Reply #18 on: February 26, 2013, 02:46:34 PM »
transmit only.



AKNOT

Offline JimmyD3

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Re: Sound system beta test version 2
« Reply #19 on: February 26, 2013, 03:03:12 PM »
Been running it since Skuzzy let it out, no problem here so far! Been on for at lest 6 hours. :D
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Offline bustr

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Re: Sound system beta test version 2
« Reply #20 on: February 26, 2013, 05:47:56 PM »
So as this story evolves and I've been given more information after I cause my own unintendad consiquences. Here is the results of todays testing.
-------------------------------------------------

ArenaFlags

2.29p5--- Beta

--{ } ------{ } -- Use LPC Codec
--{ } ------{ } -- Use VOX Codec
--{x} -----{x} -- Use MS GSM 6.10
--{ } ------{ } -- Use MS GSM 6.10 11kHz



This is how the flags should be set.
Don't test the lpc or vox, because both of those options will be going away.
Also you MUST only choose 1 at a time.

HiTech
-----------------------------------------------------

Plantronics GameCom 780

1. - After I finish testing if I want to play on the 2.29p5 executable. I have to change the flag to LPC Codec or I get a crash to desktop when I press the VOX key. But, I don't get screen freezes or FPS hits.

2. - I tested MS GSM 6.10 options separately.

a. - MS GSM 6.10 11kHz:
Offline - stutters, screen freezes and FPS drops into the single digits sometimes pressing the VOX key. Online - the same.

Dosen't like Dolby and Windows reduced my speaker emulation from 7.1 to 5.1 during a 1 minute hard freeze. It's possible I need to set my windows internal sound configuration to 11kHz first and this won't happen.

b. - MS GSM 6.10:
Clicks or hiss just before voice playback happens. Some FPS hit as low as the 20's in hand with transmit screen freeze. On average 40's are the lowest. If I first check Dolby, exit, reenter offline, then press the VOX key. It dosen't like Dolby and crashes to destop when I press the VOX key.  But, if I enter offline already set to Windows Speaker Configuration then change to Dolby it won't crash with the VOX key.

Choosing windows speaker configuration rather than the specific windows speaker setup is the least problematical on my PC. 

Online in an empty AvA tuned to myself and range while blasting away with an 88 at an ord bunker. I could not get screen stutters or FPS hits while making constant sounds over VOX. Same in the TA firing 5" rapidly from a carrier. My experience last night in the MA was micro screen freezes and FPS hits everytime I spoke on VOX.

bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline guncrasher

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Re: Sound system beta test version 2
« Reply #21 on: February 26, 2013, 10:40:32 PM »
my issues went away with the new  version.  but out of curiosity what am I supposed to be listening to?  I dont hear anything different then again I have custom sounds.  gonna rename them see if that is my mistake now.


semp
you dont want me to ho, dont point your plane at me.

Offline bustr

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Re: Sound system beta test version 2
« Reply #22 on: February 27, 2013, 12:15:30 AM »
Try a search on MS GSM 6.10.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline The Fugitive

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Re: Sound system beta test version 2
« Reply #23 on: February 27, 2013, 08:02:07 AM »
my issues went away with the new  version.  but out of curiosity what am I supposed to be listening to?  I dont hear anything different then again I have custom sounds.  gonna rename them see if that is my mistake now.


semp

There is no difference in the sounds..... yet  :D

Once HTC gets the sound system up and running the way they want, THEN they will be able to add sounds like they want.

Offline Noir

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Re: Sound system beta test version 2
« Reply #24 on: February 27, 2013, 08:54:14 AM »
the spatialization (if that even exist) of the samples sounds a bit better, but it could be a placebo effect on my side.

Even as I play in mono, sometimes I get stereo effects with this system :headscratch:
now posting as SirNuke

Offline hitech

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Re: Sound system beta test version 2
« Reply #25 on: February 27, 2013, 09:18:08 AM »
There should not be any difference then the current version in quality.

This is a simple foundation for the new stuff. What you are looking for are major issuses, like the game won't start. The game will not see speakers. The game hangs ..... 

It is the low level stuff that is system dependent, hence why some have issues some don't. It is what we need to sort out in a beta.

HiTech


Offline lulu

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Re: Sound system beta test version 2
« Reply #26 on: February 27, 2013, 09:51:08 AM »
I don't use vox.
I found a little bug respect to what it seems going on vox.

I taked-off from a cv that was not under attack and i flew to a field under attack.
Well i could hear the field alarm. The sound was very very low but it was there.
The field was far from cv.


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mobilis in mobile

Offline tunnelrat

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Re: Sound system beta test version 2
« Reply #27 on: February 27, 2013, 09:52:43 AM »
Installed the Beta Monday

Running: Win 7, 64-bit, 12GB RAM, i7-990x, 2xGeforce 580M, Running 3 different sound setups:

1.  Soundblaster XFi USB
2.  Internal RealTek
3.  Plantronics Gamecom 780 USB

All working perfectly, no crashes/oddities

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The Spartans do not enquire how many the enemy are but where they are.

Offline JimmyD3

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Re: Sound system beta test version 2
« Reply #28 on: February 27, 2013, 11:14:50 AM »
Had a strange situation yesterday in MW, while defending a VBase in a wirbl. We were shooting at a formation of KI67's when they warped, then dissappeared, reappeared and flew off "into the sunset". when I landed my wirbl, I recieved credit for 21 victories, un earned I might add. I did save the video. I was running the latest FMOD beta.
Kenai77
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Offline FLS

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Re: Sound system beta test version 2
« Reply #29 on: February 27, 2013, 11:26:34 AM »
Only had time for a short test but no issues so far with beta2.