that is interesting as the template for the bit map has a spec sheet but has no bumpmat.text file, why is that?
This is the settings I am using in the normal materials
0.600,0.600,0.600,1.000,Ambient
0.200,0.200,0.200,1.000,Diffuse
0.100,0.100,0.100,1.000,Emissive
1.000,1.000,0.950,1.000,Specular
50.000,Power
what should i be using to keep the shin on the surface as per the image below this is with out any bumpmat.txt file and it has the bump mat setting on. I am also getting mat finish from the spect sheet on the paint on the back of the aircraft (also as below) so what am i doing wrong?