Author Topic: Vehicle dar bar  (Read 1761 times)

Offline Vinkman

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Re: Vehicle dar bar
« Reply #15 on: March 04, 2013, 10:00:57 AM »
Was there radar that detected and counted GVs in WWII?  :old:

The dar bar is not generated by Radar. IIRC, HTC has stated that the dar bar is based on the likelyhood of people on the ground reporting enemy aircraft. So it is not a exact count of how many enemy air craft ther are, but rather the number of reports of enemy aircraft that would be phoned in to HQ. IF so, a very similar mechanism would be very appropriate for GVs.

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Offline Lusche

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Re: Vehicle dar bar
« Reply #16 on: March 04, 2013, 10:33:41 AM »
After thinking about the gameplay implications of it...


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Offline The Fugitive

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Re: Vehicle dar bar
« Reply #17 on: March 04, 2013, 11:12:02 AM »
Maybe just a box instead of a growing bar. Box lit, GV in sector, not lit, no GVs in sector. Still can have a warning, but you won't know if its a single GV lighting the box as a diversion, or a force of 20 coming in to grab the base. It would give those looking for a GV fight a place to start any way.

Offline Reaper90

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Re: Vehicle dar bar
« Reply #18 on: March 04, 2013, 11:33:46 AM »
After thinking about the gameplay implications of it...


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Offline icepac

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Re: Vehicle dar bar
« Reply #19 on: March 04, 2013, 11:41:52 AM »
I will gladly park my gv in a barn for a few hours at the edge of the threshold to keep the enemy on thier toes.

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Offline bustr

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Re: Vehicle dar bar
« Reply #20 on: March 04, 2013, 04:42:13 PM »
Listening posts or observation posts.

In ww2 these would be logical if you are in a fixed position open to enemy ground attack like our Airfeild\GV Base\Port objects in the game.

Create a new object manned with AI troops. Salt 3-12 of them strategicly across the approches from the spawns. Enemy GV passes withing (x)yards the post phones in to the local tower. Only in that tower can you access a status display. From the main game map you see the usual feild or town flashing.

The post will only display that a vehical has passed it in say the last 2-3 minutes. Let the timer on the display change color as it ages. When a GV intialy passes, the display for that location will flash for say 15 seconds then settle to a solid color and age. If more than one vehical passes in short intervals like a raid, it keeps flashing untill the last passed out of range and starts the age timer. IF....a vehical stops in range and dosen't kill the post. AND the vehical sit's there past the age timer. THEN the post won't phone home until the vehical starts moving again starting a new timer.

Leave out what direction the GV was traveling. Might be fun to send jeeps off to find all of the posts and get them flashing to confuse the tower or just destroy them.

If you are in the tower you can access the current status of all listening posts. The posts are destroyable objects like auto ack with a similar rebuild time and response to base resupply. If destroyed, in the tower you will get an indication of this. Now the ord porkers have something else to pork to confuse the tower lurkers on the status of a GV assault.

I can see it now.

NOE GV assult on a town rushes in to kill eveything. Something big keeps taking out all the T34 and wirbles from the town. Hey George how did they see us?? I thought this was an NOE raid. They?? NOE??? You mean that TigerII killing us???? Yeah there Tiger, not werTiger.....Hey!!, did you remember to kill the listening posts?? I thought you killed them....Douh!!!!!  :huh

All this aside. We have sound, Storch, IL2, Ju87-G2 to help us find GV. Why not ask for an observation tower high enough to use binoculars with zoom like the 88's to look all the way to the spawns? If I were the base commander I'd at least have one guy with binoculars stationed up in the radar tower knowing I could be over run by GV at any time.
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Offline icepac

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Re: Vehicle dar bar
« Reply #21 on: March 04, 2013, 06:02:15 PM »
You can use F5 view while in the tower at any base. Just pan around the base and you see all you need.

I keep seeing guys spawning GVs over and over right in front of an enemy camping the hangar and then asking where the tank is.

A couple of seconds of looking from the tower is worth not losing 11 tanks in a row to the same guy.

Offline bozon

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Re: Vehicle dar bar
« Reply #22 on: March 05, 2013, 04:28:59 AM »
Most of the posts here miss the main point - To find where a large GV battle is happening on the map.

This suggestions was never about spotting the location of GVs, or their exact numbers. The general question it is supposed to help answering is "which base should I go to", not what to do when he ".move XXX" there. Think about it this way:
1. a player logs in and wants to go tank-busting in a Tiger or a Stuka/IL2. What base should he go to?
2. a land-grabber wants to defend his chess-piece bases. Which bases are under a serious attack?
Currently, there is no way to know, except waiting for someone to shout HELP on country channel, or go from base to base and spot.

We have the sector bar for planes. We know exactly how it works and its effect on gameplay. Why should it play out any differently for GVs? The sector bar allows me to find a fight in planes - I just fly towards the biggest red bar I can find. When HQ it hit and I do not know where to find a fight, I just log out.

The sad reality of AH is that this game is no longer focused on the air war. In the past, GV was a side show and I could not care less where they were playing. This is no longer the case. Often, I see 80 players logged in in each country and there are almost no dogfights happening, because half the players are in GVs, 1/4 are AFK, and out of the remaining 1/4, a good number are the pork and run/aurger kind that actively try to avoid any fight. If this is the case, at least give me the tool to find where should I go to do close air support.
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Offline bustr

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Re: Vehicle dar bar
« Reply #23 on: March 05, 2013, 03:34:13 PM »
Green Text.

Good Morning GVers. I want to bring you supplies and drop bombs on the Tiger Twoooosss for youooooooo.........

Who needs supplies right now??

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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Wiley

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Re: Vehicle dar bar
« Reply #24 on: March 05, 2013, 03:41:32 PM »
I don't really see why it is a problem.  We have the tools to find a fight against aircraft, why not GV's?

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Offline Lusche

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Re: Vehicle dar bar
« Reply #25 on: March 05, 2013, 03:45:42 PM »
I don't really see why it is a problem.  We have the tools to find a fight against aircraft, why not GV's?

Wiley.


Tanks are very different from planes in many ways. particuarly in their movement across the map.
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Offline icepac

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Re: Vehicle dar bar
« Reply #26 on: March 05, 2013, 03:54:36 PM »
It's would be easier to find gv fights if they actually approached a field in attack.

As it is now, you only have to F5 from tower and you will most likely see the 17 guys who let the m3 through and no longer have a safe to land thier spawn kills.

Offline Wiley

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Re: Vehicle dar bar
« Reply #27 on: March 05, 2013, 04:12:36 PM »

Tanks are very different from planes in many ways. particuarly in their movement across the map.

I guess what I'm not seeing is, why would an "enemy in this grid" indicator be a bad thing?

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Offline Lusche

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Re: Vehicle dar bar
« Reply #28 on: March 05, 2013, 04:35:36 PM »
I guess what I'm not seeing is, why would an "enemy in this grid" indicator be a bad thing?


Plane movements across the map, and thus across the grids are much more dynamic. In this context, GVs are absolutely static. With a plane, as long as it's not in the base dar circle, it could be almost anywhere at in a 25x25 mile square, at any altitude. The moment you see a gv 'dar' box apprearing on a grid, you do absolutely know where the con is within a few thousand feet radius. It's just a big "bomb me" sign appearing on the map the map the moment someone spawns, you could also enable enemy GV dot's on the map with an effect not much bigger.
This difference in movement between planes and GVs is also the reason why they are treated differently in other ways as well: That's why GVs have tele spawns, that's why GV's have much different requirements for a safe 'landing', and (almost on topic) that's why the base warning range is much smaller for Gv's as well.

And plane darbar also isn't just "spotters". It's a generic representation of many things, including long range radar detection - or does somebody really think you had spotters all over the enemy country reporting home?


Furthermore does nobody thinks anymore that having a bit "fog of war" can actually be fun? Base radar is down, base or town are flashing - NOE (yes, they still happen, fortunately) or a GV inbound?  What is more likely? Is there GV spawn at all? Let's find out! Or is that too much uncertainty and excitement? Maybe we could increase dot dar all over the map, with contact type and altitude given as well /rant   ;)
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Offline Wiley

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Re: Vehicle dar bar
« Reply #29 on: March 05, 2013, 04:46:32 PM »
Wow, that escalated quickly. ;)

Reasonable points.  I hereby label it a Bad Ideatm.

Wiley.
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