Author Topic: Real stories of simulation development  (Read 460 times)

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Real stories of simulation development
« on: March 08, 2013, 08:08:42 AM »
Interesting write-up about the history of Microprose etc. classic sim makers... http://www.simhq.com/_commentary/all_047a.html
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline icepac

  • Platinum Member
  • ******
  • Posts: 7288
Re: Real stories of simulation development
« Reply #1 on: March 08, 2013, 08:12:10 PM »
Good stuff ripley.

I'm hoping to find something similar on the CK/WB and Aces High lineage that has pics since I went to a few cons in the early days.

Offline Grayeagle

  • Silver Member
  • ****
  • Posts: 1488
Re: Real stories of simulation development
« Reply #2 on: March 12, 2013, 01:16:02 PM »
Nice writeup and a bit of a look at what went on back in the day.

Kesmai was also quite a ride.. we *jammed* every day all day.
Mostly.

-Frank
'The better I shoot ..the less I have to manuever'
-GE

Offline eagl

  • Platinum Member
  • ******
  • Posts: 6769
Re: Real stories of simulation development
« Reply #3 on: March 15, 2013, 02:36:43 AM »
I got a small shout-out near the end of the Janes F-15 writeup.  Smut introduced me to the team and I helped out a bit.  In addition to giving feedback on the flight modelling I also wrote a howto for using the GBU-15, but I'm not sure if it made it into the manual or not.
Everyone I know, goes away, in the end.

Offline Grayeagle

  • Silver Member
  • ****
  • Posts: 1488
Re: Real stories of simulation development
« Reply #4 on: April 08, 2013, 12:50:59 PM »
I remember my first day at Kesmai.

I was told in no uncertain terms that I would be required to be there by 10am,
..we had an hour for lunch ..
..and we had to stay at least till 2pm because there may be a meeting to attend.

I was ..well ..stunned a bit, comin from careers that began their workday before the sun came up
and ended long after sunset ..with weekends off rare to non-existant.

Then there was the 'work' itself.
I had to come up with a way to make every shape in Air Warrior better.
(no texture maps in online gaming, anywhere, then)
Build accurate models of WW2 planes/ships and a bit more terrain features of the era.
I also had to make hi-res texture mapped models to use in screen shots.
I was also tasked with making magazine covers, box covers, ads, ..all the way down to icons.
Hurt me.

I used a lot of what I had learned in CAD engineering directly.
I got so sucked in I useda stay till midnite or later and come back in before dawn.
They gave me the key to the place since I was last out, first in most days.

The Mustang looked so good ..and the B-17 even had the turrets it was supposed to have..
..instead of the boxes with wings they were.
And every single one of my shapes had fewer polygons than the boxes they replaced.
Tony Feldmesser and Mr. Tanaka had built the originals but ..CAD engineering taught me a whole lot
that they just did not know about how to make efficient use of a polygon.
I jammed.. and taught others when I could.
Rich Sisson became a decent model builder, then Greg Grimsby..
..even Jay Thompson (aka Vossman) learned how to wrestle a decent shape
from DOS 3dStudio for the many screen shots we needed.
(although he always used far too many polygons!)

Then came texure mapping in a realtime 3d environment
.. that's a whole nuther story with Tony Wetmore, Jonathan 'Blue' Baron and I just jamming.
We blew everyone's mind, it was magic in action.

-Frank aka GE
 Lead Artist for Air Warrior 1995-End
'The better I shoot ..the less I have to manuever'
-GE

Offline kappa

  • Parolee
  • Silver Member
  • ****
  • Posts: 1330
Re: Real stories of simulation development
« Reply #5 on: April 08, 2013, 04:33:52 PM »
What happened to the Kesmai 'Aliens' game.. loved that game.. even better than today's reproduction.. gameplay wise anyway.. haha only aliens game even close was the first Aliens vs Predator... from the alien POV..
- TWBYDHAS