Author Topic: Spit16 Fly by Wire  (Read 3770 times)

Offline icepac

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Re: Spit16 Fly by Wire
« Reply #15 on: March 11, 2013, 10:51:13 AM »
I've been noticing that some very good pilots will purposely fly one of the "uber planes" in aces high fully outside of the conditions that contribute to it's uberness..........probably for the challenge.

I've been seeing ta152s dicing at low altitudes and am finding yaks and and spit 16 at super high altitudes.

Those guys have my respect.

Offline danny76

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Re: Spit16 Fly by Wire
« Reply #16 on: March 11, 2013, 11:03:18 AM »
I've been noticing that some very good pilots will purposely fly one of the "uber planes" in aces high fully outside of the conditions that contribute to it's uberness..........probably for the challenge.

I've been seeing ta152s dicing at low altitudes and am finding yaks and and spit 16 at super high altitudes.

Those guys have my respect.

I sometimes fly Typhoons and Hurri's at extremely high alt, mostly from being AFK.

Then I dive the wings off them  :(
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Offline Aspen

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Re: Spit16 Fly by Wire
« Reply #17 on: March 11, 2013, 11:04:09 AM »
If they keep a few new players from getting frustrated due to the games learning curve, their benefits outweigh the drawbacks or their ability to pull moves that a real pilot would/could never pull off.

Concerning the Brew, I'm no aircraft expert but when I came back to the game a few months ago it took a while to realize that the Brew on my tail wasn't a 2nd one I didn't see.  It was the same one that did a flat 180 turn behind me but I wrote off because I'm cruising along straight at a good speed and there's no way he could complete that turn, that tight, and be shooting at me.

No idea if their ability to swap ends with minimal E bleed is accurate, but it certainly is a surprise for a lot of folks use to flying against the rest of the plane set. Once known its just something you plan accordingly for.
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Offline nrshida

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Re: Spit16 Fly by Wire
« Reply #18 on: March 11, 2013, 11:20:44 AM »
Uh, because even Churchil admitted after the war that "germany will be painted as the badguys"...
And as much as he, and stalin, were begging USA to help help, after the war the lies about "didn't need USA"

The spit16 'recorded attributes' are part of the lies!
Especially Eric Brown <--- very nationalistic patriotic, and controversy says he LIES!
http://en.wikipedia.org/wiki/Eric_Brown_(pilot)
Even USA engineers said he was full of it when he was talking about the P-47 etc.


All British people are liars. I'm lying right now actually.



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Offline Karnak

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Re: Spit16 Fly by Wire
« Reply #19 on: March 11, 2013, 11:47:42 AM »
Concerning the Brew, I'm no aircraft expert but when I came back to the game a few months ago it took a while to realize that the Brew on my tail wasn't a 2nd one I didn't see.  It was the same one that did a flat 180 turn behind me but I wrote off because I'm cruising along straight at a good speed and there's no way he could complete that turn, that tight, and be shooting at me.
Film please.  I have seen this claim repeatedly, but my tests say it isn't possible.  Nobody has been able to produce a film yet.

I sometimes fly Typhoons and Hurri's at extremely high alt, mostly from being AFK.

Then I dive the wings off them  :(
Wings are for sissies.
« Last Edit: March 11, 2013, 11:49:14 AM by Karnak »
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Offline Oldman731

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Re: Spit16 Fly by Wire
« Reply #20 on: March 11, 2013, 12:57:07 PM »
Meh...Spitfires were legendary for the very attributes that make them the plane they are in game. I don't see a need to perk them. They still surprise me now and then but they were truly great dog fighters and likely the best of the war. The only fighter that really makes me scratch my head anymore is the Brew.


Agreed on both points.

- oldman

Offline Delirium

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Re: Spit16 Fly by Wire
« Reply #21 on: March 11, 2013, 01:41:35 PM »
Meh...Spitfires were legendary for the very attributes that make them the plane they are in game. I don't see a need to perk them. They still surprise me now and then but they were truly great dog fighters and likely the best of the war.

I agree with this as well.

Besides, why bother perking the Spit16? At least they will fight, unlike the P51s and 190s. I'd rather fight a Spit16 any day of the week over a P51 for that reason. I hate watching P51s circle around you, waiting for you to engage another aircraft so they can come in when you're distracted. It is a complete waste of my online game time.
« Last Edit: March 11, 2013, 02:00:48 PM by Delirium »
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Offline Ardy123

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Re: Spit16 Fly by Wire
« Reply #22 on: March 11, 2013, 02:09:35 PM »
Oops

can't control that 'post' button finger pressing can you!
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
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Offline Slade

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Re: Spit16 Fly by Wire
« Reply #23 on: March 11, 2013, 04:38:03 PM »
Quote
I'm still perplexed that it doesn't have a small perk cost (2-4?)

It would not bother me if it got a token perk as mentioned here.  +1


EDIT: AH could even add this for the next update...still would not bother me.
« Last Edit: March 11, 2013, 04:45:49 PM by Slade »
-- Flying as X15 --

Offline HighTone

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Re: Spit16 Fly by Wire
« Reply #24 on: March 11, 2013, 06:00:25 PM »
IMO the Spit 16 needs no perk cost.

I have never had a problem shooting one down.


I like to see an NME in a spit 16 in the MA, means it "may" actually be a fight.....for a few turns anyway.  :bolt:

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Offline ink

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Re: Spit16 Fly by Wire
« Reply #25 on: March 11, 2013, 06:10:01 PM »
IMO the Spit 16 needs no perk cost.

I have never had a problem shooting one down.


I like to see an NME in a spit 16 in the MA, means it "may" actually be a fight.....for a few turns anyway.  :bolt:

16 in the right hands is the one of toughest fights there is, people go 262rage I go 16rage....I remember jumping 6 51's and a spit16 all but 2 died and the last 2 only lived cuz I ran out of ammo....

all the best gang kills I have are in the 16, great plane that flies how they say it did.


you are right though most that fly it are quite easy to kill :t

Offline Karnak

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Re: Spit16 Fly by Wire
« Reply #26 on: March 11, 2013, 06:10:45 PM »
It would not bother me if it got a token perk as mentioned here.  +1


EDIT: AH could even add this for the next update...still would not bother me.
Completely absurd.  Perk a fighter that actually fights while letting the vastly more used "pork and run" P-51D continue uncontrolled.
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Offline HighTone

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Re: Spit16 Fly by Wire
« Reply #27 on: March 11, 2013, 06:20:51 PM »
16 in the right hands is the one of toughest fights there is, people go 262rage I go 16rage....I remember jumping 6 51's and a spit16 all but 2 died and the last 2 only lived cuz I ran out of ammo....

all the best gang kills I have are in the 16, great plane that flies how they say it did.


you are right though most that fly it are quite easy to kill :t

Ehhh..I go N1K2rage. Same result....more style  :cheers:

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Offline ink

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Re: Spit16 Fly by Wire
« Reply #28 on: March 11, 2013, 06:26:18 PM »
Ehhh..I go N1K2rage. Same result....more style  :cheers:

n1k :headscratch:

really....a 16 will destroy a N1K .....I flew the N1K for awhile but just not enough umph I don't HO generally so the cannons were ehh ,thats why I went to Hurri, but then transited to Ki. :rock

the styling of the 16 is top notch :neener:

Offline Karnak

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Re: Spit16 Fly by Wire
« Reply #29 on: March 11, 2013, 06:28:24 PM »
When I need to blow off steam I turn to the A6M3, Ki-84 or Spitfire Mk VIII.  I am guessing the Ki-43-II may well be added to the list.
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