Author Topic: Fighting the "Good" Fight  (Read 1980 times)

Offline Pand

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Fighting the "Good" Fight
« on: March 13, 2013, 02:16:24 AM »
This month I turned over a new leaf... I stopped playing for score.  I've been working on the historical achievements, which has forcing me to branch out into different aircraft.  Accomplishments like having to get a certain number of kills in the P40E, F6F, 109F4 and 190F8, P47N, and others... I've been able to accomplish these, including many of the tougher ones that require some big numbers to be laid down in one sortie.

So far this is my experience:

1.  There is a rewarding feeling that comes with getting big kill streaks in substandard aircraft vs the late war powerhouses.  I can get a lot of kills in these type of aircraft as long as I keep an eye on my 6 to maneuver against the red diving in every 5-10 seconds while engaging the poor slob that doesn't know any better.

2.  90% of my time has been spent low on the deck trying to engage aircraft that only want to BnZ me for 10 minutes until I begin to run out of fuel... or me continuously shaking my head at 109K4s, Ki-84s, P-38s that immediately go into a climb to try to rope me, over and over and over again.   Eventually some make a mistake and I get their kill, others just turn tail and run away after many failed attempts.  I can see how many of my long standing opponents are frustrated fighting against this behavior, as I have been more irritated this tour than ever.  I've caught myself calling out on 200, "Picker," "You just gonna run or are you gonna turn around and Fight," or even "[Insert Plane type here], you're such a coward."  Some of these taunts even worked to convince a pilot to come back and get killed.  I've been a REAL Rook for 10+ years, and this tour, I have even swapped countries to Bish and Knit because I "Couldn't find any good fights," and became irritated at the 12 hour country swap limit that was keeping me from playing the way I wanted.

3.  This month, by taking score out of the mix, if I died I didn't care and just chalked up to getting picked by a better plane or pilot.  By not caring about staying alive and getting kills back to base, it has taken quite a bit of flair out of the game, which has unfortunately for me, made the game less desirable to play.

These experiences have me pondering the question:  Why be pissed off circling around complaining that I can't catch any of these runners, when I can hop in a plane that can catch them and send them to the tower for their offense?  As many of you know, my aircraft preference is the P-51B over the P-51D.  I enjoy the additional challenge of killing with only 4x50s instead of 6x50s, forcing those hits at convergence, and having to work around the reduced speed of the mid-war Bravo compared to the Delta at most MA altitudes, while still being competitive vs many of the late war aircraft.

The bottom line for me is that I want to fly, wing up, get kills, and enjoy the game with my friends... not screaming at my monitor because some faster aircraft won't engage the way I want them to.  Many of those long standing opponents from above that would never pick or gang, have killed me this tour, doing exactly that. 

All in all, I believe this tour will provide me with a greater overall experience of the game; however, I'm fairly confident I'll be back in my Bravo next month striving for those 10+ kills in a single clip and successfully returning to base.

:salute and Good Hunting!


Regards,

Pandemonium
"HORDE not HOARD. Unless someone has a dragon sitting on top of a bunch of La7s somewhere." -80hd

Offline SkyRock

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Re: Fighting the "Good" Fight
« Reply #1 on: March 13, 2013, 02:28:19 AM »
It's good to be good at all of it.... a little picking here, a little reversing there, a little baiting here, a little 1 vs multiple there....   grats on trying something different!   Did you meet any good folks on the other countries?

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Debrody

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Re: Fighting the "Good" Fight
« Reply #2 on: March 13, 2013, 03:02:29 AM »
So... you dont like the ones who BnZ then run away when the advantage is lost? Face it: you have done the same with me every single time we met. It was not for my taste - true, i went off many times, also awarding yourself a self-made medal for picking was just driving me crazy. Im insane, its a fact. But did i suck because i "couldnt" get 10 kills in a late-war 190? True, i couldnt fly "smart". Still.

Its all about motivations. For me, it was to beat an opponent in his rides fight - that gave me the satisfying feeling of success. In a BnZ its zirka 90% about the planes abilities, 10% of the pilots, in a knife fight its more like 50-50. You know, his plane could turn better, he might even had altitude, he still lost, ergo im better (egoism...), or he is still running (he sucks so bad, he has all the advantages, and all of it isnt enough... egoism again...).

Thats what i wanted to say.
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Offline Oldman731

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Re: Fighting the "Good" Fight
« Reply #3 on: March 13, 2013, 06:55:13 AM »
By not caring about staying alive and getting kills back to base, it has taken quite a bit of flair out of the game, which has unfortunately for me, made the game less desirable to play.


Interesting.  A few years back....maybe quite a few years back....I spent a few months watching my stats, trying to land kills, stay alive, that sort of thing, and decided that I really didn't enjoy either the types of fights I was having or the self-inflicted pressure of striving to survive.  Keep an open mind this tour, you might discover the pleasure of kicking back and living for the moment.

- oldman

Offline LCADolby

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Re: Fighting the "Good" Fight
« Reply #4 on: March 13, 2013, 07:36:34 AM »
We must re-duel each other Mr P, your post makes it sound like you have learned the ways of a fighter.
It would be interesting to compare the difference from the last time.

 :salute
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Offline Randy1

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Re: Fighting the "Good" Fight
« Reply #5 on: March 13, 2013, 07:54:01 AM »
Once you forget about score, you can "up" repeatably firing your guns as you start your engines when the red horde attacks your base shooting unsuspecting, and unlucky runway straffers before rolling an inch which is great fun.  Tail draggers are the best since you get a good angle of fire.

I have a thing against runway straffers with their ultimate cheap shoot although I shouldn't  since it is a valid part of the simulation like picking.  i am sure I have taken cheap shoots too but only one runway shoot and it left a bad taste. 

Is there an AH shrink available in the training section? :bhead

Offline Aspen

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Re: Fighting the "Good" Fight
« Reply #6 on: March 13, 2013, 10:38:24 AM »
Willingness to fight enhances the game for everyone, win or lose.  Kudos for that.  As for taunting and name calling on 200, I think its silly and detracts from the game but obviously there are plenty that feel differently.


AMAX
AMAX  in game

Offline ALFAMEGA51

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Re: Fighting the "Good" Fight
« Reply #7 on: March 13, 2013, 11:06:07 AM »
Welcome to the club mr Pand  :)
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Offline Bender

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Re: Fighting the "Good" Fight
« Reply #8 on: March 13, 2013, 11:39:42 AM »
Sounds pretty humble to me, insert sarcastic face here.

Offline Drano

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Re: Fighting the "Good" Fight
« Reply #9 on: March 13, 2013, 11:40:58 AM »
"Good fights" are hard to come by in the MA. It is what it is. And it depends on your point of view. If you're flying a Spit or a Zero, hey it's your $15. Fly what you want. But don't try and tell anyone else how they should engage you. It's no mystery to most vets how these planes fly and what you can and can't get away with vs whatever. I try to fly smart. The idea is to kill and not be killed after all. I'm in a 38 almost all of the time. I try and fly my plane to it's strengths and away from it's weaknesses. I'll throw down and "fight" as the situation dictates. If it's a real busy area chock full of go-fast planes and turny planes I'll opt to stay fast so I have options. Sometimes my SA lapses and the ceiling collapses on me. Oh well. My bad.

I've managed to get under the skin of a couple of Spit drivers over the last month or so doing this. Seems they were upset with me that I wouldn't engage in a slow turnfight with them in my 38. That's not my fight generally, but it's entirely theirs--so why go there? For the challenge of becoming an easy kill for somebody? That's just flying dumb. I won't get baited into that, sorry.

Last night was a good example of the oddities of the MA. When I came on the first hop was at some field up North, think it was A8. There was a steady diet at that time of high spits, a corsair and a few ponies. They'd blast thru from over 15K and keep going. I think I fired a single burst at a Spit9 at one point that did engage (was a pink Spit :salute) and got an assist. Flew another hop, just chased planes around. Enough of that. I only have a couple of hours to fly a night if I have that.

I switched fights to another on the SE end of the map. Bigger busier fight. Mix of everything including bombers on both sides. I kept speed up over the NME field avoiding the zeroes and Spits and shooting the Jugs and Ponies and Corsairs there. There was a lot going on. Outbound I outpaced a Zero, took a pot shot at some bombers that were just in gunnery mode. I finally ended up with an LA7 out in the middle, called off some friendlies trying to help and had a perfectly enjoyable fight on down to the deck that I ended up winning but would have been happy either way as it was a nice break from the usual.

But we've all been guilty of "flying smart" and Pand you're guilty of it too. I personally don't have a problem with it. We've fought a few times and I'm pretty sure they were pretty good fights too. There's at least one that stands out in recent memory. :salute

The only time I have a problem is when you have a guy or guys that are just NOT going to engage anyone for any reason. They're just looking for a pick and nothing else will do for them. We've all been killed by that guy. You know--the guy you never fought. But yaknow what? They pay $15 every month too. Again--it is what it is.

I ended my night up at A8. Around that time it was getting dogpiled from a carrier group offshore and planes from South of there. Went from famine to feast. Then it got dark. Seems it's always dark when I fly anymore. What's up with that? Then I got my monthly aceshigh.exe has stopped working whether I needed it or not disco. That was enough for me. Was bedtime anyway.
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Offline Vinkman

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Re: Fighting the "Good" Fight
« Reply #10 on: March 13, 2013, 12:37:26 PM »
Pand,
I appreciate the honesty in this post. I would think that your style of winging up and group flying would be big help in turn fighting. You have the advantage of setting up a wingman structure where 2nd covers the lead, 3rd covers the 2nd, 4th covers the 3rd etc.. this can free the lead to drop down and do a little stall fighting knowing he's got back up. Then you can rotate who has the lead. The rule being, unlike before, the Lead is not there to set up the bandit for a pick by the 2nd, but rather to have an uninterrupted opportunity to finish of the bandit himself. As for the 2nd, 3rd etc..Killing pickers in the act of picking is noble work indeed, so keeping you clear is an honorable way to employ the BnZing they love. 

In this way your flight of 3 or 4 planes can employ BnZ, and stall fighting styles at the same time and still play in a way that benefits the game, and your selves. It doesn't have to be one or the other. You have the advantage of a squad that flies using actual winging tactics. You just need to adjust the rolls a bit and you can optimize your fun and your respect in the MA at the same time, while still landing huge piles of kills. Win, Win, Win as they say at Dunder-Mifflin.   :aok

good luck.  :salute
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Offline BluBerry

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Re: Fighting the "Good" Fight
« Reply #11 on: March 13, 2013, 12:40:42 PM »
Enjoy it Pand!
Regardless how you play the game, its about keeping it fun and fresh for yourself.

           

Offline muzik

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Re: Fighting the "Good" Fight
« Reply #12 on: March 13, 2013, 02:09:57 PM »

 decided that I really didn't enjoy either the types of fights I was having or the self-inflicted pressure of striving to survive. 

- oldman

To get the same rush you do from slumming it in slower planes, you have to put yourself into situations the make you work just as hard.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline titanic3

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Re: Fighting the "Good" Fight
« Reply #13 on: March 13, 2013, 02:49:55 PM »
Feels good after dying so many times to land a 5+ kills sortie. Let's you know you're doing (better than) alright.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline palef

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Re: Fighting the "Good" Fight
« Reply #14 on: March 13, 2013, 02:52:54 PM »
Stop shooting me down when I'm afk for an earthquake and you'll get my vote.
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