Those percentage numbers really hold up for your side of the "argument", but what was the total number of those polled? 25-30 people?
We invited close to 100. Probably had 40 or 50 who responded. I'm not sure, because I no longer have access to that site, just found a couple of pictures I still had.
The purists who want no icons, in my experience, don't want to fight so much as they want to ambush. Also, look at the non-historical results in the AvA where flying as low as possible so as to be invisible against the terrain while seeing the higher guys against the sky is a common and successful tactic.
That happens from time to time, but even that can be a fun different experience. In my experience, all fights end up on the deck regardless of icons.
I never tout no enemy icons as realistic, just a different experience for those who would like something unique.
I do feel that it looks more immersive.
Where no enemy icons really work well in my opinion is in sea terrains and we do run a lot of those.
Those who think we are trying to set up an opportunity to game some advantage are way off base.
Those who do well in other arenas also do well in this one, it's not that friggin hard. All we have ever done was try to give players a different experience.
If you want to see the history of this setting go to the AvA forum starting about page 34 or 35.
http://bbs.hitechcreations.com/smf/index.php/topic,284901.0.htmlIt really created a lot of new excitement for the arena. Of course it faded after a while and after much arguing in summer of 2011, we decided to try turning them back on.
Well, we got no new converts and almost zero of those who screamed loudest about the no enemy icon settings ever showed up in the arena anyway.
All that we accomplished was to lose several regulars without gaining replacements.
That's why the next time we surveyed players, we didn't open it to just anyone who states strong opinions but will never enter AvA even if they get the settings they want. We compiled names of those we had seen in the arena, names from the pilots statistics of those who were there in both icon on and icon off months who we could match up to bbs names or who we knew how to contact were invited.
We were frankly very surprised. We really expected pro icon votes to win. At best we thought it might be around 50-50. Of course, we realize it's not a scientific poll.
Even now, there is no official policy that a staffer has to run his week with any particular icon setting. Most just choose to do what it seems that our players want, according to the best indication we have.
If we were really that intent on forcing our individual preference down peoples throats, we never would have voted to try turning them back on for several months in 2011.
I'll admit we had a lingering bad taste in our mouths after the one's who constantly insulted us and screamed so loudly about our settings totally ignored our efforts to placate them.
So no, any changes that are made won't be made simply because a few people who have never shown they have a real interest in the arena, constantly berate and deride us.
However, if you want to prove something, then open your own version of AVA in a custom arena with all your guaranteed to be popular settings.
Ought to be easy to fill it with all of the players we have supposedly driven away from AVA. Once you have shown that you can fill it day after day, month after month, come share with us your recipe for success.
what happens with NO enemy icons
is that friendly's tend to gang bang once a bandit is spotted because they can plainly see the friendly's icons chasing something...
I've never understood this. I can see that it might be different with all icons off, but don't see any difference in friendlies ganging no icon enemies and friendlies ganging red icon enemies.
I can't see how enemy icons off increases ganging over enemy icons on.