Author Topic: Don't Move Controls So Rapidly  (Read 1246 times)

Offline Armkreuz

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Don't Move Controls So Rapidly
« on: April 14, 2013, 01:58:36 PM »
I guess this is my first post. I have a beef with the "punishment" that is rendered during gameplay by the "moving my controls so rapidly" control lockup message. I thought the goal for this game is realism in gameplay.  If I were in a heated dogfight with an opponent in WW2, and my controls were to lock up for 4 to 5 seconds, then I am surely a dead man. If we are going to lay out punishment for moving a control too fast, then do that in the training arena. If I have to throw my airplane to the side quickly, then I don't want to be getting a death demerit for trying to move too quickly. I think that certain death by game host judgment is a bit out of place in the main arena. Train the pilots in the training arena not the main battle when a control lockup means certain death. Not cool.   

Online The Fugitive

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Re: Don't Move Controls So Rapidly
« Reply #1 on: April 14, 2013, 02:02:40 PM »
the punishment is for MOVING YOUR CONTROLS TO FAST. If in a real plane you did those stick movements it should drop your plane out of the sky. Many also believe that the fast inputs give a dodging plane an advantage as the graphics can't keep up with the movements and so make it look like the plane flops around.

Bottom line is to learn how to fly WITHOUT jerking your stick all over. It will make you a better cartoon pilot in the end. It is the same limitation for everyone.

Offline guncrasher

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Re: Don't Move Controls So Rapidly
« Reply #2 on: April 14, 2013, 02:13:30 PM »
armkreuz  you can stall your plane without moving your controls fast.   I cant do it but many people in the game do.  but to be honest I think it is a dumb thing to do as most of the time gets your killed but I guess it's better than nothing.

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Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #3 on: April 14, 2013, 02:23:34 PM »
Oh...I understand perfectly WHY it's being done, but my point is wouldn't it be more appropriate for this punishment to be handed out in the training arena. In essence the game host is DECIDING something that should be determined by the pilot. I Would agree with you (in part) about moving your controls too rapid would make you plane plummet, but ONLY death at low altitude. If I had ample altitude during a "Rapid Move Event", then I would be able to pull out of a flat spin OR stall in time. Point being at least I could move my controls in order to TRY and recover or dodge an oncoming adversary. Certain death could be avoided where as control surfaces COULD be used and not rendered locked in the position. By not being able to at least MOVE your controls you are set up in a straight line shot for your opponent OR according to the position you were locked, you may be locked into the down position and then a compression event occurs. SO....I can't agree with you on most of what you said. Thanks for your comment though.

Offline Karnak

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Re: Don't Move Controls So Rapidly
« Reply #4 on: April 14, 2013, 02:28:30 PM »
You're trying to move the controls faster than they could be moved in reality.  Doing so in the game would allow some aircraft to perform spastic maneuvers that make them very hard to display rationally due to lag.  Move your controls at a slower speed.  Your plane will still respond.
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Offline Murdr

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Re: Don't Move Controls So Rapidly
« Reply #5 on: April 14, 2013, 02:31:58 PM »
I understand the frustration as I recall feeling the same way starting out.  You may want to adjust the dampening setting for your controller, this will filter out spikes from your controller that the game may read as inputs, and also smooth out rapid inputs if that is in fact what your doing.  Bottom line is that after a few experiences with the penalty, you will find yourself not running afowl of it very much in the future.

Offline SmokinLoon

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Re: Don't Move Controls So Rapidly
« Reply #6 on: April 14, 2013, 04:10:27 PM »
I actually think HTC should tighten the threshold on the "dont stick stir" message and penalty.  The amount of fish flopping going on in AH is amazing, I'm surprised that so many get away with it.  HAXORS!   :lol

Seriously though, only in a few certain maneuvers did pilots ever yank on the stick in such manner and that was do purposely lose control, if even for only an instant, in order to perform a legit ACM.  Case in point is the 109's snap roll.  There are a few others as well. 
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Offline coombz

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Re: Don't Move Controls So Rapidly
« Reply #7 on: April 14, 2013, 04:17:49 PM »
I actually think HTC should tighten the threshold on the "dont stick stir" message and penalty.  

+1  :aok

Armkreuz, you probably just need to get a better stick, or check the calibration of your current one as Murdr suggests.  :salute

When I first started flying AH with a cheap stick I would get 'Do not move controls so rapidly' in dogfights and it would be the end of me, as soon as I got a decent stick (CH  :aok  :aok  :aok) I don't think I've ever had that message since. Not only that but it was a lot easier to kill stuff ;]
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Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #8 on: April 14, 2013, 05:21:14 PM »
The message that I was trying to convey is one of "punishment". In my "opinion". It's too stiff for moving your joystick too quick as it kills you every time. Not sure they had that kind of punishment in the cockpit of a WW2 warbird.  I just thought it a bit silly. Seems to me we have just taken a problem that's programmatically too difficult and replaced what would REALLY happen (since we're staying with the guise of reality) and replaced it with a punishment. Thanks for your replies.

Offline TwinBoom

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Re: Don't Move Controls So Rapidly
« Reply #9 on: April 14, 2013, 05:31:56 PM »
what stick do you have? i find cheap sticks do it more tis why i quit using saitek
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Offline FLS

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Re: Don't Move Controls So Rapidly
« Reply #10 on: April 14, 2013, 06:45:57 PM »
The message that I was trying to convey is one of "punishment". In my "opinion". It's too stiff for moving your joystick too quick as it kills you every time. Not sure they had that kind of punishment in the cockpit of a WW2 warbird.  I just thought it a bit silly. Seems to me we have just taken a problem that's programmatically too difficult and replaced what would REALLY happen (since we're staying with the guise of reality) and replaced it with a punishment. Thanks for your replies.

You're looking at it backwards. You aren't punished for breaking your aircraft by moving the stick too fast, you're rewarded with a fixed aircraft after a short wait, if you don't get killed waiting.    :joystick:

Offline Copprhed

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Re: Don't Move Controls So Rapidly
« Reply #11 on: April 15, 2013, 03:55:35 AM »
I never get the message, and that's because I don't stick stir like some. Learn how to avoid shots without stick stirring and you won't have a problem.
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Online Randy1

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Re: Don't Move Controls So Rapidly
« Reply #12 on: April 15, 2013, 05:30:19 AM »
I got a hall-effect joystick and it happened the first time I tried it out. 

It happens to me most often now when in pursuit of a red with a chopped throttle on the edge of falling out of the sky or when the red is going all over the place.   

You just have to live with it by trying to avoid the situation that makes it happen most.   Once you avoid the situation it doesn't happen as often.

It is beyond irritating but apparently without the freeze thing the game play would decline.

Offline Rino

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Re: Don't Move Controls So Rapidly
« Reply #13 on: April 15, 2013, 07:15:52 AM »
     What I'm trying to work out is why someone in the TA would be "punished" by moving the controls too quickly,
but someone in the MA would not for doing the extra same thing?  You are not teaching the new guy anything if you
get a different result while performing the same action in another arena.

     Learning to be less ham-fisted on the controls is part of the learning curve in AH.  Eventually you will learn to make
smaller slower corrections to get the aircraft to do what you want it to.  I literally cannot remember the last time I got
this message...it's been years at least.
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Offline hitech

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Re: Don't Move Controls So Rapidly
« Reply #14 on: April 15, 2013, 10:01:22 AM »
How the rate works.

1 unit of measure is the distance from stick center to an edge.

The system will allow you a sustained rate of 2 units per second. And you can burst up to 4 units a second.

I.E. to trigger the message you would have to go from center to full left then full right the full left then full right in less then one second.

So you are either really slamming the joy stick around, or you have a stick that is creating false inputs.

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