"Did it ever occur to you that the way these planes look on a 19" monitor is extremely "historically incorrect?"
Of course, you will never fit a fighter inside a monitor

. Yet if you zoom in and watch an enemy con without icons you will see it grows in size/shrinks according to distance. You can guess what a con's range is that way.
Toad, turn icons off when offline and try and guess ranges of the circling planes. Extend away from them, come in close, etc. When you guess, turn icons on and see if you got it right.
Below d600 your guesses will begin to be correct, beyond that you will have a hard time, missing by around 150 d's on each guess.
I fly a lot of H2H iconless, it REALLY makes this game shine. No game comes even CLOSE to AH without enemy icons (friendly icons needed to IFF though). The experience is exponentially boosted, each dogfight tests your ACM and in many cases leaves you shaking in your seat from the excitement.
No more long distance kills, no more n1ks locked into your 6 doing ufo manouvers... why? Because they have to keep track of you. The big red billboard is THE sole reason why people stay on your 6 after you do a hard manouver, they can re-acquire the target in a split second. It gives the pilot an omniscient view. The laser range finders are THE sole reason why long range spraying is so common and in fact, THE preffered way to kill from any angle if you have "the weapon".
AH is a great sim, being completely screwed by icons, which turn it into a harder FM Fighter Ace. IMO, any effort HTC puts into modeling a plane/gun ballistics, etc is completely wasted because of those icons.
[This message has been edited by Tac (edited 03-07-2001).]