Author Topic: Countries out of balance  (Read 3562 times)

Offline killrDan

  • Copper Member
  • **
  • Posts: 199
      • Rolling Thunder Website
Re: Countries out of balance
« Reply #15 on: April 20, 2013, 01:51:59 PM »
<S> to the Knights....it all depends on time of day.  Rooks are usually outnumbered by Bish and about on par with Knights during daytime hours.  After about 4:00 PM central when the big boys start getting home from work the situation reverses. 

Now if you're really tired of being outnumbered, why don't you guys help us out with the horde by attacking Bish when they start swarming with numbers?
THUNDER MOB - CO
Battle Over the Winter Line - II.SG4 GL

Offline matt

  • Silver Member
  • ****
  • Posts: 1136
Re: Countries out of balance
« Reply #16 on: April 20, 2013, 02:16:51 PM »
U smoking crack join bish side when its prime time  :furious     


Offline NatCigg

  • Gold Member
  • *****
  • Posts: 3336
Re: Countries out of balance
« Reply #17 on: April 20, 2013, 02:17:49 PM »
It's the Knights that drive people away and not the hording done by the other countries. Countless times I've begged and pleaded for help none came. Oh maybe a guy jumped in a manned gun but that is about it. I use to make excuses for them for the longest time. Not any more. I'm trying to get my C.O. to go Rooks. He won't do it but I'm loyal to the guy.

I'm not sure about Bish but I flew Rooks for a while and had a great time. They will up under a capped base and duke it out. Just the way the knights used to. Not sure what happened there. I've been wanting to check how many Knights are in the air at any given time. My guess is most are sitting in manned guns or tanks. If that is what they prefer so be it.

For the record Rooks don't run that many missions. What happens, and you can see it if you pay attention, is that Knights appear apathetic. First a couple of Rooks up off a CV and no one defends. Then more up and no one defends. In a few minutes you have a horde of rooks upping to take the base. This happened at 36 the other day. The Vbase by HQ. One guy called for help for over an hour and only a couple came. Finally when a full herd of Knights showed many were not interested in taking the base. They wanted to farm the kills. Again if that's what they want to do so be it. Even with all those planes there bombing the GVs still a couple of GVs made it to the strats. Then they didn't want to capture it. Go figure.

Having said all of that I took a screen shot of a map earlier this week. What it showed was every Rook and every bish but maybe 2, one rook and one bish fighting the knights. I think that was on Tuesday. You're not going to beat those odds. It was the worst case of hording I have seen a very long time.

One thing becomes clear if you go Rooks. When Knights put together a mission it's not to take a base. It's to set up vulching. Many come into the base with no ordinance. It's a Joke among the Rooks.

I could go on but that is plenty if not too much.



Knight missions are rare.  FBbob is the only guy making missions, and he seems to roll in late in the day.

The other mission is a call to runway by Jayro.  This results in masses of lemmings and vets all in their own ride.  Many just farm kills because of the free nature of the horde.  The knights have become accustomed to Jayros mission, like having sex with five women on a Tahiti beach as they feed you steak and get you Tigers tickets; once you had it that good you cant go back work.

Worst of all is that these two guys that run missions rarely if ever help each other, there is no give and take for a common goal.  Bob has some respect, but I've seen Jayro call for his horde mission right in the middle of another guys attempt at starting a pickup mission.

This situation has been going on for years.

Still, good fun to be had everyday. and sometimes the knights get rolling downhill sometimes uphill. whatever  :cheers:

Offline Letalis

  • Nickel Member
  • ***
  • Posts: 409
Re: Countries out of balance
« Reply #18 on: April 20, 2013, 02:29:56 PM »
Rook k/d is driven by a reputation of astronaut inspiration.  Put them co-alt with an equal number of Knights and I'd pick Knits to win.  Knights generally do not care about the war.  I care in principle, but often not in practice.  Perks are simply not an incentive, I'm sitting on about 4k fighter perks and still flying a 25ENY jug more than anything else.  

-I've built several missions over the past few years.  Only about 10% lifted due to lack of recruits.  (Not the type to throw all caps out for 20 min)
-The war has no meaning other than "getting to a better map."  It is not uncommon for some knights to discourage the defense of bases for this purpose.
-In the end your own stats/achievements are persistent.  There is no incentive much less history viewable online showing who's winning the wars and what they got out of it.  Simply show the results and perhaps more people would be shamed into caring.
-Fostering unique country identity is a good thing imho.
-Tweaking the GUI for each country to differentiate them further would be nice.
-I support the 12hr side change rule.
-I believe that new subscribers should be assigned countries at random.
-I'd like to see a category called "strategic" perk points implemented for things such as resupping fields.  (Could be spent on any other perk category or transferred to newbs in order to ease the learning curve)

Many more thoughts but g2g.  :salute
« Last Edit: April 20, 2013, 04:42:55 PM by Letalis »
NEVER underestimate the power of stupid people in large groups.
-http://despair.com/demotivators.html

“Great spirits have always encountered violent opposition from mediocre minds.” -Einstein

Offline coombz

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3701
Re: Countries out of balance
« Reply #19 on: April 20, 2013, 03:15:56 PM »
:rofl

I could not care less about winning the map :old:

This is the beauty of AH, if you don't want to take part in a certain aspect of it, ie GV's,Score or as you have stated Winning the map it will not affect what you want to do in game:)

Imagine if AH required you to fulfill every aspect of the game to play it :)

We have heard this before individuals not happy with game and wanting to change it because they assume other players think the same.

I have issues about game ie New Planes that in my opinion are poo!, guess what i am not forced to fly them :rofl

The new clouds in games are Awesome and we need more of them, oh dear we can't because some peoples PC's are poo :rofl



+1 zack you are the best :aok
Did you see my dad on dogfights yet?
I'll be seeing you face to face possibly next month.

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: Countries out of balance
« Reply #20 on: April 20, 2013, 03:16:47 PM »
It seems to me that the Knights have a fitting name. Much more honor and prestige-centric than the other two countries. More of the "better, faster, stronger" mentality as well, as opposed to an external reward-driven mentality.


neither is better per se, they just do different things.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Countries out of balance
« Reply #21 on: April 20, 2013, 03:20:29 PM »
It seems to me that the Knights have a fitting name. Much more honor and prestige-centric than the other two countries. More of the "better, faster, stronger" mentality as well, as opposed to an external reward-driven mentality.


neither is better per se, they just do different things.
Yet they always had a lower K/D ratio against the Rooks.  When I say "always" I mean it too, 100% of the time.

That said, the only two sides I jump between are the Rooks and Knights.  I've tried Bishops once...
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline FLS

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 11621
      • Trainer's Website
Re: Countries out of balance
« Reply #22 on: April 20, 2013, 04:37:26 PM »
The notion that even numbers would make better game play is an unproven assumption.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Countries out of balance
« Reply #23 on: April 20, 2013, 04:44:09 PM »
Wow! There are more whines in this thread than ever recorded previously!
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23933
      • Last.FM Profile
Re: Countries out of balance
« Reply #24 on: April 20, 2013, 04:53:17 PM »
'Twasn't the case when records were kept, don't think it has changed since.  Back when you could look up country vs country kill/death it always went Rooks, Knights, Bishops.  Rooks always (literally) had a positive K/D ratio against Knights and Bishops and Knights always (also literally) always had a positive K/DF ratio against Bishops.

Yup, always had been that way.
And exactly that's why I thought (and still thinking) there could be some different reason behind it that just difference in chesspiece skills and playing styles. With all that people coming and going through all these years, and all theres hording squads, mega-squads and "alliances" appearing and disappearing again on every of the 3 countries, one really could have expected more variation. I was wondering if it could had been a result of disparate distribution of new players.
But I hadn't the tools at that time to check it out.




For some reason HTC stopped publishing that data....  :P

The reason given by Skuzzy was along the lines of "getting away from the country centric focus". I could look it up if required.
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10687
Re: Countries out of balance
« Reply #25 on: April 20, 2013, 05:39:58 PM »
Nits are just simply lazy.
Live for the furball & fly to the closest enemy base to there own.

Offline 68ZooM

  • Platinum Member
  • ******
  • Posts: 6337
Re: Countries out of balance
« Reply #26 on: April 20, 2013, 05:41:38 PM »
<S> to the Knights....it all depends on time of day.  Rooks are usually outnumbered by Bish and about on par with Knights during daytime hours.  After about 4:00 PM central when the big boys start getting home from work the situation reverses. 

Now if you're really tired of being outnumbered, why don't you guys help us out with the horde by attacking Bish when they start swarming with numbers?

Dan if you see a bunch of us Pigs on give Waystin a shout, joi nt ops against the Bish would be a blast.... We could do a cease fire for a few hours.. You guys are always fun.
UrSelf...Pigs On The Wing...Retired

Was me, I bumped a power cord. HiTEch

Offline pervert

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3968
Re: Countries out of balance
« Reply #27 on: April 20, 2013, 05:49:07 PM »
This game is set so that countries do get to hoard some of the time but how the hell else do you think 70% of the players will ever get a kill  :headscratch: Its the same as ack being a time out pen for players in erm distress

Offline Gixer

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3189
Re: Countries out of balance
« Reply #28 on: April 20, 2013, 06:08:00 PM »
Who cares about the war? really. I certainly stopped after my first few months playing. Base capture and the war is there to create furballs. Whether you are Knit,Bish,Rook makes no difference, only difference is some days the furballs are better at one country over the others hence I change countries often.


<S>...-Gixer

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: Countries out of balance
« Reply #29 on: April 20, 2013, 06:14:00 PM »
Gixer  has a point. The fights are just better on some countries at times. Different players log at different times and fly for different contries, some bases just suck for fighting at, and sometimes one side is being boring and hording.


The asymetrical nature of the maps doesn't help, though its not something I would like to see changed. With the exception of the Luzon (I think...), since whoever lucks out and gets stuck on the East side of the map effectively only fights one country after a point, regardless of desires.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"