Rook k/d is driven by a reputation of astronaut inspiration. Put them co-alt with an equal number of Knights and I'd pick Knits to win. Knights generally do not care about the war. I care in principle, but often not in practice. Perks are simply not an incentive, I'm sitting on about 4k fighter perks and still flying a 25ENY jug more than anything else.
-I've built several missions over the past few years. Only about 10% lifted due to lack of recruits. (Not the type to throw all caps out for 20 min)
-The war has no meaning other than "getting to a better map." It is not uncommon for some knights to discourage the defense of bases for this purpose.
-In the end your own stats/achievements are persistent. There is no incentive much less history viewable online showing who's winning the wars and what they got out of it. Simply show the results and perhaps more people would be shamed into caring.
-Fostering unique country identity is a good thing imho.
-Tweaking the GUI for each country to differentiate them further would be nice.
-I support the 12hr side change rule.
-I believe that new subscribers should be assigned countries at random.
-I'd like to see a category called "strategic" perk points implemented for things such as resupping fields. (Could be spent on any other perk category or transferred to newbs in order to ease the learning curve)
Many more thoughts but g2g.
