Although my wish has more to do with capacity than size, I don't think it would be fair to perk 1000lb type weapons on one group of fighters and not another. The perk cost seems fair to me because it would cost more to load a 51 than a 190. I also don't think it'll stop large squad ops from flattening bases but it may stem the tide a little. Instead of 30 plane fighter raids, it might bring it down to a more manageable number or, more importantly, bring a little more variety in the type of planes used in larger missions. If the distances in the arenas were greater, I would see no reason to perk the bombs. As it stands right now, a heavy fighter mission can launch and shut down a field before the enemy has any time to react. Valid tactic sure, but the commonality of these type of smash and grab tactics gives attackers a heavy advantage. Especially if they are using persuit fighters instead of bombers. It takes time to set up and fill a mission. It takes just as much or more time to set up a reasonable defense. This encourages large organized groups to attack instead of defend IMO and reduces the amount of air to air action the game has the potential to create.