Author Topic: Turn Off Icons for Enemy GV's. WISH  (Read 2377 times)

Offline ImADot

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #15 on: May 22, 2013, 09:44:10 AM »
While we are making suggestions, how about limiting the accuracy of the tank's main gun on fast moving AC. 

When did they add LCG capabilities to tanks? I guess I missed that patch.  ;)

I guess some players are better than others at estimating speed and direction, and appropriately leading their target.

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Offline Karnak

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #16 on: May 22, 2013, 11:30:01 AM »
While we are making suggestions, how about limiting the accuracy of the tank's main gun on fast moving AC.
There is no way to do this without also making the tank guns less accurate against stationary tanks.

Frankly, such a change probably wouldn't even affect the tank main gun vs aircraft as it is as likely to diverge from a near miss to a hit as it is to diverge from a hit to a near miss.  It would massively affect tank vs tank fights though as you could no longer really aim at a tank, but rather just in his general location.

If you got hit by a tank's main gun while diving on him in your P-47, your dive angle had to have been pretty shallow.
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Offline Tilt

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #17 on: May 22, 2013, 12:14:20 PM »
I quite like the way it is

If I could change stuff ...........

I would switch off icons for troops completely .......I dont think they need them.

I would not have this switch between storch and non storch....... I would have the icon range set as an inverse proportion to the ground speed of the ac. The Storch still wins hands down in this respect but it would mean that other ac driven slow enough also see icons outside flack range where as hi speed low level passes probably never see them.

I would make it so for both freindly and enemy gv's.
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Offline kvuo75

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #18 on: May 22, 2013, 12:19:34 PM »
Make the storch fly around........look in the window of that barn......see if there is indeed a GV hiding in there.

you already have to get within 800 yds to see an icon of a stationary gv
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Offline Mano

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #19 on: May 22, 2013, 12:53:59 PM »
When tanks hit a/c repeatedly, they are using HE rounds. You only have to be close with the shot. I have even downed an a/c by shooting at a tree as the plane
approached. Timing is the key. The round explodes and the plane flies through the explosion. You can kill them with HVAP and AP as well, but the HE rounds by far work the best.

There is no natural camouflage or building for the tanks to hide in without their icon being seen in any terrain. B-25's and IL-2's fly at tree top level looking
for that little red icon. They see the icon, not the GV.

GV's are still going to get bombed, it just won't be so easy. :neener:




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Offline ImADot

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #20 on: May 22, 2013, 12:56:49 PM »
you already have to get within 800 yds to see an icon of a stationary gv

In a Storch? I think the Storch is classified as an "observer" and not a "fighter/bomber/etc", and as such the icon range is longer (perhaps double?) than for other types of aircraft. All icon range settings are easily seen by anyone by going into the arena settings and looking.
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Offline DubiousKB

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #21 on: May 22, 2013, 02:13:27 PM »
+1 to this wish as long as GV's will be unable to see aircraft icons as well.

Oh, and I want GV's to have to leave their engines on if they want to rotate their turret.

I agree... Can't have it both ways. I want to hide my little GV and wait for that poor storch to get a littttttttttle closer... Realism means it's not easier just for one type of player.  

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+1 to the GV's maintaining engine idle to rotate turrets  :t sneaky GV's!

« Last Edit: May 22, 2013, 02:15:51 PM by DubiousKB »
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Offline icepac

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #22 on: May 23, 2013, 08:38:31 AM »
If your plane is getting hit by a gun that can only elevate 30 degrees or less, you are coming in too shallow.


Offline -ammo-

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #23 on: May 23, 2013, 10:37:30 AM »
Guys,

It has to be true that I had a shallow AoA or the tanker could not possibly have destroyed my AC with his main gun - but really?  I would love to see actual reference"s" of tank crews destroying fighter AC with there main gun.  Not the one fluke of it happening once - I am sure someone will post.

If this was Call of Duty or some other XBOX/console game - I would be totally at ease with it.  But this is AH, which has hung its hat on making this the most realistic WWII sim in the business. I realize it is impossible to alleviate some "gaminess" given it's bits and bytes after all..  The tanker should jump to his turret mounted MG to have a chance it hitting an attacking fighter.

Disagree with me if you wish, but I don't think anyone can argue that I am wrong in stating that is a "gamey" aspect of AH GVs.
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Offline wardog19

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #24 on: May 23, 2013, 11:18:10 AM »
When tanks hit a/c repeatedly, they are using HE rounds. You only have to be close with the shot. I have even downed an a/c by shooting at a tree as the plane
approached. Timing is the key. The round explodes and the plane flies through the explosion. You can kill them with HVAP and AP as well, but the HE rounds by far work the best.

It's a projectile that is no different than a .30 or .50 caliber from the pintle/coaxial gun on a ground vehicle; just much bigger!  All that is needed is for the aircraft and projectile to meet. An aircraft coming straight at a tank and under the max elevation of the main gun increases the chance the projectile and the aircraft will meet; especially as the distance closes under 1k.


Offline Karnak

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #25 on: May 23, 2013, 11:20:45 AM »
Guys,

It has to be true that I had a shallow AoA or the tanker could not possibly have destroyed my AC with his main gun - but really?  I would love to see actual reference"s" of tank crews destroying fighter AC with there main gun.  Not the one fluke of it happening once - I am sure someone will post.

If this was Call of Duty or some other XBOX/console game - I would be totally at ease with it.  But this is AH, which has hung its hat on making this the most realistic WWII sim in the business. I realize it is impossible to alleviate some "gaminess" given it's bits and bytes after all..  The tanker should jump to his turret mounted MG to have a chance it hitting an attacking fighter.

Disagree with me if you wish, but I don't think anyone can argue that I am wrong in stating that is a "gamey" aspect of AH GVs.
That is fine and all, but what can be done to stop it?  Seriously, make a suggestion that is viable, don't just whine about it.
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Offline Wiley

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #26 on: May 23, 2013, 11:54:24 AM »
It's a projectile that is no different than a .30 or .50 caliber from the pintle/coaxial gun on a ground vehicle; just much bigger!  All that is needed is for the aircraft and projectile to meet. An aircraft coming straight at a tank and under the max elevation of the main gun increases the chance the projectile and the aircraft will meet; especially as the distance closes under 1k.



This sums it up nicely.

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Offline -ammo-

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #27 on: May 23, 2013, 12:10:09 PM »
That is fine and all, but what can be done to stop it?  Seriously, make a suggestion that is viable, don't just whine about it.

Karnak,  I am not whining, at least my intent is not to come across that way.  I love the AH product on the whole.  Also, I am not a programmer - so I don't even know if there is a viable solution for HTC if they agreed with me.  I am just saying... <read above>
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Offline -ammo-

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #28 on: May 23, 2013, 12:11:48 PM »
It's a projectile that is no different than a .30 or .50 caliber from the pintle/coaxial gun on a ground vehicle; just much bigger!  All that is needed is for the aircraft and projectile to meet. An aircraft coming straight at a tank and under the max elevation of the main gun increases the chance the projectile and the aircraft will meet; especially as the distance closes under 1k.



Are you saying the main guns in a tank have proximity fuzes?  I believe that technology came after WWII.
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Offline HighTone

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Re: Turn Off Icons for Enemy GV's. WISH
« Reply #29 on: May 23, 2013, 12:17:06 PM »
Spawn...shoot...shoot...shot.
Spawn...shoot...shoot...shot.
Spawn...shoot...shoot...shot.

Cuz I'm a GV fighter  :rock

Is what our GV's do even considered fighting?

The most difficult thing about it is out clicking the other 30 greenies at the spawn camp  :headscratch:

Put the icons back the way they used to be, and lets enjoy the reason GV's were added.....to be blown up by aircraft  :cheers:

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