Author Topic: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.  (Read 2311 times)

Offline shoresroad

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #15 on: May 05, 2013, 05:05:21 PM »
Bustr and BluBerry,

Thank you both for all you do!

Bustr, I can't tell you how much I appreciate the research you have put into your gunsight packs.  They embellish the game hugely.  I use your gunsights whenever I can.

But certain sights like the Japanese are so cluttered I have a hard time seeing through them.  This is not your fault.  Maybe the historic Japanese sights don't translate well from a 3D world to a 2D world, or maybe they were hard to see through in real life also.  In any case, my aging eyes often can't find the target through the Japanese sights well enough to get a guns solution unless I'm point blank, so I had been using your historic Spitfire XVI sight instead.  Blasphemy using a Spit sight in a N1K2!  That really bothered me  :lol

So I have switched to a BluBerry gunsight that I really like in the case where I can't see through a historic sight.  The BluBerry sight I use is not psychedelic, it is a very practical austere gunsight that is very intuitive and I prefer using it over putting British sights in Japanese planes or some other form of historic blasphemy  :lol

I hope you both will continue your work, Bustr in keeping us aligned with history as closely as possible, and BluBerry offering custom sights to suit specific needs/preferences  :)
"Find your enemy and shoot him down - everything else is unimportant."
Manfred von Richthofen

Offline Karnak

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #16 on: May 05, 2013, 05:12:53 PM »
shoresroad,

Did you try increasing the transparency of the Japanese sight?
Petals floating by,
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Offline shoresroad

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #17 on: May 06, 2013, 12:51:22 AM »
Karnak,

How do you do that?  I don't know anything about graphics or modifying images.

Thanks!
"Find your enemy and shoot him down - everything else is unimportant."
Manfred von Richthofen

Offline Randy1

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #18 on: May 06, 2013, 05:57:43 AM »
There is an opaque slider where you set your gun sight on the clipboard.  When slide to the right, the gun sight gets lighter, to the the left darker.

Offline Karnak

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #19 on: May 06, 2013, 10:29:42 AM »
There is an opaque slider where you set your gun sight on the clipboard.  When slide to the right, the gun sight gets lighter, to the the left darker.

Yup.  I set all of my gunsights to about 50%.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Randy1

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #20 on: May 06, 2013, 11:22:44 AM »
Yup.  I set all of my gunsights to about 50%.

On the default gun sights, 50% here too.  On Bustr's like my favorite  Mk8 series I use about 25% after I get use to it will probably slide it closer to 50%.

Offline bustr

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #21 on: May 06, 2013, 07:17:38 PM »
As I said there is no right gunsight in this game.

I just noticed some years back no one knew much of anything about the real reticles other than generically how some of the more common across several air simms looked or agrred by consensus they looked. No history, very little on the technology, or what the real sizes were for most. Very few had ever seen a real one with the lamp on or even a photograph. For something so prominent in the game to a player's outcomes, we "all" knew almost zilch.

If you load the MkII 105Mil gunsight into your spit16 then zoom the gunsight until the ring is about 2.25 inches in diameter measured on your screen with a ruler. That's the real life size of the reticle. But, then you can only see whats in your limited forward view. If you try to use some of the historical gunsights always unzoomed, they are useless and will clutter your aimpoint. But, if you zoom in some of those Japanese gunsights. The structures are easy to see through and make use of like they were for the real pilots. The average fixed cockpit gunsight was 16.5 - 18 inches from the pilots face.

The reticles in the IJA Type3(Ki84) and Type100(Ki43) are carried over from the early Type89 tube gunsight. Funny everyone's early tube gunsight reticles were 30Mil - 35Mil and the first reflector gunsight reticles for many countries were 30Mil or 35Mil. Or your sight image down the tube. The Type89 reticles were increased to 100Mil because that was the optical width allowance in the license copied Oigee and Zeiss Relfexvisier gunsights giving the pilot snap shooting lead judgment ability. The IJN gunsight(s) Type98, the reticle was a carry over from the Type95 tube gunsight and the reticle looks a lot like the very complex Type98Mk2. And the reflector gunsights were licensed copies of Zeiss Reflexvisior Revi2 and ReviC12. Again 100Mil max reticle due to the reticle lense diameter holder.

This is why the American N-3 could only be increased to 70Mil because the reticle mounting barrel was the limitation in the device body. The N9 has such a large diameter bore specifically because the AAF's requirement was for a 101Mil reticle due to the faster speeds of enemy fighters. At least the NAVY was smart early on and chose the Barr&Stroud MkII which could hold a 100Mil reticle. We know that as the NAVY Mk8.

The game limits reticles with complex structures in the default FoV mode unless you are willing to use zoom for the money shot. Ultimately that's why a "cross and ring" or "ring and dot"(default.bmp)  or simply a large dot makes the most sense while you use the gunsight glass to judge lead.

Then there are the pesky WW2 manuals, and on zoom the game physics allows you to use the reticles like the manuals say they will work to make your money shots.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline shoresroad

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #22 on: May 07, 2013, 02:14:34 AM »
There is an opaque slider where you set your gun sight on the clipboard.  When slide to the right, the gun sight gets lighter, to the the left darker.

Got it!  Thanks, this will be very helpful  :aok
"Find your enemy and shoot him down - everything else is unimportant."
Manfred von Richthofen

Offline bustr

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #23 on: May 29, 2013, 08:49:19 PM »
Since I found a picture of the L3 gunsight and posted a proper P38L Lynn L3 gunsight with rocket aiming aid. I'm making this one come back for one iteration to make the historic pack download available.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Randy1

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #24 on: May 30, 2013, 05:31:12 AM »
That's great.  I will watch for your update.

Offline Megalodon

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #25 on: May 30, 2013, 11:30:27 AM »
Personally....I'm with Bustr.... it's a shame that gunsights dont have to be approved by HTC like everything else.
ONLY historic gunsights should be allowed... just like everything else in the game. Research, war usage... etc ...should apply.
Any sight not used in the War <just like planes,tanks..etc> should be 86ed.

Thanks for all your hard work Bustr
Okay..Add 2 Country's at once, Australia and France next plane update Add ...CAC Boomerang and the Dewoitine D.520

Offline Randy1

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Re: Can't Get Too Many "Rocket Ladders". New Historic gunsight pac.
« Reply #26 on: May 30, 2013, 12:35:31 PM »
Personally....I'm with Bustr.... it's a shame that gunsights dont have to be approved by HTC like everything else.
ONLY historic gunsights should be allowed... just like everything else in the game. Research, war usage... etc ...should apply.
Any sight not used in the War <just like planes,tanks..etc> should be 86ed.

Thanks for all your hard work Bustr

I agree.  Once the collection is complete then maybe it might go over.  I think it would interesting to see the right sight in the right plane.  i would hope the slider would stay.