Author Topic: My little delay problem  (Read 2307 times)

Offline tuton25

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Re: My little delay problem
« Reply #60 on: June 02, 2013, 11:01:13 AM »
I was being a little more observant and saw my ping was very jumpy....going from as low as 60 to over 100 within a few seconds....
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Offline Midway

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Re: My little delay problem
« Reply #61 on: June 02, 2013, 11:42:44 AM »
So again you're saying he had an advantage attacking you and now you're also saying nobody had an advantage.

Player aircraft are not in the same positions on different PC's. Just like you see in the collision animation. It's not a one way advantage. It affects all players the same way. You both get the same advantage regardless of your ping.

Neither had a positional advantage in my film, in other words no gun solution available and we were passing, yet I get shot down, and he had the longer ping to his apparent 'ping related' advantage on his point of view.. :bhead


I just don't have the mental capacity to comprehend what you and morfiend are saying. I give up. :cry


I did resolve the situation multiple times subsequently with said pilot's K4, when Netflix wasn't playing, and with sufficient frequency to satisfy myself as to which fighter pilot's skills... well.. let's just say.. nuff said. :joystick: :)


Thank you again for trying.  I wish I could understand everything, but some things are apparently going to be over my head in terms of comprehension, especially network technology related things. :confused:


 :airplane:______
      :salute
« Last Edit: June 02, 2013, 11:59:05 AM by Midway »


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Offline pembquist

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Re: My little delay problem
« Reply #62 on: June 02, 2013, 04:02:12 PM »
how about this: you and your opponent are not seeing the same thing, your not playing exactly the same game with regard to position.  The slower your communications are the more different the games you both are playing are.  There is no advantage because while he can have a shot you can't see, you can also have a shot that he can't see. I suppose in theory if you were some kind of genius you could anticipate the difference in relative positions of the two games and maneuver consciously to some advantage on your opponent's computer but that would only help you defensively as by definition you would be maneuvering in what for you would be an imaginary gamespace and your bullets only hit what you can see. If a player seems to beat you consistently when there is a slow connection it might indicate that you fly close to the edge of giving your opponent a firing solution as a rule.  With the slow connection this turns into actual firing solutions for him that you don't recognize.  With a faster connection your judgement is more accurate, (his gamespace is closer to your's,) and so your flying saves energy by not maneuvering to avoid bullets that are in the place you think they should be and so you win.  Its a long winded way of saying that a slow connection might cause you to lose because you can't get close to the edge because you can't see it, but it doesn't give the opponent any special ability or advantage.
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Offline FLS

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Re: My little delay problem
« Reply #63 on: June 02, 2013, 05:45:29 PM »
Midway positional advantage is not required. The shooter is offensive, the guy trying to avoid getting shot is defensive.
« Last Edit: June 02, 2013, 07:25:22 PM by FLS »

Offline Midway

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Re: My little delay problem
« Reply #64 on: June 02, 2013, 05:50:40 PM »
Midway positional advantage is not required. The shooter is offensive, the guy trying to avoid getting shot is defensive.f

So if I pulled my trigger, that would make me offensive?  I could have started shooting too.  I did not have or want a HO shot and neither did he... I made sure of that, I thought, by passing him to the right and below.  My attempt was to gain angles and get around on him more before I pull the trigger.  :headscratch:

I have to stop responding, because I really feel like this:  :bhead

Thank you again for trying. :salute
« Last Edit: June 02, 2013, 05:52:47 PM by Midway »


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Offline FLS

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Re: My little delay problem
« Reply #65 on: June 02, 2013, 06:59:30 PM »
That is correct. If you were shooting at him on your PC you'd have the same lag advantage that he has.
The lag advantage is the same if you aren't shooting but you only notice it when you get hit by an "impossible" shot.
« Last Edit: June 02, 2013, 07:24:44 PM by FLS »

Offline Midway

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Re: My little delay problem
« Reply #66 on: June 03, 2013, 06:27:43 AM »
how about this: you and your opponent are not seeing the same thing, your not playing exactly the same game with regard to position.  The slower your communications are the more different the games you both are playing are.  There is no advantage because while he can have a shot you can't see, you can also have a shot that he can't see. I suppose in theory if you were some kind of genius you could anticipate the difference in relative positions of the two games and maneuver consciously to some advantage on your opponent's computer but that would only help you defensively as by definition you would be maneuvering in what for you would be an imaginary gamespace and your bullets only hit what you can see. If a player seems to beat you consistently when there is a slow connection it might indicate that you fly close to the edge of giving your opponent a firing solution as a rule.  With the slow connection this turns into actual firing solutions for him that you don't recognize.  With a faster connection your judgement is more accurate, (his gamespace is closer to your's,) and so your flying saves energy by not maneuvering to avoid bullets that are in the place you think they should be and so you win.  Its a long winded way of saying that a slow connection might cause you to lose because you can't get close to the edge because you can't see it, but it doesn't give the opponent any special ability or advantage.

That is correct. If you were shooting at him on your PC you'd have the same lag advantage that he has.
The lag advantage is the same if you aren't shooting but you only notice it when you get hit by an "impossible" shot.

These make sense to me.  I may actually be starting to understand what you all are saying since this seems to be consistent with what I see. :aok

Next time I run into a pilot in this situation, I'm going to shoot as fast as I can,  HO or not, since then I'll have the same advantage of him thinking I don't have a shot. :joystick:


...and when he whines "you HO'ed!" me :huh...
... I'll just say "Prove it!" and his film will show I had no shot. :banana:
« Last Edit: June 03, 2013, 06:44:27 AM by Midway »


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Offline SPKmes

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Re: My little delay problem
« Reply #67 on: June 03, 2013, 05:35:10 PM »
Midway...have you ever taken off from a field/cv and seen another taking off..from what looks to you is the dirt/water? ... this is an extreme effect of it but a simplified version.....to the other player they are on the runway/cv just like you are


now I should say excuse me if I am way out of place here but I read this thread in the beginning and have just looked at the last page of posting. And from this put up this drivel   :D
« Last Edit: June 03, 2013, 05:36:57 PM by SPKmes »

Offline Midway

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Re: My little delay problem
« Reply #68 on: June 03, 2013, 06:20:32 PM »
Midway...have you ever taken off from a field/cv and seen another taking off..from what looks to you is the dirt/water? ... this is an extreme effect of it but a simplified version.....to the other player they are on the runway/cv just like you are


now I should say excuse me if I am way out of place here but I read this thread in the beginning and have just looked at the last page of posting. And from this put up this drivel   :D

Haven't seen this.


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Offline Changeup

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Re: My little delay problem
« Reply #69 on: June 03, 2013, 08:41:29 PM »
This thread wins the "Who Cares" award for trying to understand your momentary suckage.  Up another plane and kill him quicker next time.  :devil
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Offline Midway

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Re: My little delay problem
« Reply #70 on: June 03, 2013, 09:29:26 PM »
This thread wins the "Who Cares" award for trying to understand your momentary suckage.  Up another plane and kill him quicker next time.  :devil

Yes, who cares indeed. :aok


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