Author Topic: Disable alt-D  (Read 1091 times)

Offline FLOOB

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Re: Disable alt-D
« Reply #30 on: June 23, 2013, 12:08:14 AM »
If AH never had the the ctrl-d feature and they added it next week I think a lot more players would be complaining than if they disabled it next week. Wouldn't you agree?

By the way Silent Hunter isn't a sub sim, it's a game. Dangerous Waters is a sub sim.
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Offline Midway

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Re: Disable alt-D
« Reply #31 on: June 23, 2013, 12:13:42 AM »
Well then you'd have to do what they do in real life and ask a fellow pilot to eyeball you. See my above post.

You can do that now.   Nobody is forcing you to press alt-d.  It's off by default so I don't understand what the issue is. 

If you are saying you don't want others to have the option, what difference does it make to you.  You don't know if they pressed it or not anyways.


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Offline Zacherof

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Re: Disable alt-D
« Reply #32 on: June 23, 2013, 12:15:20 AM »
You can do that now.   Nobody is forcing you to press alt-d.  It's off by default so I don't understand what the issue is. 

If you are saying you don't want others to have the option, what difference does it make to you.  You don't know if they pressed it or not anyways.

what happened to a day of silence, and btw a rather valid point
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Offline Arlo

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Re: Disable alt-D
« Reply #33 on: June 23, 2013, 12:17:08 AM »
If AH never had the the ctrl-d feature and they added it next week I think a lot more players would be complaining than if they disabled it next week. Wouldn't you agree?

No. And I think this is a great illustration of how your wants and whims probably differs from the overall community
(no matter how well-meaning or genuine you are when presenting such).

By the way Silent Hunter isn't a sub sim, it's a game. Dangerous Waters is a sub sim.

Ah. Silent Hunter 4 is. If you haven't tried it, DL it (and make sure you go to SubSim.com for mods), play it
on it's highest realism settings and come back with a report. Never-the-less, a sub game donut measuring
discussion isn't gonna take this AH wish far.  :)

Offline Midway

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Re: Disable alt-D
« Reply #34 on: June 23, 2013, 12:19:19 AM »
what happened to a day of silence, and btw a rather valid point

My day of silence went from jun 20 at 6am to jun 21 at 9am.. 27 hours. :aok


    PARADISE ON EARTH  ------->  http://www.youtube.com/v/g_D4RhfCY2M&autoplay=1&hd=1&fs=1   <-------  PARADISE ON EARTH :)



Offline Zacherof

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Re: Disable alt-D
« Reply #35 on: June 23, 2013, 12:23:04 AM »
My day of silence went from jun 20 at 6am to jun 21 at 9am.. 27 hours. :aok
As a reward you must now fly a 190 for 3 months :neener:
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Offline asterix

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Re: Disable alt-D
« Reply #36 on: June 23, 2013, 06:34:33 AM »
I wasn't asking what scenarios are. I was asking why is one GUI feature good for scenarios but not the ma and vice versa. Because I've heard the statement, "it would be good for scenarios, but.." before and it's never really made sense to me. Are players starting to think of the main arenas as relaxed realism arenas like in aw?
For me it seems that scenarios like FSO with limited lives, reduced icons and otherwise increased realism is something for the hardcore simulator fans. The crowd in main arenas seems a bit more varied and most players have some level from which reality becomes annoying. Damage assessment from instruments would be a pita for me, hence my vote against it. The same goes for operating most of the aircraft`s subsystems (oxygen, air conditioning, electrical, engine cooling etc). I could not care less about them in a combat simulator. I think aids like Ctrl+D are necessary because situational awareness is already hampered in a simulator. Looking out of the virtual cockpit needs assigned keys. The coolie hat switch helps a lot, but additional keys are needed to cover some angles. The scanning of the instruments would require extra. More time spent looking at the instruments would also make it easier for the enemy to sneak up for an easy kill.

You are looking through a glass screen and have no flying by the seat of one's pants. The pressure sensors in one`s body together with the inner ear play a big role in real life flying. Manual trimming would be another virtual nightmare that in reality is a subconscious process. In my opinion some features are needed to make virtual combat flying enjoyable.
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