Author Topic: Smoke from fires  (Read 2205 times)

Offline Midway

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Smoke from fires
« on: June 25, 2013, 02:42:59 PM »
In real life doesn't dissipate to nothing in a couple hundred feet.  The plumes in real life reach the clouds if no wind, or stretch for miles if wind. :confused:

I wish smoke in Aces High was modeled to last longer than it does and especially reach much further broader areas.  :aok

That is my wish.  :)


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Offline MrKrabs

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Re: Smoke from fires
« Reply #1 on: June 25, 2013, 02:45:19 PM »
In real life doesn't dissipate to nothing in a couple hundred feet.  The plumes in real life reach the clouds if no wind, or stretch for miles if wind. :confused:

I wish smoke in Aces High was modeled to last longer than it does and especially reach much further broader areas.  :aok

That is my wish.  :)

How about we just model the game to have a frame-rate of just 2 then?
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Offline titanic3

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Re: Smoke from fires
« Reply #2 on: June 25, 2013, 03:03:39 PM »
Same old "people have crappy PC" argument again.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline gyrene81

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Re: Smoke from fires
« Reply #3 on: June 25, 2013, 03:13:37 PM »
Same old "people have crappy PC" argument again.
no, it's same old "it doesn't add anything to the game" argument...and it's true.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Zacherof

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Re: Smoke from fires
« Reply #4 on: June 25, 2013, 03:18:17 PM »
Okay, add in telephone wires to prevent pesky Noe raids :neener:
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Offline olds442

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Re: Smoke from fires
« Reply #5 on: June 25, 2013, 03:55:05 PM »
Same old "people have crappy PC" argument again.
I agree
no, it's same old "it doesn't add anything to the game" argument...and it's true.
Besides graphics...
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline Arlo

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Re: Smoke from fires
« Reply #6 on: June 25, 2013, 04:01:37 PM »
Same old "people have crappy PC" argument again.

Since your PC runs at max settings without any hitches when it comes to things like
smoke or fire in AHII, why don't you share your system details with us so we can all
get the same machine, v-card, etc.?  :D

Here's mine:


Offline Arlo

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Re: Smoke from fires
« Reply #7 on: June 25, 2013, 04:02:23 PM »
I agreeBesides graphics...

Because smoke at 15k is a necessity?  :aok

Offline Midway

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Re: Smoke from fires
« Reply #8 on: June 25, 2013, 04:08:18 PM »
Because smoke at 15k is a necessity?  :aok

Just like clouds, except darker and dirtier. :aok


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Offline olds442

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Re: Smoke from fires
« Reply #9 on: June 25, 2013, 04:09:47 PM »
Because smoke at 15k is a necessity?  :aok
no but a nice low smoke cloud would be nice  :aok :aok
Since your PC runs at max settings without any hitches when it comes to things like
smoke or fire in AHII, why don't you share your system details with us so we can all
get the same machine, v-card, etc.?  :D

Here's mine:

(Image removed from quote.)
That CPU and graphics card are not really the best in any way, just letting you know.
Using windows "experience" index is also not really good for benchmarks.

Here is how you run aces high at 1080p screen res and all settings turned up.
CPU: i5 2500(k)
graphics card: HD 7870 or GTX 660.
RAM: 2gb or more.
Done and under 600$
« Last Edit: June 25, 2013, 04:13:14 PM by olds442 »
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline ink

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Re: Smoke from fires
« Reply #10 on: June 25, 2013, 04:22:06 PM »
Since your PC runs at max settings without any hitches when it comes to things like
smoke or fire in AHII, why don't you share your system details with us so we can all
get the same machine, v-card, etc.?  :D

Here's mine:

(Image removed from quote.)

we have very similar systems....

mine is AMD 2.9 GHZ also
except I have only 4 gigs of ram

and its a 32 bit system.....

I wonder what the differences are in how they run.....I want to upgrade to the 64 bit system, I need serious RAM

how long you been using the 64 bit? where you using 32 before? if so what is the difference?

is it just for gaming?

my rig is more for 3d modeling now and AH.....so I really could use as much ram as I can get......so 64 bit seems the way to go.

Offline Arlo

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Re: Smoke from fires
« Reply #11 on: June 25, 2013, 04:23:31 PM »
no but a nice low smoke cloud would be nice  :aok :aokThat CPU and graphics card are not really the best in any way, just letting you know.
Using windows "experience" index is also not really good for benchmarks.

Here is how you run aces high at 1080p screen res and all settings turned up.
CPU: i5 2500(k)
graphics card: HD 7870 or GTX 660.
RAM: 2gb or more.
Done and under 600$


A GTX 660 vs my 650? I'm running 8 gig of  RAM and a 2.9 gig processor. My settings are turned up.

I never claimed 'the best' but I'm doing fine when it comes to AHII.

So lets go back to 'nobody wants to buy a decent system so I can have my eye candy' whine.  

Work on your priorities, smokey. :D

Offline Arlo

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Re: Smoke from fires
« Reply #12 on: June 25, 2013, 04:25:37 PM »
we have very similar systems....

mine is AMD 2.9 GHZ also
except I have only 4 gigs of ram

and its a 32 bit system.....

I wonder what the differences are in how they run.....I want to upgrade to the 64 bit system, I need serious RAM

how long you been using the 64 bit? where you using 32 before? if so what is the difference?

is it just for gaming?

my rig is more for 3d modeling now and AH.....so I really could use as much ram as I can get......so 64 bit seems the way to go.

I'll put it this way. Back in 2008 and before, 20 fps was my best. I'd been known to play in the single digits.

Going below 60 is a rarity now.

Smoke and fire hit all systems hard in AH.

Offline olds442

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Re: Smoke from fires
« Reply #13 on: June 25, 2013, 04:36:15 PM »
A GTX 660 vs my 650? I'm running 8 gig of  RAM and a 2.9 gig processor. My settings are turned up.

I never claimed 'the best' but I'm doing fine when it comes to AHII.

So lets go back to 'nobody wants to buy a decent system so I can have my eye candy' whine.  

Work on your priorities, smokey. :D
660 kills the 650. Way more stream processors. RAM is useless in aces high. 2 gig of RAM would work to be frank. gigahertz mean nothing when comparing a dual core athlon to a 4 core i5. lets look at a nice graphic.
the AMD athlon x2 255 was the closets i could find to the 245.

now 650 vs 660


not trying to put your system down im just saying don't use it as a average baseline. Smoke would do nothing for a average system there Ringo. I understand people don't have loads of cache(hehe get the pun.....nm) nowadays but still atleast you are not playing on a laptop. People playing on 2009 laptops is what is holding us back.
« Last Edit: June 25, 2013, 04:41:16 PM by olds442 »
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline ink

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Re: Smoke from fires
« Reply #14 on: June 25, 2013, 04:52:29 PM »
I'll put it this way. Back in 2008 and before, 20 fps was my best. I'd been known to play in the single digits.

Going below 60 is a rarity now.

Smoke and fire hit all systems hard in AH.

I run a good FPS now in AH stays in the 55-60 range but I only have water and terrain on.....with Hi res textures....looks fine to me and is very playable...

I need the 64 bit system for modeling.....need as much RAM as possible....sux as it is now if model something with over a million verts my system crashes when I try to render out anything.........so I have to break up the model into separate pieces :bhead