Author Topic: Rearm pad allowing load-out changes  (Read 3195 times)

Offline Arlo

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Rearm pad allowing load-out changes
« on: June 25, 2013, 06:37:44 PM »
Rather than 'miracle repairs' on the re-arm pad, how about the option to modify load-outs, mission types and perhaps even convergence on it?


Offline Zacherof

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Re: Rearm pad allowing load-out changes
« Reply #1 on: June 25, 2013, 09:31:56 PM »
+10
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Offline Tinkles

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Re: Rearm pad allowing load-out changes
« Reply #2 on: June 25, 2013, 10:04:14 PM »
Length of time to re-arm if you change your loadout increased to 1-2 mins (to balance the fact that it took faar longer than that in real life, but I see no reason as why not to add it now).

If the above can be implemented then yes. +1  :aok


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Offline hammer

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Re: Rearm pad allowing load-out changes
« Reply #3 on: June 26, 2013, 08:50:29 AM »
I like the idea, but I don't think things like external racks (and their associated weight/drag) should be removed if you decide not to take bombs or rockets. That constitutes more than a hot-pad reload / re-arm.

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Offline Arlo

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Re: Rearm pad allowing load-out changes
« Reply #4 on: June 26, 2013, 09:49:19 AM »
Length of time to re-arm if you change your loadout increased to 1-2 mins (to balance the fact that it took faar longer than that in real life, but I see no reason as why not to add it now).

If the above can be implemented then yes. +1  :aok


Tinkles

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Why? Having teams to load a 500 lb bomb instead of a 1000 lber wouldn't take more time. And no bomb at all, even less. Telling the crew not to top you off, even less. 30 seconds is mighty compressed anyhow. The time it would take to look at the menu and make an order (you want fries with that, sir?) before the rearm clock starts ticking is a delay, itself.  :) :salute

Offline Arlo

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Re: Rearm pad allowing load-out changes
« Reply #5 on: June 26, 2013, 10:20:51 AM »
I like the idea, but I don't think things like external racks (and their associated weight/drag) should be removed if you decide not to take bombs or rockets. That constitutes more than a hot-pad reload / re-arm.

Regards,

Hammer

How long do you think it would take a skilled ground crew to remove or add rails and hard points?

Offline Zacherof

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Re: Rearm pad allowing load-out changes
« Reply #6 on: June 26, 2013, 10:23:31 AM »
Would spitfires get the option of clipped wings???





And would 190's get the option to say, remove outboard guns???
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Offline Arlo

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Re: Rearm pad allowing load-out changes
« Reply #7 on: June 26, 2013, 10:26:26 AM »
Would spitfires get the option of clipped wings???





And would 190's get the option to say, remove outboard guns???

Would VF-17 specifically have the option of 'replace ammo with beer?'

No ... because none of those options are available in the hanger at all.  :airplane:

Offline Zacherof

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Re: Rearm pad allowing load-out changes
« Reply #8 on: June 26, 2013, 10:30:25 AM »
Would VF-17 specifically have the option of 'replace ammo with beer?'

No ... because none of those options are available in the hanger at all.  :airplane:
that's because your crew chief sucks :old:
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I know someone I can reccamend you to... :D
I'd really like the ability to swap out guns in my A5/8 :banana:

pew pew pew!

Over all a great idea arlo! :aok
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Offline Bruv119

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Re: Rearm pad allowing load-out changes
« Reply #9 on: June 26, 2013, 10:30:44 AM »
have to give it a +1  for extra features.  

I see the re-arm pad as a pitstop,  I don't agree with repairs but having the option to stick bombs on / off or fuel etc I really can't see why not!!  
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Offline icepac

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Re: Rearm pad allowing load-out changes
« Reply #10 on: June 26, 2013, 10:32:00 AM »
I think the flying characteristics of your plane with loadout are determined in the hangar.


If you upped light and decide to change on the rearm pad, I don't see the game adjusting because your flight charactersitics are determined when you spawn from the hangar.

Offline hotcoffe

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Re: Rearm pad allowing load-out changes
« Reply #11 on: June 26, 2013, 10:33:24 AM »
+1
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Offline Zacherof

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Re: Rearm pad allowing load-out changes
« Reply #12 on: June 26, 2013, 10:37:40 AM »
have to give it a +1  for extra features.  

I see the re-arm pad as a pitstop,  I don't agree with repairs but having the option to stick bombs on / off or fuel etc I really can't see why not!!  
sometimes when I re-arm, I don't want more fuel. Having an option is just awesome
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Offline gyrene81

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Re: Rearm pad allowing load-out changes
« Reply #13 on: June 26, 2013, 10:46:43 AM »
If you upped light and decide to change on the rearm pad, I don't see the game adjusting because your flight charactersitics are determined when you spawn from the hangar.
no they're not. the information you see in the hangar is just what you start out with. according to the e6b it's constantly changing. burning fuel and dropping bombs shows the plane weight and flight time constantly changing. if you had the ability to hit a rearm pad and choose to change the loadout from the original, the e6b should accurately reflect the weight and fuel time.
« Last Edit: June 26, 2013, 10:58:53 AM by gyrene81 »
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Offline Tilt

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Re: Rearm pad allowing load-out changes
« Reply #14 on: June 26, 2013, 10:50:16 AM »
Provided they are enabled at the field........ Re arm pads should not (IMO) permit load outs that are disabled at the field.
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