Author Topic: Squad territorial war server  (Read 1192 times)

Offline MADe

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Squad territorial war server
« on: July 13, 2013, 11:00:04 PM »
I want a server where squads war against other squads. No knights, Bishops or Rooks.

Squads try to take a maps different bases and hold against other squads.
Squads have there own noseart, squad skins and squad flags. Quality controlled of course. You go around planting your squads flag on captured facilities.
Different captured facilities give you access to different planes, vehicles and boats. As long as your flag is on a base, you get to use whatever that particular facility can produce.

Your squad starts out with 1 facility that has a stock set of aircraft and vehicles, early war equipment for example. Same for all squads. You want better stuff, you go out and capture it, mid war and late war equipment for example. These stock facilities are always available around the periphery of map and uncapturable. This way a squad can always have a safe zone to start out with. Then you go after the prizes, facilities that give your squad stuff, the stock bases do not have.

You can bet large squads will form, you can bet that peeps will luv the squad customization of its colors, I bet serious war planning and teamwork will begin because only serious tactics will capture and hold multiple facilities. Squads will have to have players in all time zones, so they just do not lose everything while they sleep.This way squads can have bragging rights that mean a little something sumthin.

Maybe squads might form alliances with other squads. Several small squads might ally temporarily in order to diminish a large squads capabilities.

AH has so many servers that really do not get used to their full potential, so why not take 1 of them and spice things up a bit. It would require some work on AH's part but what a next step in the future to keep us interested. I bet it would draw others to the game as well. A true war scenario where the victors do something other than just rotating a map out.

my wish for the list!
S
« Last Edit: July 13, 2013, 11:04:40 PM by MADe »
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Offline The Fugitive

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Re: Squad territorial war server
« Reply #1 on: July 13, 2013, 11:13:30 PM »
I think its called a "custom" arena, go set it up and have at it.

Offline MrKrabs

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Re: Squad territorial war server
« Reply #2 on: July 14, 2013, 03:43:03 AM »
I think its called a "custom" arena, go set it up and have at it.

And BOING! another wish granted...
The boiling pot is put away and the crab has gone back to sea...

Offline Volron

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Re: Squad territorial war server
« Reply #3 on: July 14, 2013, 04:56:52 AM »
And BOING! another wish granted...
heh

hehehe

You said BOING.

hehehe
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Offline Zacherof

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Re: Squad territorial war server
« Reply #4 on: July 14, 2013, 05:39:47 AM »
heh

hehehe

You said BOING.

hehehe
baha :rofl
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Offline guncrasher

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Re: Squad territorial war server
« Reply #5 on: July 14, 2013, 11:17:14 AM »
you mean like clan wars in wot?  where you make alliances and stop everybody else from owning anything?


semp
you dont want me to ho, dont point your plane at me.

Offline MADe

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Re: Squad territorial war server
« Reply #6 on: July 14, 2013, 11:43:48 AM »
you mean like clan wars in wot?  where you make alliances and stop everybody else from owning anything?
semp

I never played WoT. But yes it would be a clan war scenario I guess. Please understand I have only ever played 3 online mmo games.
FA, AH and a game called Astro Empires. I have in my brain a combination of these 3 games.

As far as a custom arena, I could set something like this up?
Please tell me that a custom arena will allow me to do something like this. I figured AH would have to take something like this that far.

I can dump the current Bish, Knight, Rook format? Could there be 2 doz separate enemie groups?
I can choose what a facility will have available? planes, vehicles and boats.
AH would allow peeps to make and use  plane skins that did not follow historical guidelines?
Peeps would be able to war under there own squad flags? Planting the flag over a facility would make it the squads territory? Giving only them access to the captured booty?
What about server access, where do custom arenas reside?

I envision a persistant universe situation. Change the map say, once a month.
What are the limitations in the current custom arena setup? Provided links would be greatly appreciated.
ty
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Offline aztec

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Offline MrKrabs

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Offline Tinkles

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Re: Squad territorial war server
« Reply #9 on: July 14, 2013, 06:33:44 PM »
I never played WoT. But yes it would be a clan war scenario I guess. Please understand I have only ever played 3 online mmo games.
FA, AH and a game called Astro Empires. I have in my brain a combination of these 3 games.

As far as a custom arena, I could set something like this up?
Please tell me that a custom arena will allow me to do something like this. I figured AH would have to take something like this that far.

I can dump the current Bish, Knight, Rook format? Could there be 2 doz separate enemie groups?
I can choose what a facility will have available? planes, vehicles and boats.
AH would allow peeps to make and use  plane skins that did not follow historical guidelines?
Peeps would be able to war under there own squad flags? Planting the flag over a facility would make it the squads territory? Giving only them access to the captured booty?
What about server access, where do custom arenas reside?

I envision a persistant universe situation. Change the map say, once a month.
What are the limitations in the current custom arena setup? Provided links would be greatly appreciated.
ty
 :joystick:

You can have one squad on one side the other squad on another side, and left the third side unattended.
Pick the default planeskins
Custom arenas, you make em put a password on them and wala, give the pass to those you want in and you're done. Make the arena big enough to support whatever quantity of players. Change ammo to 1 round per gun or x10 the default ammo.  want the 303s to destroy everything (EVERYTHING) in 1 hit? or no damage at all?

Custom arenas are pretty much the private offline arena, but online and with the option of other players.

As a few others have said. Wish granted.   :aok :aok

Tinkles

<<S>>
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Offline MADe

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Re: Squad territorial war server
« Reply #10 on: July 15, 2013, 04:54:05 PM »
So I guess a custom arena will not cut it. I kind of new it would have to be an AH management set up.

I did post what I was aiming for. Not interested in settling for anything else.
I ty y'all for your answers, just the same.



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Offline MADe

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Re: Squad territorial war server
« Reply #11 on: July 18, 2013, 09:02:41 PM »
No responses required, just want HiTech to read this.

I know I have not been around as long as most but I see many in forums worried about AH's demise. FA died because after you got to a certain point, there was no more personal growth. There was just the same thing day in and day out. HiTech, you need to keep peeps interest up, and draw in new players.
My suggestion above was intended to create a updated AH game experience. One where the paying customers can have a little more personal investment in the game, flags for squads and squads being able to do skins with squad colors. Giving us a little more personal investment in game would go a long way IMO.

Being able to plant squad flags in squad owned territories that would capture facilities, that would then provide different and better planes and vehicles would also change the game play. Peeps would need to hold territory in order to keep the new planes which would also get peeps more invested in game. Hoards are part of war, having 10+ squads with a large member base would make for serious war tactics. You should consider changing some of the games dynamics to shake it up a bit. Right now its really just FA's approach, new planes, new maps but nothing else. Everyday the world spits out a newer and more modern game. You should keep up or you will eventually fall by the way side.

Side note: Hitech, its time to work on the client prediction and lag compensation code. The clients hardware and internet connects are so much better now. You need to stop the stick stiring aspect of the game. I understand that you are trying to make it possible for older hardware to play the game but the large majority of peeps in the world are running way better machines. I understand you are trying to keep the Euros and Japanese involved as well, I want this too. But if light from our sun can get here in 8 secs, I feel you can do better. There will always be lag but push the envelop a little.

I have grown to like the game, but it is following a similar path as FA. None of what I suggest can be done in a custom arena. You have multiple servers, most are really none essential, empty, barely used. Take 1 of them a shake it up a bit. What you got to lose? Maybe I'm wrong but you have gotten too dogmatic. Remember the vision you had when you made AH, use that vision again instead of just coasting.
S

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Offline coombz

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Re: Squad territorial war server
« Reply #12 on: July 18, 2013, 09:25:24 PM »
I like your idea MADe, but the problem is most squads in AH do not want competition

HiTech understands this
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Offline Zacherof

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Re: Squad territorial war server
« Reply #13 on: July 18, 2013, 11:44:35 PM »
I like your idea MADe, but the problem is most squads in AH do not want competition

HiTech understands this
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Offline hyzer

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Re: Squad territorial war server
« Reply #14 on: July 19, 2013, 08:26:12 AM »

 I understand you are trying to keep the Euros and Japanese involved as well, I want this too. But if light from our sun can get here in 8 secs, I feel you can do better. There will always be lag but push the envelop a little.


Just a bit off on the light from the sun, it is actually 8 minutes and 20 seconds.   :old:
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