Author Topic: Trains, barges, and trucks!  (Read 1548 times)

Offline ImADot

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Re: Trains, barges, and trucks!
« Reply #15 on: July 18, 2013, 10:04:58 PM »
  I would love for the return of trains (not just at strats). It would be funny to see NOE missions busted up again if they are not paying attention.

  When i started i remember on several occasions being popped by the trains while RTB.

  Also if they were reimplemented have the railroad tracks visible on the map if selected. (similar to spawn points) this way players could  have an idea of the routes taken by the trains and could do jabo runs on them.

When a terrain is created, the maker has a choice of train or truck convoy to supply bases. The recommendation (or is it a requirement) is that trucks supply bases. The terrain creator also creates the clipboard map, so he can put whatever graphics (like roads/railways or other highlights) he deems appropriate.
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Offline Lusche

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Re: Trains, barges, and trucks!
« Reply #16 on: July 19, 2013, 09:27:56 AM »
When a terrain is created, the maker has a choice of train or truck convoy to supply bases. The recommendation (or is it a requirement) is that trucks supply bases.

Considering I have never seen trains resupplying anything other than factories in my now 8 years MA flying, I would had assumed it's a requirement.
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Offline Sabre

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Re: Trains, barges, and trucks!
« Reply #17 on: July 22, 2013, 10:34:45 AM »
Some good thoughts and comments. I especially like the idea of showing rail and roads on the clipboard maps.  I should also like to say that I miss-spoke in my original comment.  I meant to say, "How can we make trains/trucks/barges more relevant?"  With all the strat sitting in one place, as it is now in the MA, I'd venture to say that most will not bother with attacking trains.  The perception is, you'll get more bang for the buck attacking the strat target itself, so why fly deep into enemy territory just to hit the trains?  The fact is, warfare in WWII ran on rails (logistically speaking); trucks were a luxury that only the USA enjoyed in regular abundance.  Also note, I think it would be cool if you could destroy a bridge and prevent movement of trucks and trains for some time.  It would require more ord than taking out the vehicles themselves, but the disruption would last longer.  Again, just some food for thought.
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Offline BBP

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Re: Trains, barges, and trucks!
« Reply #18 on: July 22, 2013, 02:06:45 PM »
You have a very good idea. Basically you are saying make these things relevant to the game. I'm with you............they mean nothing right now. They are just there. Attacking them doesn't get you anything or anywhere. Lets make them count for something. Our bases are sitting there and are never in danger unless they are attacked. What if every 5 minutes you had to receive a Barge, Train or Truck of supplies or your base goes "BYE" "BYE". Now that would be worth fighting for! :devil


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Offline EskimoJoe

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Re: Trains, barges, and trucks!
« Reply #19 on: July 22, 2013, 03:58:13 PM »
I would like to see a "Branch of Support" system for strategic targets. Trains supply cities, which in turn send trains to supply staging bases, which then send trains, convoys, or barges on a long road to a refueling point (something like where convoys are spawned now), then to the towns and bases. Logistics and supply difficulties are huge issues in any conflict. I'd like to see a more in-depth system to what we have here.
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Offline Scherf

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Re: Trains, barges, and trucks!
« Reply #20 on: July 23, 2013, 07:40:22 PM »
There's at least one MA map which shows the supply routes, haven't played for a while so can't say which one.

But you can add me to the list of folks who'd love to see a LOT more trains and trucks running back and forth. Hell, I'd even like to see drone transport / training aircraft plying their routes...
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Offline mbailey

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Re: Trains, barges, and trucks!
« Reply #21 on: July 23, 2013, 07:58:22 PM »
AH should consider adding some logistical opportunities.

I have long thought we need to add Liberty ships and small merchant fleets. Maybe a serious train schedule. I remember when we had zone strats. Get back to zone strats with the major strats. Then add merchant fleets or large trains that resupply the zone strats. Create an incentive for a mission of 20 Beufighters to hit a merchant fleet, and a reason to defend that merchant fleet.

 
I like that idea.

 

Right there with ya   :aok
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