That's more like reasonable real world tactics.
The tank game in AH is (outside pure spawnfests) more like submarine warfare. A short dash, then sitting still in silence, using your 'sensors' to scan the area... he who moves first will be heard first and dies. I'm just waiting for the first tank to go below the thermocline... 
I disagree. Personally I use more of a hit and run style of play when not at spawn fights. Sprint out to the flanks, fire a few rounds, move. You actually end up being more effective as mobile player, as you get more shots at the guys dug in behind a slope, who are giving your buddies a rough time of it.