Author Topic: If Enemy Icons for GV's cannot be turned off..........  (Read 1247 times)

Offline Mano

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If Enemy Icons for GV's cannot be turned off..........
« on: August 02, 2013, 12:01:16 AM »
...........Why not change the Icon to simply say GV and NOT what type of GV.
There is no place to hide for a GV in any terrain. No camouflage of any kind.  Certain small GV's can hide in the barn with a silo, or maybe under a bridge, but a Storch or any low flying a/c can read the red icon and report immediately what kind of GV it is, no matter how well it is hidden.

In another thread many have discussed changing the perk system. The perks for a/c and GV's are not weighted equally. Perked GV's are much easier to destroy.

If the Perk system cannot be modified, then turning off enemy GV icons, or changing them to simply say GV is a reasonable alternative.

If you have a better suggestion or another idea that would balance out the perk system please leave a post.

No flamers please.

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Offline JUGgler

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #1 on: August 02, 2013, 12:06:43 AM »
...........Why not change the Icon to simply say GV and NOT what type of GV.
There is no place to hide for a GV in any terrain. No camouflage of any kind.  Certain small GV's can hide in the barn with a silo, or maybe under a bridge, but a Storch or any low flying a/c can read the red icon and report immediately what kind of GV it is, no matter how well it is hidden.

In another thread many have discussed changing the perk system. The perks for a/c and GV's are not weighted equally. Perked GV's are much easier to destroy.

If the Perk system cannot be modified, then turning off enemy GV icons, or changing them to simply say GV is a reasonable alternative.

If you have a better suggestion or another idea that would balance out the perk system please leave a post.

No flamers please.

 :salute




Icons should not show unless the vehicle is moving!
 It is easy enough to see GVs without icons as it is.

JUGgler

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Offline Skyguns MKII

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #2 on: August 02, 2013, 12:29:10 AM »
I once suggested a "camouflage" hanger option that should cost x amount of perks that could hide your icon unless firing, moving, or storch spot (but needs to be closer to spot and non observation planes even closer). after all we have the storch for a reason...

cost x perks 4 this below

Planes are already able to tell what your driving before they see your icon if the settings are right. Just takes a good eye.. So -1 unless you wanna implement something like I suggested. but its your thread.  :salute

Offline guncrasher

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #3 on: August 02, 2013, 03:35:19 AM »
you do know that right now stationary gv's cannot be seen until you are almost on top of them?  and if  they're hiding in the trees they are even harder to see.  by the time you see an icon on a werbie he's already firing at you.

with the new lower icon range on gv's it's harder to see them already.  I see that perhaps you want it to be harder for people to target certain gv such as m3's and perk gv's.

gv's icons are fine the way they are now.


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Offline Tilt

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #4 on: August 02, 2013, 05:06:30 AM »
On somewhat of a tangent......

I would like both friendly and enemy GV icons to be the same range. (as per present enemy)

If some one must run for his own Wirble screen then I do not see why he should have such a massive advantage in seeing it's location.

There is radio coms for him to find them and if he still cant see them they can fire off some tracer for all to see..............

Plus blue on blue should be a problem that attack ac have to solve..........
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Offline Karnak

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #5 on: August 02, 2013, 09:05:53 AM »
On somewhat of a tangent......

I would like both friendly and enemy GV icons to be the same range. (as per present enemy)

If some one must run for his own Wirble screen then I do not see why he should have such a massive advantage in seeing it's location.

There is radio coms for him to find them and if he still cant see them they can fire off some tracer for all to see..............

Plus blue on blue should be a problem that attack ac have to solve..........

This, not the OP request which is massively biased against aircraft.
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Offline kano

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #6 on: August 03, 2013, 04:28:22 AM »
On somewhat of a tangent......

I would like both friendly and enemy GV icons to be the same range. (as per present enemy)

If some one must run for his own Wirble screen then I do not see why he should have such a massive advantage in seeing it's location.

There is radio coms for him to find them and if he still cant see them they can fire off some tracer for all to see..............

Plus blue on blue should be a problem that attack ac have to solve..........

Also +1
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Offline JUGgler

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #7 on: August 03, 2013, 10:19:31 AM »
you do know that right now stationary gv's cannot be seen until you are almost on top of them?  and if  they're hiding in the trees they are even harder to see.  by the time you see an icon on a werbie he's already firing at you.

with the new lower icon range on gv's it's harder to see them already.  I see that perhaps you want it to be harder for people to target certain gv such as m3's and perk gv's.

gv's icons are fine the way they are now.


semp

Nope! Been out too long I guess.

 Now remove the icons from stationary vehicles altogether except for maybe a small short range colored dot and it would be perfect  :aok

When was the last time you were in a plane trying to find a vehicle that didn't want to be seen from the air? I can tell you finding groups of cattle from the air without a keen eye for it is very difficult! That is why my suggestion "long time back" was to allow vehicles to have "country specific" colored smoke rounds to mark baddies!

Vehicles should be very difficult to see from the air if they don't want to be seen!



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Offline Lusche

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #8 on: August 03, 2013, 10:21:02 AM »
On somewhat of a tangent......

I would like both friendly and enemy GV icons to be the same range. (as per present enemy)


Absolutely  :aok
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Offline TDeacon

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #9 on: August 03, 2013, 09:05:57 PM »
On somewhat of a tangent......

I would like both friendly and enemy GV icons to be the same range. (as per present enemy)

If some one must run for his own Wirble screen then I do not see why he should have such a massive advantage in seeing it's location.

There is radio coms for him to find them and if he still cant see them they can fire off some tracer for all to see..............

Plus blue on blue should be a problem that attack ac have to solve..........

Sounds reasonable.  It would eliminate Karnak's complaint about running to Wirbles. 

MH

Offline guncrasher

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #10 on: August 03, 2013, 09:33:06 PM »
Nope! Been out too long I guess.

 Now remove the icons from stationary vehicles altogether except for maybe a small short range colored dot and it would be perfect  :aok

When was the last time you were in a plane trying to find a vehicle that didn't want to be seen from the air? I can tell you finding groups of cattle from the air without a keen eye for it is very difficult! That is why my suggestion "long time back" was to allow vehicles to have "country specific" colored smoke rounds to mark baddies!

Vehicles should be very difficult to see from the air if they don't want to be seen!



JUGgler

last time I logged. tank was in a cluster of trees.  icon was only visible from one direction for about two seconds.  not enough to aim in that forest.


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Offline asterix

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #11 on: August 05, 2013, 04:23:06 AM »
I would like both friendly and enemy GV icons to be the same range.

+1
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Offline Karnak

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #12 on: August 05, 2013, 08:32:42 AM »
Sounds reasonable.  It would eliminate Karnak's complaint about running to Wirbles. 

MH
Its also exactly the same as my suggested solution.  :p
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Offline save

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #13 on: August 20, 2013, 08:35:51 AM »
GV's can be spotted IRL though many ways, Swedish airforce attack pilots we worked with in the 80's told us they could find our rough location by following our tracks .
They where hoping someone moved, then they could spot the tank, if we where not moving / shooting we where almost impossible to see in rough terrain.

Tanks can be distinguished with a long barrel sticking out.

« Last Edit: August 20, 2013, 08:46:32 AM by save »
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Offline save

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Re: If Enemy Icons for GV's cannot be turned off..........
« Reply #14 on: August 20, 2013, 08:46:54 AM »
GV's can be spotted IRL though many ways, Swedish airforce attack pilots we worked with in the 80's told us they could find our rough location by following our tracks in soft terrain.
They where hoping someone moved, then they could spot the tank, if we where not moving / shooting we where almost impossible to see in rough terrain.

Tanks can be distinguished with a long barrel sticking out.


My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
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