Author Topic: HQ flashing bug  (Read 309 times)

Offline Lusche

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HQ flashing bug
« on: August 10, 2013, 06:41:55 PM »
Since the last update, it happened several times that part of the players in the arena saw our HQ flashing for extended times after enemy attacks, while others were not. It seems that the latter ones were those having entered the arena only after the last attack on HQ. Leaving and reentering the arena fixes that matter.
Still, a lot of players are confused and some spend considerable time to find the 'hidden' plane or GV.
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Offline 715

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Re: HQ flashing bug
« Reply #1 on: August 10, 2013, 09:57:40 PM »
I concur.  Several bases, and the HQ, were flashing just now even though no cons were in area.  When I logged off and immediately back on, those bases and the HQ stopped flashing.

Offline Lusche

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Re: HQ flashing bug
« Reply #2 on: August 11, 2013, 06:55:09 AM »
Update:

Indeed it's not only limited to the HQ, but happens also at least to the strats, and possibly to bases too.

And it seems to 'work' in the other direction as well. When I just relogged not only the strats stopped flashing (as suspected), but also the HQ, which actually IS under attack at that moment with enemy bombers alive and well just 5 miles away...
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Offline Lusche

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Re: HQ flashing bug
« Reply #3 on: August 11, 2013, 11:11:50 AM »
Was able to observe another detail. HQ started to flash when con did get into warning range, but it seems AH never noticed that he left the warning range again. It seems at the moment that cons killed within warning range don't  trigger that bug...
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