Instead of starting on the opposite end of the spectrum from the MA and working back towards it, let's start with the MA and work our way towards the far end.
So how about setting the CT up exactly the same as the MA, except:
1. Flight is disabled for Bish.
2. Knights have Axis aircraft only.*
3. Rooks have Allied aircraft only.
4. Scenario Icons. (3.0k max range.)
5. Rolling Plane Set**.
See how many people are attracted by these settings. Then one can think about moving further in the quasi-historical direction, e.g. radar settings, icon settings, terrains, strat, plane sets.
I'm one of many who have a lot of ideas for additional changes, but most of these ideas require some programming effort. And it's unlikely that HTC will expend this effort on an arena which has zero population.
We need to get some people in the arena before we start making big wish lists and designing social engineering masterpieces. So I am proposing simple changes which require zero programming effort and minimal maintenance.
*All vehicles and the C-47 are enabled at all times for both sides.
**First day of each Tour is April 1943. Each Day of the Tour is one WW2 Month, and planes are enabled on their approximate Month of introduction during WW2. Perk planes are still perked per MA values with one exception. Day 30 is August 1945, so the 30th and 31st days of a Tour are full planeset days during which all of a side's planes are enabled without perk prices.
[ 10-30-2001: Message edited by: funkedup ]