Author Topic: When is AH going to improve the water texture?  (Read 4151 times)

Offline TonyJoey

  • Silver Member
  • ****
  • Posts: 1953
Re: When is AH going to improve the water texture?
« Reply #60 on: August 19, 2013, 09:33:45 PM »
simple.. water texture subpar.. please improve.. some people agree others just don't... :huh

 :aok

Offline craz07

  • Silver Member
  • ****
  • Posts: 1437
Re: When is AH going to improve the water texture?
« Reply #61 on: August 19, 2013, 09:53:48 PM »
in game name is greazey.. not greebo.. greebo is actually very good.. i'm not that good for sure... you know what the more i play the game the better i get at reading the water texture.. but it is wayyy subtle.. if your not used to it you may as well be flying blind trying to pick up cues as to where the water surface is.. very frustrating first couple of months always looking for the sunglare to see the waves better
Don't let others drag you down with their own hatred and fear

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12425
      • http://www.hitechcreations.com
Re: When is AH going to improve the water texture?
« Reply #62 on: August 19, 2013, 09:57:25 PM »
It is obvious to me , not many of you gents have spent much time in a plane flying over water at below 10 feet in real life.

Judging your alt as you descend is also very diffucult in real life over water. The issue is there is nothing that you can use a size reference .

Hitech
« Last Edit: August 19, 2013, 09:59:04 PM by hitech »

Offline craz07

  • Silver Member
  • ****
  • Posts: 1437
Re: When is AH going to improve the water texture?
« Reply #63 on: August 19, 2013, 10:15:00 PM »
this is true i have 0 flight experience low over water...  i'm sure it can get very tricky over water... but it feels more pond than ocean when flying over it in game.. little more definition IMHO would help reference altitude.. but again i have no experience flying over water in real life so....
Don't let others drag you down with their own hatred and fear

Offline Changeup

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5688
      • Das Muppets
Re: When is AH going to improve the water texture?
« Reply #64 on: August 19, 2013, 10:26:01 PM »
It is obvious to me , not many of you gents have spent much time in a plane flying over water at below 10 feet in real life.

Judging your alt as you descend is also very diffucult in real life over water. The issue is there is nothing that you can use a size reference .

Hitech

I do.  I have 30 minutes in the Cavanaugh Texan and 30 minutes in the Stearman but for 55 of those minutes combined I was pooping in my pants as we repeatedly dive bombed Lake Lewisville so I wasn't looking at the gauges or out of the sides.
"Such is the nature of war.  By protecting others, you save yourself."

"Those who are skilled in combat do not become angered.  Those who are skilled at winning do not become afraid.  Thus, the wise win before the fight, while the ignorant fight to win." - Morihei Ueshiba

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: When is AH going to improve the water texture?
« Reply #65 on: August 19, 2013, 10:47:38 PM »
in game name is greazey.. not greebo.. greebo is actually very good.. i'm not that good for sure... you know what the more i play the game the better i get at reading the water texture.. but it is wayyy subtle.. if your not used to it you may as well be flying blind trying to pick up cues as to where the water surface is.. very frustrating first couple of months always looking for the sunglare to see the waves better

Again, read you alt gauge more than the texture. But if you're intent otherwise,
the reflection, relative to you, is on the opposite side from the sun. If the sun is
directly overhead, it'll be directly below you. If you're in circle fight over the waves,
make sure you're in ascent more than descent.
« Last Edit: August 19, 2013, 10:52:56 PM by Arlo »

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Re: When is AH going to improve the water texture?
« Reply #66 on: August 19, 2013, 11:03:10 PM »
(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)



Like I said Arlo the water texture is already improved a lot from what it used to be. It still doesn't compete with current other titles though.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Re: When is AH going to improve the water texture?
« Reply #67 on: August 19, 2013, 11:10:37 PM »
It is obvious to me , not many of you gents have spent much time in a plane flying over water at below 10 feet in real life.

Judging your alt as you descend is also very diffucult in real life over water. The issue is there is nothing that you can use a size reference .

Hitech

With all due respect I've been doing quite a lot of flying high altitude and the AH water currently looks like a blue carpet, not water from high above. Real sea has waves, small ones and large ones. It has more scattered reflectivity unless it's very cloudy and stormy. Especially ships wakes look cool from high above if the sea is calm enough.

But as I said even the current animated sea is already a lot improved from what it used to be.

Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: When is AH going to improve the water texture?
« Reply #68 on: August 19, 2013, 11:20:15 PM »
Though I don't play the game to sight-see like some want to, I'm not revolted by:




Offline SirNuke

  • Silver Member
  • ****
  • Posts: 1297
Re: When is AH going to improve the water texture?
« Reply #69 on: August 20, 2013, 02:30:54 AM »
for something not that important, It sure took craz07, who is new to the game, not much time to bring it to the forums. I might be more important for a new player that you uber vets think.


And yes Arlo, we know you are here, you can drop the attitude.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: When is AH going to improve the water texture?
« Reply #70 on: August 20, 2013, 02:53:54 AM »
And yes Arlo, we know you are here, you can drop the attitude.

That's not attitude. ^ is attitude.  Think about it.
« Last Edit: August 20, 2013, 02:56:06 AM by Arlo »

Offline SirNuke

  • Silver Member
  • ****
  • Posts: 1297
Re: When is AH going to improve the water texture?
« Reply #71 on: August 20, 2013, 03:09:52 AM »
That's not attitude. ^ is attitude.  Think about it.

I'm pretty sure cheer leading is an attitude. But considering the number of people you annoy on these boards maybe it's time that you think about it? Maybe concentrate on the ingame, train, and get past 1.0 k/d? that should be possible after 12 years :)

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: When is AH going to improve the water texture?
« Reply #72 on: August 20, 2013, 03:33:13 AM »
I'm pretty sure cheer leading is an attitude. But considering the number of people you annoy on these boards maybe it's time that you think about it? Maybe concentrate on the ingame, train, and get past 1.0 k/d? that should be possible after 12 years :)

Again, you're definition of attitude appears skewed. In this response alone you're attacking me for being a 'cheer-leader' (having an honest difference of opinion), your perception that I am not only out to annoy people but that I succeed at doing so (to 'several' forum members that aren't 'easily annoyed' - including yourself ... erm, riiiight), and my stats (seriously)?

Nuke, it's alright. I realize it's merely a misunderstanding. :cheers: :D

Offline shoresroad

  • Copper Member
  • **
  • Posts: 298
Re: When is AH going to improve the water texture?
« Reply #73 on: August 20, 2013, 04:35:07 AM »
It is obvious to me , not many of you gents have spent much time in a plane flying over water at below 10 feet in real life.

Judging your alt as you descend is also very diffucult in real life over water. The issue is there is nothing that you can use a size reference .

Hitech

I have a Single Engine Land ticket (the most basic pilot's license) and agree with Hitech.  Often I see complaints on this bbs about the level of ground detail in AH with comparisons to other flight games that are claimed to have better ground detail, but when I have a look at the other game it is actually less realistic due to too much detail for a given altitude.

IRL water is one of the most deceiving and dangerous terrain features for a pilot to judge.  If altitude were made as easy to judge over water as it is over land in AH then that would be less realistic (maybe prettier, but less realistic).
« Last Edit: August 20, 2013, 04:38:48 AM by shoresroad »
"Find your enemy and shoot him down - everything else is unimportant."
Manfred von Richthofen

Offline VonMessa

  • Plutonium Member
  • *******
  • Posts: 11922
Re: When is AH going to improve the water texture?
« Reply #74 on: August 20, 2013, 05:32:14 AM »
I will be happy that HiTech makes the water more reaslistic...

as soon as it actually matters.

As a sailor, I can tell you that the water will never look realistic enough.  Just having waves is not realistic.  Waves never, ever come from the same direction with the same intensity and therefore, there is a lot more involved in "making the water more realistic" than it would seem.

Anyone worrying about the quality of the appearance of the water is spending too much time looking at it...
Braümeister und Schmutziger Hund von JG11


We are all here because we are not all there.