Author Topic: GV Lag?  (Read 3196 times)

Offline BaldEagl

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Re: GV Lag?
« Reply #30 on: August 25, 2013, 05:24:22 PM »
Notice how HT stated pretty much exactly what I said?

Nope. 

What I do see is HT saying nothing I typed was wrong, as you so adamantly tried to argue was, and now I see a pathetic attempt to twist what was said to save face.

I bet you're also the guy who blames everyone else in the arena when you get shot down.
I edit a lot of my posts.  Get used to it.

Offline dedalos

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Re: GV Lag?
« Reply #31 on: August 25, 2013, 05:53:25 PM »
Nope. 

What I do see is HT saying nothing I typed was wrong, as you so adamantly tried to argue was, and now I see a pathetic attempt to twist what was said to save face.

I bet you're also the guy who blames everyone else in the arena when you get shot down.


lol. Yeah, that is me bud. You are correct.  Do I need to do a cute post that compares his and my quotes?

Both of you did nothing to address the op question.

Did also notice that all your replies end with some lame attempt at an insult?  Make it a good one on the next one please lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline dedalos

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Re: GV Lag?
« Reply #32 on: August 25, 2013, 06:04:19 PM »
Oh well, dinner is not ready and I am bored so here you go lol.  Enjoy


There is nothing incorrect in eagles posting.

It does not explain what the OP is describing

The guy is not talking about a few milliseconds. To fire 4 shots can take over 10 seconds. What ever he us seeing is not lag. Probably the cell just bounced off

At one time I thought about changing it so that a spawn would occur instantly. And then decided I like the variable spawn time when it came to vehicle camping. Gave the spawner a change to kill the attacker.

I think the above delay is by design to give spawning gvs a chance. Not sure though

The reason for the delay is mostly due to the way the server keeps track of who you need to see. It has a list of near people, and then everyone else. The server updates you 4 times a sec.

So, in your opinion if your ping time is 30ms and mine 150ms somehow I will be able to take advantage of the additional time?  FYI, HT has taken care of the differences in ping times.

The server is sending data at set intervals and so does the client.  I checked years ago and it was every 250ms.  Therefore, 30ms ping or 200ms ping does not make a difference.  If your ping gets close to 250ms then it may make a difference.  But as I said, most people talking about net lag and how the game woks really don't have a clue.  However, if you think you can take advantage of 180ms in a GV you are a very fast man.  You can do something in the amount of time it takes me to blink my eyes 2 or 3 times

As far as purposely inducing lag. This myth has been around since I started playing AW in 1991. The strange thing is that I have always heard accusations, but it always is the other guy doing it. Never once has anyone shown an advantage to be had.

The question is not if a delay could be induced purposely, it really is that there is nothing to be gained from inducing this lag. Your plane can still be killed, and flying on a very predictable path while the temporary disconnect is happening.

If someone was able to induce lag at will, wouldnt they be effecting them selves also?  They would have to only delay or drop sendin packets but not receiving.  Lag does happen and what you described sounds more like dropped packets or bad satellite connection.

I m not saying it is impossible but we are talking about a community that  needed to be told what alt-f4 does. I d be very surprised if anyone could do it on demand with out HT busting them with in a day or two.


I bet you still don't see my point
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline BaldEagl

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Re: GV Lag?
« Reply #33 on: August 25, 2013, 06:12:38 PM »
Did also notice that all your replies end with some lame attempt at an insult?  Make it a good one on the next one please lol


You've tried to insult me in all of your posts.  And now you're proven wrong and can't admit it.  I simply put 2 and 2 together to make a charachter assesment in my last post.
I edit a lot of my posts.  Get used to it.

Offline dedalos

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Re: GV Lag?
« Reply #34 on: August 25, 2013, 06:26:32 PM »

You've tried to insult me in all of your posts.  And now you're proven wrong and can't admit it.  I simply put 2 and 2 together to make a charachter assesment in my last post.

lol. Ok so I have a character of 4. Do me one favor then. Explain how anything you said addresses the op question and if you want explain what if what I posted was wrong. 
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline BaldEagl

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Re: GV Lag?
« Reply #35 on: August 25, 2013, 10:48:32 PM »
lol. Ok so I have a character of 4. Do me one favor then. Explain how anything you said addresses the op question and if you want explain what if what I posted was wrong.  

I am curious why some people can see gv's before others when you or they are spawning in.

Answered in my post.  See the part about lag.

I have heard the phrase "lag" which doesn't mean all that much to me.

Answered in my post.  See the part about lag.

Sometimes, a gv will get 2 shots off at me before he appears on my screen. Is it my internet connection, computer speed, or theirs?

Two shots sounds like an exageration.  One is definitely possible.  How does a spawner get off a shot before you see them?  Answered in my post.  See the entire post.

The second part of this lag question is it seems like certain people in gv's take more hits than others. The same person will take 3-4 shots straight in the side before they go down while others require only one consistently.

Not addressed.

Now you show me where anything you posted addressed the OP's conerns.

BTW, try not to exaggerate like this trying to prove you're right:

Eagle, what ever you posted does not explain the OPs question. It does not even come close.
No one can take advantage of a few milliseconds.
No one is inducing lag.
4 shots do not take a few milliseconds.
Lag does not explain the OP question.
That is why I say you are wrong.

Notice how HT stated pretty much exactly what I said?


BTW BTW, in response to the above by sentence:

Wrong
Go online and try it.
Response to someone elses post, not mine.
Exaggeration.  The OP never said that.
Yes, it does.
Wrong again.
« Last Edit: August 25, 2013, 11:06:45 PM by BaldEagl »
I edit a lot of my posts.  Get used to it.

Offline dedalos

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Re: GV Lag?
« Reply #36 on: August 25, 2013, 11:00:09 PM »
My first 2 post?
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline BaldEagl

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Re: GV Lag?
« Reply #37 on: August 25, 2013, 11:09:38 PM »
My first 2 post?

These two?

The guy is not talking about a few milliseconds. To fire 4 shots can take over 10 seconds. What ever he us seeing is not lag. Probably the cell just bounced off

I think the above delay is by design to give spawning gvs a chance. Not sure though
I edit a lot of my posts.  Get used to it.

Offline vent

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Re: GV Lag?
« Reply #38 on: August 29, 2013, 08:47:12 PM »
Thank you for the kind responses, my question has been answered.