Author Topic: Aircraft System failures  (Read 1316 times)

Offline CASHEW

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Aircraft System failures
« on: August 30, 2013, 04:28:16 AM »
Many players, as well as me like when realism is added to the game.. :airplane: like wind or better damage modeling Although there will be bugs, :headscratch: they get worked out over time. Anyways it would be a great add to the game if you could have on rare occasion.. :aok Failures of your aircrafts components because it was surly not unheard of during war nor is it today. When I say this I mean. Like a landing gear not deploying... hydraulics quit working.. engine dies those are few of many examples but would this sound like a decent idea?  :salute
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Offline 2cap

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Re: Aircraft System failures
« Reply #1 on: August 30, 2013, 06:02:50 AM »
All you have to do is every tenth sortie.. up, fly for 20 minutes, turn off engine and ditch.  Wish granted. :rolleyes:

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Offline Karnak

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Re: Aircraft System failures
« Reply #2 on: August 30, 2013, 07:11:32 AM »
I think this is likely adequately simulated by internet disconnects already.  :p

In a competitive PvP game it is not good to have random, completely uncontrolled events that determine the winner of a fight.
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Offline gyrene81

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Re: Aircraft System failures
« Reply #3 on: August 30, 2013, 08:54:29 AM »
some things that at first seem to be "eureka!!!" are actually...

jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline hammer

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Re: Aircraft System failures
« Reply #4 on: August 30, 2013, 09:54:11 AM »
I think this is likely adequately simulated by internet disconnects already.  :p

Agreed.
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Offline TDeacon

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Re: Aircraft System failures
« Reply #5 on: August 30, 2013, 10:25:59 AM »
I think this is likely adequately simulated by internet disconnects already.  :p

In a competitive PvP game it is not good to have random, completely uncontrolled events that determine the winner of a fight.

Like a fighter-bomber trashing your tank in the middle of a tank fight, and knowing their is basically nothing you can do about it ...  (Sorry; I couldn't resist).   :)

MH
« Last Edit: August 30, 2013, 10:27:35 AM by TDeacon »

Offline Karnak

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Re: Aircraft System failures
« Reply #6 on: August 30, 2013, 10:30:29 AM »
Like a fighter-bomber trashing your tank in the middle of a tank fight, and knowing their is basically nothing you can do about it ...  (Sorry; I couldn't resist).   :)

MH
I do understand what you're getting at, but that isn't really random.  Another player, and their bombing skill, is behind it.
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Offline Krusty

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Re: Aircraft System failures
« Reply #7 on: August 30, 2013, 10:55:57 AM »
Such "features" do not add to realism nor to gameplay. They simply punish players for playing the game. Hitech has said he won't punish players that way.

The point is to pit you and your plane against the enemy and theirs. It's not to pit your random failures against theirs. More skill, less dice-rolling, please. Thanks.

Offline Butcher

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Re: Aircraft System failures
« Reply #8 on: August 30, 2013, 11:11:46 AM »
Such "features" do not add to realism nor to gameplay. They simply punish players for playing the game. Hitech has said he won't punish players that way.

The point is to pit you and your plane against the enemy and theirs. It's not to pit your random failures against theirs. More skill, less dice-rolling, please. Thanks.

I agree, just imagine if we were flying in FSO, climbed to 30k and hovered for an hour only to develop engine trouble and your engine dies... I can see dozens rage quitting this game in the matter of hours.
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Offline Saxman

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Re: Aircraft System failures
« Reply #9 on: August 30, 2013, 11:14:17 AM »
And just imagine if specific reliability issues with particular aircraft were modeled. No one would ever want to take up a Ki-84.

On the other hand, maybe that would actually BALANCE the Dr.I in the WWI arena...
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline earl1937

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Re: Aircraft System failures
« Reply #10 on: August 30, 2013, 03:10:19 PM »
Many players, as well as me like when realism is added to the game.. :airplane: like wind or better damage modeling Although there will be bugs, :headscratch: they get worked out over time. Anyways it would be a great add to the game if you could have on rare occasion.. :aok Failures of your aircrafts components because it was surly not unheard of during war nor is it today. When I say this I mean. Like a landing gear not deploying... hydraulics quit working.. engine dies those are few of many examples but would this sound like a decent idea?  :salute
:airplane: Next time you fly in here, watch your oil temp and cylinder head temps when doing low speed, full power, vertical maneuvers in a combat situation. I think you will see a difference and I have had to break off a fight, just to get the aircraft moving again to cool down engine. I would like to see a "coolant" hit added to the game, with the associated decay in engine performance, but guess that is asking to much. Seems as though all I get are engine hits and oil all over the windshield! LOL
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Offline Saxman

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Re: Aircraft System failures
« Reply #11 on: August 30, 2013, 03:42:48 PM »
That's what radiator hits do in liquid-cooled aircraft.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Tinkles

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Re: Aircraft System failures
« Reply #12 on: August 30, 2013, 04:40:35 PM »
Many players, as well as me like when realism is added to the game.. :airplane: like wind or better damage modeling Although there will be bugs, :headscratch: they get worked out over time. Anyways it would be a great add to the game if you could have on rare occasion.. :aok Failures of your aircrafts components because it was surly not unheard of during war nor is it today. When I say this I mean. Like a landing gear not deploying... hydraulics quit working.. engine dies those are few of many examples but would this sound like a decent idea?  :salute

Many complain of being killed by the system in terms of auto ack be it 5 inch or 37mm.  This would fall into the same boat.  Also, it would be an excuse to losing. 

While your heart is in the right place, it wouldn't bring what you want. 

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Offline Zacherof

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Re: Aircraft System failures
« Reply #13 on: August 31, 2013, 12:56:44 AM »
And just imagine if specific reliability issues with particular aircraft were modeled. No one would ever want to take up a Ki-84.

On the other hand, maybe that would actually BALANCE the Dr.I in the WWI arena...
Me thinks ink would take that as just another challenge :P
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Offline ink

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Re: Aircraft System failures
« Reply #14 on: August 31, 2013, 02:20:34 AM »
Me thinks ink would take that as just another challenge :P

thats too funny as soon as I read what he typed I was like....."the hell I wouldn't"

 :rofl :rofl :rofl :rofl