Author Topic: This week in the AVA: To Win the Winter Sky  (Read 827 times)

Offline captain1ma

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This week in the AVA: To Win the Winter Sky
« on: August 30, 2013, 07:43:59 AM »
The AVA arena has been setup to Mimick upcoming
FSO setup. Most settings are the same, Some
are different. For public playability, some settings
were changed. they are followed by 3 ***.
Enjoy--The AVA staff

To Win The Winter Sky


In early November 1944, Eisenhower ordered Generals 
Montgomery, Bradley and Jacob Devers forward in a
broad-front offensive to cross the Rhine River
into Germany.  The goal:  End the war by Christmas 1944.   
Bradley's First Army General Hodges and Third Army
General Patton employed meat-grinder tactics like
those used in World War One.  While the American
First and Third Armies sapped precious strength in

the morass of the Hurtgen Forest and against the
fortresses around Metz, the Seventh Army's 44th I.D.
and other American and French units in the Sixth Army
Group units assailed the unassailable.
 
Their order: Mission Impossible.  Break through the
enemy's winter line in the Vosges Mountains and cross
the Rhine.  Accomplish this and all the while constraine
by command of the fewest resources and holding firmly
last place in re-supply priority.  With Ike's support,
Monty hoarded supplies and troops and stood pat.   
The Sixth Army, which included Lieutenant General
Alexander Patch's U.S. Seventh Army, attacked. 
Then, to everyone's amazement, Dever's soldiers breached
the Vosges and reached the Rhine.  The frosting on the
cake:  A liberated Strasbourg with its intact Kehl bridge
over the Rhine into an undefended Germany.
 
The USAAF 9th Air Forces jobs were to disrupt,
or eliminate the flow of reinforcements, and
equipment for the German ground forces. The USAAF
8th Air Force rained destruction on German supply
bases, oil refineries, factories, and other targets
of opportunity.
 
In response, the Luftwaffe repositioned as many of
its forces as possible to the region, including the
new, and feared Me 262. Luftwaffe command staff knew
the fight they were in for, and were determined to
stop the Allied bombing raids. This FSO recreates the
air action in November 1944 on the Western Front.
 
Vox 123
***note all fields have aircraft, description was copied from FSO setup page
 
Allied(Bishops) Aircraft
P-51D
P-51B (min 25)
P-38L (min 25)
P-47D25 (min 25)
B-17 (min 25)
B-26 (min 25)
 
Allied Active Fields:
Airstart Fields A70, A72, A73 (only B17's, and B26's,
may use the airstarts)
Regular Fighter Fields A75, V77, and V59. ALL fighters
must use ground starts.
 
Axis(Knights) Aircraft
Bf 109G14 (min 25)
Bf 109K (max 48)
Fw 190D (max 25)
Fw 190A8
Me 262 (Limited to a total of 8. Frame losses will not
be replaced. must land at field of origin, in order to
be used in subsequent frames.)
Me 410 (min 15)
 
Axis Active Fields:
Regular Fields: V21, A40, and A20 (no jets at these fields)
Me 262 Fields: A2, A6, A50.

Special Rules:
*Allies must use all aircraft listed.
*B-17, and B-26 alt capped to 22k.
*Players may land and rearm at any friendly field, and
may safely end flight at any friendly field, with exception
of Me 262. they must RTB to A2, A6, or A50.
*When attacking fields the only targets are the hangers
(Bomber, Fighter, Vehicle)
*Me 262 MUST land at A2, A6, or A50 to be re-used
in subsequent frames.
*All Axis fighters MUST RTB east of the Rhine River
*All Allied aircraft MUST RTB west of the Moselle River
*All aircraft (with exception of Me 262) may safely end
flight at any friendly base.
 
 
AVA Arena Settings:
Terrain - WinterRhine
Icon Range - NO ENEMY ICONS 3K Friendly***
Radar - tower only 2minute delay***
Fighter and Bomber Warning Range - 52,800 (10 miles)
Tower Range - 52,800 (for display to match the above
Fighter and Bomber Warning)
Friendly Collisions - Off
Enemy Collisions - On
Killshooter- on
Fuel - 1.0
Ack - 0.4
Time - 1:00 PM
Formations - Enabled
Bombsite calibration - Manual
Visibility - 17 miles
Wind- 0K-18K NE-SW Speed 5
           18K-24K NE-SW Speed 10
           24K+ NE-SW Speed 15

Offline wpeters

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Re: This week in the AVA: To Win the Winter Sky
« Reply #1 on: August 30, 2013, 10:20:01 AM »
Can we come in and play anytime or is this happneing on a certain day :rock
LtCondor
          The Damned
Fighter pilots are either high, or in the process of getting high.🙊
The difference between Dweebs and non dweebs... Dweebs have kills

Offline Oldman731

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Re: This week in the AVA: To Win the Winter Sky
« Reply #2 on: August 30, 2013, 10:27:51 AM »
Can we come in and play anytime or is this happneing on a certain day


It's 24/7.  Good place, good people, you'll appreciate the fact that planes are enabled at VHs so you don't have to fly forever to get to a fight.

I think this map also has some air starts.

- oldman

Offline wpeters

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Re: This week in the AVA: To Win the Winter Sky
« Reply #3 on: August 30, 2013, 10:48:31 AM »
Great. If now one is in the area is there AI pilots to fight
LtCondor
          The Damned
Fighter pilots are either high, or in the process of getting high.🙊
The difference between Dweebs and non dweebs... Dweebs have kills

Offline jimson

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Re: This week in the AVA: To Win the Winter Sky
« Reply #4 on: August 30, 2013, 05:30:42 PM »
We can run AI missions but not automatically yet. Someone still has to set them up.