Author Topic: Soviet IS-2 Heavy Tank  (Read 3829 times)

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Soviet IS-2 Heavy Tank
« Reply #60 on: September 06, 2013, 11:05:54 PM »
Yes, your ignorance is alarming. Whether you care or not has never interested me. I'm just pointing out how full of horse hockey you are. Plumb full! It has risen to the level never exceeded before, and now it's obvious you don't come into AH for gameplay, but to talk smack and attack people on the BBS. You talk crap and you cannot walk the walk. That is the definition of punk. You personify the word, in fact.

And your use of the animated emoticons makes you look even more foolish.

I offered to prove the 4.4k claim. You did not show up. That says it all.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: Soviet IS-2 Heavy Tank
« Reply #61 on: September 06, 2013, 11:53:47 PM »
You just don't resupply. I do. Nitpicking the stats only makes where you are the worse player stand out.

Last time you wanted tanks and guns that offered indirect fire. When I proved you already had that ability (or more correctly I do, you don't) then suddenly you hate that style.
It would be cool, since obviously artillery would carry a shell trail. I personally wouldn't do artillery, but it sure would be fun to kill them. They would also make good CV busters for ports and V bases.

Do you even grasp the fact that not everything has to make hiding easier?

Quote
Let me just point out here "Ace," if I ever turn to engage you. . . you are going to look mighty foolish.
I sincerely doubt that. From everything I've seen of you, your strategy centers on extreme alt monkeying, avoiding combat, and alt monkeying. And even not playing much, I'm not terrible. But you playing, you're still not great.

But hell, since you would actually need to come to a fight in order to engage me, the chances of coming within gunnery range are about zero.


Quote
Ha! Just looked again. Two sorties? You're not even playing this game!

Sorry, I forgot playing games was more important than my engineering degree  :rolleyes:. God what a twit you are; you try to impress people with your stats (which are, by the way are quite average, and entirely meaningless for the most part) you try to deride me for not playing very much when you have literally no idea of what my life is at the moment. You expect everything you say to be taken as truth, no matter how ridiculous, and without any proof.

The ego you must have, to presume to command so much respect, when you've done oh so very little to earn it.

I must say, if you have any brothers or sisters, I pray they've turned out better than you have.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: Soviet IS-2 Heavy Tank
« Reply #62 on: September 07, 2013, 12:06:44 AM »
LOL you moron, I'm alt-tabbing back and forth, just saw your "chalenge" and could care less. You're a liar and a big-mouth. Stick with Runstangs and great stories!  :aok

You said you killed a Tiger II at 7K... that's what I was laughing at.


Oh.... you were 7k away in offline practice and shot him 237 times..... OK.  :lol

At 7000yds, every tank gun in the game is physically incapable of penetrating a Tiger II's side armor, much less the frontal armor. The shells simply lack the mass to maintain sufficient kinetic energy once they slow down. For some guns, even the top armor would bounce shells all day.

And since this IS a Tiger II we're talking about we can pretty much rule out HE shells as a possible method for killing it; it would have to detonate literally right next to its underbelly to do much of anything.

Unless the shells are dropping down almost on top of it, a Tiger II is 100% invulnerable to shell fire at 7k. This means one of two things is happening.
The first and most likely answer is that challenge is lying.
The second, and least likely answer is that Challenge is exploiting a bug.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Soviet IS-2 Heavy Tank
« Reply #63 on: September 07, 2013, 12:48:51 AM »
Keep telling yourself that kid.  :aok
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Reaper90

  • Gold Member
  • *****
  • Posts: 3322
Re: Soviet IS-2 Heavy Tank
« Reply #64 on: September 07, 2013, 12:59:52 AM »
Yes, your ignorance is alarming. Whether you care or not has never interested me. I'm just pointing out how full of horse hockey you are. Plumb full! It has risen to the level never exceeded before, and now it's obvious you don't come into AH for gameplay, but to talk smack and attack people on the BBS. You talk crap and you cannot walk the walk. That is the definition of punk. You personify the word, in fact.

And your use of the animated emoticons makes you look even more foolish.

I offered to prove the 4.4k claim. You did not show up. That says it all.

I'll walk the walk any day of the week, all you gotta do is man up and fight not run like a girl on the odd occasion you drop below 30K.

Punk.
Floyd
'Murican dude in a Brit Squad flying Russian birds, drinking Canadian whiskey

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10633
Re: Soviet IS-2 Heavy Tank
« Reply #65 on: September 07, 2013, 03:33:14 AM »

The second, and least likely answer is that Challenge is exploiting a bug.

Found a possible bug & reported it.

http://bbs.hitechcreations.com/smf/index.php/topic,353456.0.html

You asked me before via BBS private messages could he shell bases down from long range?



I told you he could.

Yet from that date you said many times over on the BBS he could not do it & for him to prove it.

He did.

http://bbs.hitechcreations.com/smf/index.php/topic,352291.0.html

Do you think he would post a comment in the bugs forum for all of HTC staff to see.  Then not back it up for the very people that could expel him from the game or ban him from the BBS for posting erroneous nonsense?


Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Soviet IS-2 Heavy Tank
« Reply #66 on: September 07, 2013, 04:44:26 AM »
Not worth it lyric. These boys don't really play this game, they just sit on the bbs.

By the way. V103 was dead for three hours tonight. I wonder who did that?

Kills per Death + 1 38.00 1
Kills per Sortie 0.30 478
Kills per Hour of Flight 2.81 454
Kills Hit Percentage 54.29 52
Kill Points 7669.21 20
Damage per Death 2788733.15 1
Damage per Sortie 21786.98 8
Damage Hit Percentage 0.00 1056
Damage Points 2788733.15 1
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Soviet IS-2 Heavy Tank
« Reply #67 on: September 07, 2013, 05:29:30 AM »
We'll assume you're using a the Jagdpanther as a platform (or the King Tiger).  Please find the penetration values for that 88mm at 2000 yards. Post it.  Then based on film add in what you think the angle of your impact was to the armor in question.  Post it.

Now... if the armor is able to shrug it off with either a perpendicular hit or 30 degree hit at 2000 yards, then 4000+ yards should be able to as well.  Likewise, at that range the angle of impact can be a huge trump card as well (just like being up close).  So... may I suggest you verify your ranges and your angle of impacts, and then send the film to HTC because there is an obvious damage bug.  NOTHING in AH, be it the Jagdpanther or the 17 Pdr AT gun on bases should be able to defeat King Tiger or armor at that 4000+ range.  At this time, I'll gamble on the Jagdpanther being in the same boat (I'll go look up armor next).

Send the film to HTC, they will look it over.  They fixed a bug in the Panther, I'm sure they'll do the same for the King Tiger and Jadgpanther.

It didn't take much research to discover that my approach is the correct one, and that this is most likely not a bug at all. Still, I'm waiting to hear what HTC says.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Greebo

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 7009
Re: Soviet IS-2 Heavy Tank
« Reply #68 on: September 07, 2013, 06:40:03 AM »
Isn't it possible an AP shell landing on a tank from that range is coming down at an angle and hitting the top armour?

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Soviet IS-2 Heavy Tank
« Reply #69 on: September 07, 2013, 07:23:54 AM »
It's possible that could happen, but I believe it would require a healthy elevation advantage. It would be feeding speculation to say anything more.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: Soviet IS-2 Heavy Tank
« Reply #70 on: September 07, 2013, 08:39:42 AM »
Isn't it possible an AP shell landing on a tank from that range is coming down at an angle and hitting the top armour?

Possible.  But stop and think of the angle of impact it would have to have.  I've seen rounds impact the front of a M18 and deflect off.  This is all about angle of impact.  If two tanks were 4000 yards apart and they were exchanging fire, I'd be willing to bet that at that range the angle of impact would still be too shallow if it connected with the top of the tank.

Anyone remember that Looshey found a bug in the Tiger in which the M4/75 was able to destroy it with a it to the frontal armor?  At no range should the US M4/75mm be able to destroy a Tiger from the front.  Upon sending in the film I believe Pyro posted that the damage bug had to do with the round impacting near the intersection of the frontal and top armor but the damage was registering to the top armor.  Don't quote me.  Regardless, HTC fixed the issue and all is well.

If Mr e-ego himself is in fact destroying the King Tiger and Jagdpanther at obscene and laughable ranges, rest assured it has nothing to do with his gunnery by slipping a round through the eye slit but rather a bug and he is choosing to exploit it.  I encourage him to tuck away his fragile e-ego and post it in the bug forums, so the rest of us can test it/confirm it, AND send in the film.  Otherwise, I hope he shuts his pie hole.  I posted a damage bug regarding the Panther soon after it came out, sent in the film, and BAM! the problem was fixed (an M4/76mm got a kill shot on my Panther from 2800 yards, the round hit the right front track and didn't connect with the hull until about 2/3rd's the way back. Both the range an the angle of impact should have saved the Panther, let alone the distance the round had to travel through the track).

FWIW... been thinking about the JS-2 more and more. I've read up on the the where/when/how and I think I'm warming up to the idea of it being added.  However, I still think AH would benefit better, both in the MA's and scenarios, if the Su-100 were to be added first and then maybe another Soviet EW or MW AFV (T70, Su-85, KV1).  There were other AFV's with a bigger impact and that were more prominent than the JS-2.
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Soviet IS-2 Heavy Tank
« Reply #71 on: September 07, 2013, 08:47:44 AM »
If Mr e-ego . . .

I posted it to the bugs forum last night when you got your panties in a wad. You really think a lot of yourself you know!

EDIT: What you fail to understand is I am giving you knuckleheads exactly what you deserve. You bring out the best in people with your ignorance and insults.
« Last Edit: September 07, 2013, 09:00:49 AM by Chalenge »
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: Soviet IS-2 Heavy Tank
« Reply #72 on: September 07, 2013, 12:30:03 PM »
Found a possible bug & reported it.

http://bbs.hitechcreations.com/smf/index.php/topic,353456.0.html

You asked me before via BBS private messages could he shell bases down from long range?



I told you he could.

Yet from that date you said many times over on the BBS he could not do it & for him to prove it.

He did.

http://bbs.hitechcreations.com/smf/index.php/topic,352291.0.html

Do you think he would post a comment in the bugs forum for all of HTC staff to see.  Then not back it up for the very people that could expel him from the game or ban him from the BBS for posting erroneous nonsense?
You were unable to provide details such as rage, if he had LOS on the target, etc. You are his source, and his source didn't know much, so of course I remain skeptical.

Frankly, if you expect me to assume hes telling the truth based on two people's word with no actual evidence, you're an idiot. That I later confirmed he was correct is entirely besides the point, since there was actual proof; I didn't take anyone's unsupported word on the matter.


Besides that, there was no law of physics standing in the way of him doing it, like there is now. Now its simple science; strength of the steel vs energy of the incoming round. The incoming round loses that fight ten times out of ten.



Finally, since he posted in the bugs section AFTER he ran his mouth here, its kind of a tad irrelevant.
« Last Edit: September 07, 2013, 12:35:22 PM by Tank-Ace »
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10633
Re: Soviet IS-2 Heavy Tank
« Reply #73 on: September 07, 2013, 12:57:54 PM »

Frankly, if you expect me to assume hes telling the truth based on two people's word with no actual evidence, you're an idiot.


Have not resorted to name calling with you ever.
Please show the same courtesy.

If it is a bug it will be fixed if not you can be sure he will be plugging T2's from long range & you will be on the BBS wondering how he is doing it. As you still are trying to figure out how he can shell a V-base down with out line of sight. Very handy for base capturing when you can just drive in with an M3 knowing everything on base is dead.
2 captures on the late war map so far for me.

Offline save

  • Gold Member
  • *****
  • Posts: 2852
Re: Soviet IS-2 Heavy Tank
« Reply #74 on: September 07, 2013, 02:32:01 PM »
Isn't it possible an AP shell landing on a tank from that range is coming down at an angle and hitting the top armour?

With a modern computer that set barrel elevation, with zero wind and staying absolutely level, and measuring outside temperature you might hit a tanks sized target out 15k out.
If you hit with a high caliber shell you might even penetrate tank armour, but killing is probably less than 30%, disabling it is higher.

Its a complete waste of ammo IRL though.
My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera