Author Topic: New Map  (Read 1054 times)

Offline ONTOS

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New Map
« on: September 08, 2013, 03:38:09 PM »
I've seen a Winter Map in this FSO and a Winter Map in A.v.A., so why not a winter map in main arena ? We have Winter skins for airplanes and tanks, so why not have a map to use them ? We did have a Winter Campaign in WW II. 

Offline coombz

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Re: New Map
« Reply #1 on: September 08, 2013, 04:45:35 PM »
$15 a month isn't enough for new maps, the players have to create them

get to work!

(oh did I mention that the terrain editor is a cumbersome, buggy POS?)
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Offline Lone82

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Re: New Map
« Reply #2 on: September 09, 2013, 11:34:32 AM »
(oh did I mention that the terrain editor is a cumbersome, buggy POS?)

 :bhead :bhead :bhead <----- After 10 minutes using current editor
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Offline Tinkles

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Re: New Map
« Reply #3 on: September 09, 2013, 03:15:53 PM »
:bhead :bhead :bhead <----- After 10 minutes using current editor

*Wishes it was like Farcry 2's editor* 


*looks at HiTech*   :pray  :angel:   

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Offline USRanger

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Re: New Map
« Reply #4 on: September 10, 2013, 12:21:43 AM »
Quote
(oh did I mention that the terrain editor is a cumbersome, buggy POS?)

Gotta disagree with that statement. :salute
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Offline jimson

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Re: New Map
« Reply #5 on: September 10, 2013, 12:28:42 AM »
(oh did I mention that the terrain editor is a cumbersome, buggy POS?)


Well, I wouldn't call it buggy. Non intuitive maybe. Quite a learning curve for sure.

Offline Fish42

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Re: New Map
« Reply #6 on: September 10, 2013, 12:56:04 AM »
Gotta disagree with that statement. :salute

I would agree that it is not buggy, but it is very user unfriendly. Once you learn the "tricks" then its not too bad, but there is no way to really just pick it up and create.

-The mini map does not update for land changes.
-Understanding all the codes to insert the right item as there is no descriptors (just a string of text saying "Large Air Field" or something to that effect would help greatly on the learning curve.
-No way to zoom out long range.  Creating the terrain feels claustrophobic.
-Better navigation. Mouse pan,zoom & angel would make using the creator far easier.
-The brush sizes are no were big enough.



Offline Easyscor

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Re: New Map
« Reply #7 on: September 10, 2013, 06:32:21 AM »
I would agree that it is not buggy, but it is very user unfriendly. Once you learn the "tricks" then its not too bad, but there is no way to really just pick it up and create.

-The mini map does not update for land changes.
-Understanding all the codes to insert the right item as there is no descriptors (just a string of text saying "Large Air Field" or something to that effect would help greatly on the learning curve.
-No way to zoom out long range.  Creating the terrain feels claustrophobic.
-Better navigation. Mouse pan,zoom & angel would make using the creator far easier.
-The brush sizes are no were big enough.




If I understand all the items in that -list correctly, then WISH GRANTED.  :D
Well, sort of. A list of the objects, including your large airfield, was posted in the terrain editor forum years ago.

As jimson said, it's a very step learning curve to get started. Frankly, it quickly eliminates all those who aren't willing to put in the time to do it right or collaborate with someone who knows what they're doing.

Ten minutes? Phussst LOL
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Offline TDeacon

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Re: New Map
« Reply #8 on: September 10, 2013, 08:47:09 AM »
I would agree that it is not buggy, but it is very user unfriendly. Once you learn the "tricks" then its not too bad, but there is no way to really just pick it up and create.

-The mini map does not update for land changes.
-Understanding all the codes to insert the right item as there is no descriptors (just a string of text saying "Large Air Field" or something to that effect would help greatly on the learning curve.
-No way to zoom out long range.  Creating the terrain feels claustrophobic.
-Better navigation. Mouse pan,zoom & angel would make using the creator far easier.
-The brush sizes are no were big enough.

I haven't tried it, but these sound like reasonable concerns, especially the "zoom to long range" one. 

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Offline Bruv119

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Re: New Map
« Reply #9 on: September 10, 2013, 09:01:42 AM »
it's just a learning curve like the game,  

I spent about week working on my MA map (10 hours a day) and got all the fields and land done,   it is the spawns / terrain / elevations that take time.  

The fickle MA crowd will soon get bored of a flat pancake.    
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Offline Easyscor

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Re: New Map
« Reply #10 on: September 10, 2013, 09:41:18 AM »
Zoom to long range has always been available.

I reposted the shape list today and added it to a sticky in the TE Forum so that it's easier to find. The list is six years old so there have been additions but I doubt you'll miss them. In all this time, no one has asked for an update lol. Just as well, I don't have the time anymore.
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Offline wpeters

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Re: New Map
« Reply #11 on: September 10, 2013, 10:08:17 AM »
I am trying to learn how to do it. Is there a vid that is a Tutorial to do it.
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Offline Easyscor

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Re: New Map
« Reply #12 on: September 10, 2013, 10:20:46 AM »
Is there a vid that is a Tutorial to do it.
No. It would be hours long if it covered everything.
Even with the text base tutorials available, you'll need lots of experimentation or...
you'll need to seek advice from a terrain builder. Several have replied in this thread.
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Offline SirNuke

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Re: New Map
« Reply #13 on: September 10, 2013, 11:35:56 AM »
+1 coombz :lol:

I was doing some 3dsmax in my teens then solidworks at school but never could understand a single function of the map editor :P

Even if you spend the hundreds of hours required to create a MA map, I wish you luck to actually have it in the rotation.

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Offline MrKrabs

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Re: New Map
« Reply #14 on: September 11, 2013, 01:28:44 AM »
No. It would be hours long if it covered everything.
Even with the text base tutorials available, you'll need lots of experimentation or...
you'll need to seek advice from a terrain builder. Several have replied in this thread.

Haha! You mean hours on just part one xD

Especially if you take your time and explain yourself
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