Author Topic: AvA  (Read 1362 times)

Offline dedalos

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AvA
« on: September 17, 2013, 12:42:15 PM »
I got an invite from OM last night to go try the AvA.  So, I loaded whine tape #3 and #7 and went over.  I was asked to up and kill some buffs from a staged mission.  Great, I got the right tapes loaded I thought  :lol

So, upped a P40 and went after them.  I line up behind one of them, kill number one.  Same for the second one.  Boooooring and getting ready for the third one but I start seeing tracers over my head.  I look back and see a zero.  Start turning to try and get a shot in but can't.  At this point I think I am fighting OM cause I cant shake the zero of my six.  Finally I get a message from OM saying he was staying out because I had three on me.  Staying out?  three?  Who am I fighting?  I thought I was fighting OM but it was the AI.  So, what followed was a 5 minute fight with the zeros until I hit the water.  Fun fight and they don;t talk back when I call them gang tards  :rofl

we tried the mission again and this time the buffs got me on my second pass.  Apparently someone forgot to tell me that on the previous run they were out of ammo  :furious and that they had implemented 999s gunnery.

Over all it was great fun with fighting the AI.  The only clue I had that it may not be a human was that they did not spray but maybe they were also low on ammo when I got to them.  I don;t know what the plan is but if these missions could run while players are in the arena at random times or if they could put some AI fighters out it has the potential of being great fun.

Another use could be when you get bored of not having any fights in the MA, just jump in and fight the escorts.  It would also be great practice for learning to fight multiples Vs one and no ones ego would ever get hurt.  Oh, you can call the AI any name it does not mind  :D

I did not get to play my tapes last night so here you go.  ICONS  :furious  I could barely see the fighters with my graphics settings.  :D

Great fun and I think they are on to something in there <S>
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline kappa

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Re: AvA
« Reply #1 on: September 17, 2013, 12:57:37 PM »
lol, now we need the ai to talk smack....
- TWBYDHAS

Offline jimson

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Re: AvA
« Reply #2 on: September 17, 2013, 01:08:39 PM »
Thanks Dedalos.

I believe there is an HTC plan for the ability to load a stack of missions to automatically kick off every half hour or hour or what not. Until that time we are working on missions that have briefings etc, but they will have to be started by a CM.

Also looking into a way to use what we have now to have some near constant AI presence in the arena.

One of the fun experiences I had was getting shot down by an AI only to get the message that it was a player who shot me down.  LOL kind of cool that you never know what you might run into up there.

When I run missions on Tuesdays, I'll probably alternate icons on and off.
« Last Edit: September 17, 2013, 01:11:36 PM by jimson »

Offline dedalos

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Re: AvA
« Reply #3 on: September 17, 2013, 01:26:41 PM »
Just had an idea.  Give the AI names and have them talk smack a little after they shoot you down  :lol

The constant AI presence would be awesome if it was based on how many people were online at the time
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline jimson

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Re: AvA
« Reply #4 on: September 17, 2013, 03:52:14 PM »
Just had an idea.  Give the AI names and have them talk smack a little after they shoot you down  :lol

LOL

The constant AI presence would be awesome if it was based on how many people were online at the time

No way to do that though.

Offline Oldman731

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Re: AvA
« Reply #5 on: September 17, 2013, 04:00:29 PM »
Fun fight and they don;t talk back when I call them gang tards 


Heh.  Watching from my perch I was surprised how well those AI fighters fly.

Jimson and his crew have been busting their humps on working through the development of the staged mission process.  Looks like they have it down pretty well now.  Last night was Jaeger1's doing I believe.

Thanks for stopping in, was good to see you after all this time.

- oldman

Offline dedalos

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Re: AvA
« Reply #6 on: September 17, 2013, 04:01:56 PM »
Thats fine. If they can get the missions to start on auto every so often at list you will have something to do while waiting for other players
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline 2bighorn

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Re: AvA
« Reply #7 on: September 17, 2013, 04:13:13 PM »
Holly Internet Ded, you're making friends with AI now? 
That's like, what, trading Prius for Segway? :furious

Offline dedalos

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Re: AvA
« Reply #8 on: September 17, 2013, 04:52:26 PM »
Holly Internet Ded, you're making friends with AI now? 
That's like, what, trading Prius for Segway? :furious

but they treat me nicely and they dont hurt my feelings  :old:
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline jimson

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Re: AvA
« Reply #9 on: September 17, 2013, 04:59:08 PM »

Offline captain1ma

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Re: AvA
« Reply #10 on: September 18, 2013, 08:03:39 AM »
we were in there last night again testing out the AI. i think that HTC modeled the bombers gunners after 999000. they are frigging brutal! then you have 4 escorts jump on you at once. it gets very interesting very quickly.  they will even occasionally ram and ho you, which is actually pretty funny!!

the whole thing was pretty cool. we had someone in there who i consider a top stick in the game. even he was having trouble with them. at low altitude is when you have a good chance of getting rammed, if you have 2 or more of them on you. its really pretty wild.

they compared the fighters to some of the better sticks in the game, which could be a problem for some of the newer people, but still alot of fun!

if you see the AVA with a few people in there, jump in. its well worth the time, and we could really use help with the testing. i promise you wont be sorry. and the AI will happily shoot you down!  :aok

maybe we should have a "who's better then AI" competition?  :D

« Last Edit: September 18, 2013, 08:33:01 AM by captain1ma »

Offline Fulcrum

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Re: AvA
« Reply #11 on: September 18, 2013, 08:29:12 AM »
Just had an idea.  Give the AI names and have them talk smack a little after they shoot you down  :lol

The constant AI presence would be awesome if it was based on how many people were online at the time

Be even better if the AI smack talk and fighting style was modeled after actual in-game personas.  Top it off with (poorly) disguised names e.g. "Waymid", "What", "IDie, "Snowpac", "ManObore"".

 ;) :D
Going by "Hoplite" now. :)

Offline Butcher

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Re: AvA
« Reply #12 on: September 18, 2013, 10:23:55 AM »
See Rule #4
« Last Edit: September 19, 2013, 10:31:00 AM by Skuzzy »
JG 52

Offline jimson

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Re: AvA
« Reply #13 on: September 18, 2013, 10:31:04 AM »
See Rule #4
« Last Edit: September 19, 2013, 10:31:15 AM by Skuzzy »

Offline shppr01

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Re: AvA
« Reply #14 on: September 18, 2013, 10:39:32 AM »
I tried to get in last night but when I clicked in the arena ,I suddenly had rl issues and had to step away . I couldn't get back for a while . When I did , I just logged out . But I will be trying this again ! Sounds like a fun way to get in some flight time and some experience for some who don't fly to well. The good lord knows I can use some practice !!  Keep it up guys !! This is what makes AH so much fun for me !!
Ingame : Shipper

Never put your gun down to hug a grizzly.