Author Topic: Tank Town Idea  (Read 1022 times)

Offline Tull

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Tank Town Idea
« on: October 06, 2013, 09:10:50 AM »
Gents,

   Just an idea to consider for Tank Town.

  Over the years there have been howls of anger as bombers roll in to end the fun that GVers are having at Tank Town.  Making the area hard to access by mountain has only a limited effect.  I submit the following two ideas for consideration.

   A.  Make the V-Bases supporting Tank Town, "un-capture able".  We have done it for a few bases in the country core to prevent a side's elimination from the map.  Do the same for the V-Bases for Tank Town.

   B.  Emplace multiple "Puffy ACK" sites for each country around Tank Town.  This will not end bombing at Tank Town but will add an additional deterrence to those who just want to interrupt the fun for the GVers.

v/r

Jamie
TULL
367th Dynamite Gang
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Oddball: [groans] Don't hit me with them negative waves so early in the morning. Think the bridge will be there and it will be there. It's a mother, beautiful bridge, and it's gonna be there. Ok?

« Last Edit: October 06, 2013, 09:49:06 AM by Tull »

Offline The Fugitive

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Re: Tank Town Idea
« Reply #1 on: October 06, 2013, 09:26:20 AM »
It's been asked for a hundred times and looks like it will never change. The main reason I see is that it is FUN for some people to bomb GVs.

Much the same as saying lets make bombers bullet prove while the pilot is in the gun site, after all he is just trying to have fun bombing stuff. No point in letting someone else shoot him down while he's having fun right?

Offline Lusche

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Re: Tank Town Idea
« Reply #2 on: October 06, 2013, 09:27:24 AM »
Will airfields also get an AI AT gun perimeter as an additional deterrence to those who just want to interrupt the fun of the pilots?  :old:


 
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Don't hit me with them negative waves so early in the morning

Sorry, already late afternoon here  :P
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Offline TDeacon

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Re: Tank Town Idea
« Reply #3 on: October 06, 2013, 09:33:12 AM »
It's been asked for a hundred times and looks like it will never change. <snip>

+1 on the OP, but unfortunately Fugitive is probably right. 

MH

Offline waystin2

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Re: Tank Town Idea
« Reply #4 on: October 06, 2013, 10:13:42 AM »
In addition to this let's add automated 17 lbers/88's around all types of fields, walking smart mines at spawn points, a force field around all airplanes/vehicles, and a dot command to ask permission of any one with a red icon if it is ok to attack them.   :D
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Offline LCADolby

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Re: Tank Town Idea
« Reply #5 on: October 06, 2013, 11:02:08 AM »
Because of this suggestion I am going to be more active in bombing GVwhiners
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Offline madrid311

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Re: Tank Town Idea
« Reply #6 on: October 06, 2013, 11:53:23 AM »
I will make it a point to spoil your fun if you wear a red icon. Now that I know gv ers don't want us pilots to engage, I will make sure to try. Thanks for the heads up. Muwahaha.
Quote from: hitech on Yesterday at 11:15:04 AM              
         I am happy you are having fun. HiTech                                                  
                  In game name : GunFTR

Offline pervert

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Re: Tank Town Idea
« Reply #7 on: October 06, 2013, 12:18:01 PM »
Surely someone could design an offline mission for these guys, no planes just an endlessly spawning tank for them to shoot  :rofl you could also program the AI to PM the player with increasingly abusive messages, then when they are done camping the message WTG "insert id here" endlessly scrolls in the message bar.  :rock

Offline projoe

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Re: Tank Town Idea
« Reply #8 on: October 06, 2013, 07:02:09 PM »
GV's?  :headscratch:
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Offline Gemini

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Re: Tank Town Idea
« Reply #9 on: October 06, 2013, 07:08:28 PM »
Because of this suggestion I am going to be more active in bombing GVwhiners

:aok

Offline uptown

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Re: Tank Town Idea
« Reply #10 on: October 06, 2013, 07:15:08 PM »
Tank Town must be captured at all cost!



Lighten up Francis

Offline SPKmes

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Re: Tank Town Idea
« Reply #11 on: October 06, 2013, 07:16:57 PM »
oooh goody...looks like I will have a great place to practice my flakpanzering

Offline RotBaron

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Re: Tank Town Idea
« Reply #12 on: October 06, 2013, 08:19:12 PM »
Seems like just getting rid of Rooks would solve the problem.


One of them yesterday involved in the taking of Knight TT bases, used to be a Knight, but come to think of it... :noid  :noid



guess he's adjusted rather quickly
« Last Edit: October 06, 2013, 08:24:13 PM by RotBaron »
They're casting their bait over there, see?

Offline chaser

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Re: Tank Town Idea
« Reply #13 on: October 06, 2013, 08:34:10 PM »
Because of this suggestion I am going to be more active in bombing GVwhiners

I will make it a point to spoil your fun if you wear a red icon. Now that I know gv ers don't want us pilots to engage, I will make sure to try. Thanks for the heads up. Muwahaha.

It's dickwads like you guys that cause these kinds of threads to be posted. You really have serious mental issues if your only intention in a game is to grief people.

Offline madrid311

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Re: Tank Town Idea
« Reply #14 on: October 06, 2013, 08:41:24 PM »
It's dickwads like you guys that cause these kinds of threads to be posted. You really have serious mental issues if your only intention in a game is to grief people.    Hmmmm. I thought the idea of the game was to kill red icons. why don't you go to woft if you cant handle the heat.
Quote from: hitech on Yesterday at 11:15:04 AM              
         I am happy you are having fun. HiTech                                                  
                  In game name : GunFTR