Hello...
I don't know how many remember it, but there was a great squadron:
101 "Red" Squadron, Israel. It was active in AH for a long period - and I was a part of it, (does anybody remember ViFF, xcom, Doc?)
At some point its activity reduced and that it "reemerged" in the IL-2 and they are now planning to move to DCS World WW2 when it is ready(almost everybody bought that kistarter).
Currently the squadron flies IL2-1946 + HSFX packs in various historical campaigns. I'm flying with them (actually trying) but its not even near the experience I have in AH2.
IL-2 community trying to be "too" realistic, does quite a lot of dumb stuff, for example:
- Flying with no icons at all, such that I can't distinguish between Hurricane and Mc-200 from 200 yards from 6 o'clock when in real life I can distinguish between Spitfire models and from such distances (and even larger) - virtually I feel like I'm a half blind pilot
- You need to know every V-speed for every aircraft like when to put flaps up so they would not be damaged, at what altitude turn on/change stage of supercharger - and we switch planes frequently, which makes it virtaully impossible

- They do not allow interactive map so you have to "navigate"... with maps with very little details that don't give you any reference point and more than that with maps you are not really familiar (because you flew 2-3 times over it during training)

- They do "real" trimming forgetting there is (a) no bot-meter so you can't feel the G (b) there is no feedback on the stick - so trimming can't be really done well

- There is no stall warning at all (like the stick does not shake when you get close to stall in R/L planes) - because it is home stick and not real one, so getting into spin is quite unrealistically-easy

Besides all of this "realism"
- The IL-2 + HSFX is horribly bugged
- Bombing is even more horrible task that is done with tables or 3rd part programs (like WW2 bombers had no automation at all) and you can't even configure your salvo

- They use 1:2 maps and air-start (realism?)

There is some cool stuff like white vapor after high flying planes, nice looking ground (from high altitude), the more advanced communication because you need to recognize your formation members - but in general IL-2 is horrible experience.
Sometimes I think the planes are actually over-modeled as for example, in IL2, P-51D can hold 3.9G-4.0G sustained turn ratio at 250mph at sea level...
(It seems to me too high values for WW2 planes) but I can't find confirmation from a literature - to prove it (HiTech - where can I find such info?)
Basically more time I compare IL-2 and AH-2 I find how genius HTC's decisions are - about what can be done in R/L and what can be done flying simple stick looking at 1366x1024 screen. (Thank you HTC, I gladly pay my monthly $15)
They are thinking to move to DCS WW2 (when it ready)... Which not only does not run on my laptop because of requirements of massive graphics cards - it would lack even basic plane-set when it would be completed.
These guys are very professional in group ACM and protecting each other. It is really fun to fly with them, but the game is HORRIBLE. I will fly with them at least one campaign so I can get full point of view on what are they doing... but as far as I can see I wouldn't be able to continue with them.
Big Question?How do I convince them to come back to AH - they are about 12-16 players?
I tried to do some AH2 workshops - to show the stuff... but not too many were interested as they see AH as "old generation" stigma.
So
any suggestions?