New version v0.2 Released:
http://cppcms.com/files/makeahmap_v0.2.zipMajor changes:- Fixed map generation in Western Hemisphere
- Added support of smaller and easier to download/use elevation datasets with 30 arc-second accuracy (900m): GTOPO30 and SRTM30, additionally to existing SRMT3 support (the elevation resolution of AH map is around 800m - so it should be more than fine for any practical purpose)
- You can alter how many rivers are added (i.e. how major river should be to be present)
Full ChangelogBug fixes:- Fixed bug of not generating shores in Western Hemisphere
- Fixed bug of the scale parameter not being used.
- Fixed elevations near sea-shores - set to 0 to reduce water slope problems
- Removed rivers near edges of terrain - reduce water slope issues
- All rivers now pass over beach ground type
New features:- Added support of SRTM30/GTOPO30 elevaion database (that is much smaller but yet accurate enough for most purposes)
- Added selection of river levels to draw
- Added suppport of gz compression of GSHHS and DEM files such that DEM/hgt and gshhs files can be gz-compressed
- Added custom globcover to AH tiles mapping (groundmapping.csv)
- Initial clipboardmap generation (not really useful)
Known Issues1. There is known problem of slight misalignment of the rivers and shores, so it is good idea to check and manually fix them before you continue. It seems that the problem in the rivers database itself. I had e-mailed the person responsible for the database, hopefully he would help.
2. Not all elevations are automatically corrected - so if you have many rivers you may have to do many manual corrections, but you can reduce amount of rivers by setting river_level option to small values or even do not generate them at all with river_level 0
3. The map that has area that includes the E180 - W180 meridian are not supported.
4. The areas below latitude S60 are not supported. (Not much WW2 action thou) due to lack of the relevant data from GlobCover database
Consultation NeededHow to fix river slopes?
1. Set all water to 0 - bad would create huge unnatural canyons over high altitude rivers
2. Remove rivers segments/rivers that have big slopes (bad idea as well)
3. Live it to user to do it manually?
4. Do not fix it, i.e. build a terrain with high slopes... What kind of problems can it cause?
5. Any other idea?
P.S.: Any comments and suggestions are welcome