Author Topic: Resupply? Really?  (Read 2392 times)

Offline BaldEagl

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Resupply? Really?
« on: October 30, 2013, 12:15:56 AM »
I was running a few resupply missions tonight when I noticed that the one object on the field that was damaged (radar) was only taking 5 minutes off it's downtime when the system message said it was taking 10 minutes off.  That 5 minutes included my drive time.

I ran a couple more runs just to be sure and sure enough it was taking under five minutes off including my several minute drive.  In fact, the more runs I made the less time it would take off the downtime even though the system message still kept telling me it was taking 10 minutes off.

I pulled up field status and did notice the radar strat was down to 77% and was at that the entire time but to only reduce DT by 1-2 minutes?  Why not 7 minutes?

Here's a screen shot of the system messages.  I cobbled this together from a single screen shot to make the text more visible.

Guess I won't do that anymore.  Just another aspect taken away from the game I guess.

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Offline JOACH1M

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Re: Resupply? Really?
« Reply #1 on: October 30, 2013, 02:02:11 AM »
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Offline Volron

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Re: Resupply? Really?
« Reply #2 on: October 30, 2013, 02:07:46 AM »
Me thinks you found a bug??? :headscratch:
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Offline croduh

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Re: Resupply? Really?
« Reply #3 on: October 30, 2013, 02:08:11 AM »
I also feel that the resupply aspect of the game is neglected in the game.

I also want even larger influence of trains/barges/convoys.

Also train tracks that actually go cross country, not just around strats...

Offline uptown

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Re: Resupply? Really?
« Reply #4 on: October 30, 2013, 02:40:28 AM »
I also feel that the resupply aspect of the game is neglected in the game.

I also want even larger influence of trains/barges/convoys.

Also train tracks that actually go cross country, not just around strats...
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Offline RotBaron

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Re: Resupply? Really?
« Reply #5 on: October 30, 2013, 04:01:39 AM »
Unless there has been a change, strat downtimes don't effect the amount your resupply takes from the object's downtime. In other words, 10min reduction from the object's downtime is always 10mins.

I believe I once encountered the same thing, bug maybe at that base/object maybe?
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Offline mbailey

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Re: Resupply? Really?
« Reply #6 on: October 30, 2013, 05:33:34 AM »
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Offline Scherf

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Re: Resupply? Really?
« Reply #7 on: October 30, 2013, 06:32:29 AM »
I also feel that the resupply aspect of the game is neglected in the game.

I also want even larger influence of trains/barges/convoys.

Also train tracks that actually go cross country, not just around strats...

+1
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Offline Randy1

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Re: Resupply? Really?
« Reply #8 on: October 30, 2013, 06:53:47 AM »
I also feel that the resupply aspect of the game is neglected in the game.

I also want even larger influence of trains/barges/convoys.

Also train tracks that actually go cross country, not just around strats...

Well said.

Offline Schen

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Re: Resupply? Really?
« Reply #9 on: October 30, 2013, 06:58:42 AM »
Im just throwing an outlandish guess out there. As im no expert at coding or the ies and outs of this game as im fairly new. But Is there a chance that each truck carries ten minutes and that time is divided amongst each object u supply? Not ten mins per object?
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Offline DREDIOCK

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Re: Resupply? Really?
« Reply #10 on: October 30, 2013, 07:34:50 AM »
Speaking of resupply.

I know most dont bring out GV supplies for personal gain, myself included
When you're in a Gv and some one  does bring out Gv supplies to you. Be sure to grab  one so the person who brought them out to you gets credit/benifit for it. That doesnt mean one person gobble them all up as that doesnt add to the credit/perks they receive.
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Offline Lusche

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Re: Resupply? Really?
« Reply #11 on: October 30, 2013, 07:38:53 AM »
When you're in a Gv and some one  does bring out Gv supplies to you. Be sure to grab  one so the person who brought them out to you gets credit/benifit for it. That doesnt mean one person gobble them all up as that doesnt add to the credit/perks they receive.


Just to be clear, you don't get perks for resupplying other players. The only 'benefit' is upping the count for two achievements.
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Offline Lusche

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Re: Resupply? Really?
« Reply #12 on: October 30, 2013, 07:41:17 AM »
Im just throwing an outlandish guess out there. As im no expert at coding or the ies and outs of this game as im fairly new. But Is there a chance that each truck carries ten minutes and that time is divided amongst each object u supply? Not ten mins per object?

No, it's per object.


In the case above it's either simply a bug (and should have been posted in Bug Forum instread of a 'what has this game come to' thread), or someone else did kill the supply trucks. I for one do this frequently.
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Offline BaldEagl

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Re: Resupply? Really?
« Reply #13 on: October 30, 2013, 08:16:22 AM »

Just to be clear, you don't get perks for resupplying other players. The only 'benefit' is upping the count for two achievements.

You used to as long as you were actually resupplying someone while you were still up.

No, it's per object.


In the case above it's either simply a bug (and should have been posted in Bug Forum instread of a 'what has this game come to' thread), or someone else did kill the supply trucks. I for one do this frequently.

What would the supply trucks have to do with it?  Lets say my drive took 3 minutes and DT was reduced by 5 minutes for each trip (2 minutes for the supplys themselves) then why does the system say it took 10 minutes off?  Supply trucks would only make the object come up even faster if they were running.
« Last Edit: October 30, 2013, 08:21:24 AM by BaldEagl »
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Offline Lusche

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Re: Resupply? Really?
« Reply #14 on: October 30, 2013, 08:31:27 AM »
You used to as long as you were actually resupplying someone while you were still up.

Not as long as I'm playing AH though.


What would the supply trucks have to do with it?

They impact downtime of already destroyed objects - but only when destroyed

You bring in supps - 10 minutes off the object's downtime
Enemy kills a convoy - slaps 7 minutes on top of the object's downtime.


then why does the system say it took 10 minutes off?

Because that's how it works. Every drop of supps reduces downtime of all resupplyiable objcets in range by 10 minutes each.

Supply trucks would only make the object come up even faster if they were running.

Supply convoys are always running (every 10 minutes) and have no actual effect as long as they do. Only when a truck/train/barge is destroyed, it puts some extra downtime on the objects already destroyed at that base.


That being said, judging by the numbers presented I still think it's a bug. One I have never encountered so far.
« Last Edit: October 30, 2013, 08:33:10 AM by Lusche »
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