Ok. I get how a car,motorcycle and boat engines rev and provide power to a degree. but I would love to understand manifold pressure and rpm in regards to our AH warbirds. Earl? thanks in advance.

There are other operating points of the manifold pressure which you also will need to know so that you will understand what is happening to your aircraft as you fly both in RL and in AH.
First thing you need to understand is the aircraft engine fuel system, both induction air and fuel, is designed to operate at "sea level, at 59 degrees F. and 29.92 inches of barometric pressure. This is considered a "standard atmosphere" and is where all designs start from. When engine designers began to design engines, they found out that as altitude of the aircraft increased, the performance of the engine decreased. So, the engineers begin to fiddle with things to make the engine work as good at 20,000 feet as it did at sea level. After identifying the primary problem, one of less air induction to the carburation system, they came up with a method called "super charging". Now, you have to understand that these carburetor type engines in WW2, didn't have the benefit of fuel injection as most modern aircraft do. The PSI, pounds per inch, measurement at sea level, with standard atmospheric conditions is 14.7 pounds per square inch. First thing they did to improve the induction system air flow was install a super charger, which was gear driven from the back of the engine. Well, that didn't work to good, as it pulled the power down from the engine by the gear driven method. Then someone came up with re-routing exhaust gas from the engine thru a device called a "waste gate", then it regulated how much air was pumped through the induction system.
There are 5 levels in a B-17 engine or a B-24 engine and the "upper deck" level is where the carburetor has to be "fooled" into thinking it is at sea level and 14.7 pounds per square inch. Even with all the bells and whistles that they put on super charging, they soon learned that as the aircraft acended into the upper atmosphere, the density altitude was to great to overcome, so then you have what is called a "design service ceiling". This is the point at which the aircraft cannot sustain a 100 foot per minute climb rate.
You will notice when flying, for example, the B-17 in this game, that at sea level, 50% fuel and 12 500lbers of bombs, the ole bird will climb at 970 feet per minute, but by the time you get to somewhere around 20,000 feet, that climb rate is now down to about 400 feet per minute and as you cont' to climb, it will fall off more, until you get to that service ceiling we talked about.
As long as the induction air system from the carburetor to the cylinders remains at 14.7 pounds per square inch, you will get the maximum performance from your aircraft.
Step climbing: This is a method of climbing an over weight aircraft: after establishing your standard rate of climb, say to 5,000 feet, then level off, leave power at full throttle until you reach what you think is the maximum speed, then, raising the nose slightly and climbing at a higher feet per minute rate of climb until the speed reduces back to the normal climb speed, then level and repeat the process until you get to the altitude which you want to cruise at.
We used to step climb a DC-6B, out of Greer, S.C., hauling cut blue jeans to San Juan, P.R., for sewing and labels, then haul a finished load of jeans back to Greer. With the old dog at about gross weight, and old engines, it didn't want to climb to good, so climb to 5,000 feet, then step climb to 17,000 feet, our assigned cruising altitude.
Here is a list of some of the aircraft in this game with the R-1820 engine which had the single stage supercharger system.
Boeing B-17 Flying Fortress
Boeing 307
Brewster F2A
Curtiss AT-32-A Condor
Curtiss SBC-4 Helldiver
Curtiss P-36 Mohawk
Curtis's SC Seahawk
Curtiss-Wright CW-21
Douglas A-33
Douglas B-18
Douglas DC-2
Douglas DC-3 (DST, G-102 and G-202)
Douglas Super DC-3, R4D-8 / C-117
Douglas DC-5
Douglas SBD Dauntless
FMA AeMB.2 Bombi
General Motors FM-2 Wildcat
Grumman TF-1 / C-1 Trader
Grumman FF-1
Grumman F3F
Grumman HU-16 Albatross
Grumman J2F Duck
Grumman S-2 Tracker
Lockheed 14
Lockheed Lodestar
Lockheed Hudson
Martin B-10
North American NA-44
North American O-47
North American P-64
North American T-28B/C/D Trojan
Northrop YC-125 Raider
Piasecki H-21
Polikarpov I-16
Ryan FR Fireball
Sikorsky S-58/HUS/HSS/H-34
If you are new to the game, come to the Rook country, type 171 in last window of radio bar, hit enter twice, then check to see if I am on line, call me and will be glad to help you get started!