Author Topic: Mass M3s Resupping towns need to go  (Read 3413 times)

Offline Ack-Ack

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Re: Mass M3s Resupping towns need to go
« Reply #15 on: November 11, 2013, 10:44:03 PM »

Too bad that will never happen. You see, that would involve shooting at someone else, and todays AH player demands a maximum return for no work whatsoever. The very idea that they should lift a finger to defend supplies is outrageous.

...or the very idea that they should lift a finger to prevent supplies reaching the base they are trying to capture. 

I find it funny people are saying 'I want this wish to promote COMBAT!'

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Offline lyric1

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Re: Mass M3s Resupping towns need to go
« Reply #16 on: November 11, 2013, 10:58:37 PM »
When the Standard operating procedure to fight back against a base being taken is immediately up M3s to resupp the town/field....something is very wrong.

Another way for people to avoid combat in Aces High.

Well the same could be said of strat runners who only bomb the AAA factory. Then bail the moment you get within 3k then they proceed to deack every Vbase or port while your on your way back to land. Then they get 3-4 bases flashing & wait to the very last second with this .command on auto acks. Then they all run in knowing they will get a capture. Not exactly promoting combat either with this tatic.

It is what it is. :headscratch: Maybe if you bombed city strats first so the M3's would not have the same effect as they do now.
Just a thought?

Offline pembquist

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Re: Mass M3s Resupping towns need to go
« Reply #17 on: November 11, 2013, 11:10:10 PM »
Supplies do not effect hangar times at all so I don't see why that would have to be taken out. Base gets closed, people up from different field.....this has happened since I joined this game. This Resupping a town thing I'm just seeing for the first time since I took a 10 month break....instead of fighting to defend.....RESUPP. no Combat no fun.

My point was that "avoiding combat", which seems to upset so many people, could be ascribed as motive to those who, on the offensive side, insist on shutting down a base completely in order to capture it. Therefore, by removing close to the only timely method of defending a nuked base and town you are proposing a grave imbalance in the ways of avoiding combat, heavily favoring the aggressors to the detriment of the defenders. Remember it's not just the aggressive hordes who don't want to fight, the defense would prefer to be elsewhere as well.
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Offline save

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Re: Mass M3s Resupping towns need to go
« Reply #18 on: November 12, 2013, 05:07:57 AM »
Trying to kill m3 is nowadays is close to suicide, with new icon system you get shot up by wirbies before you see either the wirbie or the M3 .
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Offline danny76

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Re: Mass M3s Resupping towns need to go
« Reply #19 on: November 12, 2013, 05:16:38 AM »
...and not a single one of those 20 M3 kill could in any way be considered a "fight". I agree 100% there are far to many ways to AVOID combat in this combat game.

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Offline HawkerMKII

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Re: Mass M3s Resupping towns need to go
« Reply #20 on: November 12, 2013, 05:41:47 AM »
When the Standard operating procedure to fight back against a base being taken is immediately up M3s to resupp the town/field....something is very wrong.

Another way for people to avoid combat in Aces High.

So your not a "Wiz the War" player, so you don't care if town is up or down, so go find the furball (which every map has one) and do your combat thing.  :salute
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Offline ReVo

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Re: Mass M3s Resupping towns need to go
« Reply #21 on: November 12, 2013, 05:43:55 AM »
While I enjoy tanking sometimes I am beginning to think that the best thing that could happen to this game would be for HTC to simply remove all the GV's from the game.
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Offline ReVo

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Re: Mass M3s Resupping towns need to go
« Reply #22 on: November 12, 2013, 05:44:51 AM »
So your not a "Wiz the War" player, so you don't care if town is up or down, so go find the furball (which every map has one) and do your combat thing.  :salute

What furball? You guys bored all the good fighter sticks into leaving and now I am lucky to find anybody to shoot at except during a two hour window in the evening.
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Offline SirNuke

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Re: Mass M3s Resupping towns need to go
« Reply #23 on: November 12, 2013, 07:05:29 AM »
Boosting defensive options only results in bigger hordes.

Gv's'are killing this game

Offline SmokinLoon

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Re: Mass M3s Resupping towns need to go
« Reply #24 on: November 12, 2013, 07:33:42 AM »
Has anyone though to take 2 members of the horde and destroy the barracks at the adjacent base(s)?  A vehicle base can have the barracks down in 2 passes.  Ditto with a small airfield.  A medium base takes usually 3 passes, and I've not ever attempted a large airfield on my own yet.

There is a much larger picture than many are seeing with regards to this issue.  I happen to like the broadened strategic element.  Don't like massed M3's resupplying a field you're attacking???  Then best do 1 of 3 things: Destroy barracks at adjacent field(s); post a patrol over the route from spawn to field or town; or be very efficient and precise with the attack and capture attempt on the field.   :aok

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Offline ReVo

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Re: Mass M3s Resupping towns need to go
« Reply #25 on: November 12, 2013, 07:44:36 AM »
Has anyone though to take 2 members of the horde and destroy the barracks at the adjacent base(s)?  A vehicle base can have the barracks down in 2 passes.  Ditto with a small airfield.  A medium base takes usually 3 passes, and I've not ever attempted a large airfield on my own yet.

There is a much larger picture than many are seeing with regards to this issue.  I happen to like the broadened strategic element.  Don't like massed M3's resupplying a field you're attacking???  Then best do 1 of 3 things: Destroy barracks at adjacent field(s); post a patrol over the route from spawn to field or town; or be very efficient and precise with the attack and capture attempt on the field.   :aok



Or just disable GV's and watch the game become 500 times better overnight.
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Offline Lusche

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Re: Mass M3s Resupping towns need to go
« Reply #26 on: November 12, 2013, 07:58:31 AM »
Has anyone though to take 2 members of the horde and destroy the barracks at the adjacent base(s)?


Let me tell you an example from last night.

Bish held Rook A4 and A10, near their HQ. Truly epic battle over A4. Bombers en masse, Jabos, escorts fighters. Fights from the deck up to 25k. As Bish defenders held on desperately to the base, some of them where continually rolling M3's with field supps to the town, which of course made the Rooks capture attempt much more difficult.

At one time, a second wave of Rook fighters & Jabos went to A10, obviously in an attempt to prevent reinforcements coming to A4. They took down Vh (smart thing, stopping m3's to A4 for 15 mins) and vulching the base.
And then I could not believe they weren't touching the barracks at A10. With bishop troop factory at 37%, they would have been down for more than 100 minutes, meaning a long time no supps for A4 and a huge advantage for the Rook assault at A4.

They were there, over A10, in command of the situation and didn't even think of it.  :bhead
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Offline gyrene81

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Re: Mass M3s Resupping towns need to go
« Reply #27 on: November 12, 2013, 09:11:44 AM »
Or just disable GV's and watch the game become 500 times better overnight.
really? you seriously don't get the idea behind ground forces? i get it, 2 dimensional battle takes less effort...easier to win the war.  :rolleyes:
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Offline Triton28

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Re: Mass M3s Resupping towns need to go
« Reply #28 on: November 12, 2013, 09:15:42 AM »
I thought the prevailing wisdom was M3 resupply was going to help combat hordes by allowing a handful of guys to stop them cold.  I cannot see the logic that M3 resupply makes the hordes bigger.   :headscratch:
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Offline Megalodon

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Re: Mass M3s Resupping towns need to go
« Reply #29 on: November 12, 2013, 09:25:45 AM »
Okay..Add 2 Country's at once, Australia and France next plane update Add ...CAC Boomerang and the Dewoitine D.520