Author Topic: Handling 262s  (Read 3043 times)

Offline Golden Dragon

  • Copper Member
  • **
  • Posts: 164
Handling 262s
« on: November 15, 2013, 10:55:05 PM »
I'm curious what tactics people use in fighting against the jet.  I used to just do a couple of reversals and let them be as they can't hit me if I see them coming.  Lately I turn into them and just take the head on shot in the merge.  It's such an unfair fight that doing that seems to be the only way to hit one unless the pilot gets a case of the stupids and gets low and slow.  Still, I shot one down during this last at home session I had and I feel bad since I enjoy dog fighting the guy.  Should 262 drivers expect this when bouncing piston fighters?  Discuss. . .
« Last Edit: November 15, 2013, 11:03:49 PM by Golden Dragon »
Fight's on!

Offline Bruv119

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15678
      • http://www.thefewsquadron.co.uk
Re: Handling 262s
« Reply #1 on: November 16, 2013, 01:55:50 AM »
as a frequent flier of one the best defence for a piston fighter is to climb and keep eyes on him. 

The only way your going to get close enough for a shot is an SA fail on the 262 drivers part.   Stay out of his icon range but keep your speed up if you see them pull vertical or start attacking lower cons get closer.   When they go vertical you will have a short window to dive on them and get a shot.   Of course if they DO see you they will regain their speed and flee.   

Second best defence is to have your own 262  :)

3rd  fly some gunship buffs like B17's and bait him one thing a jet driver can't resist is some tasty bombers. 

4th keep wishing for a gloster meteor to out turn and slay the boogers. 
The Few ***
F.P.H

Offline DaveBB

  • Silver Member
  • ****
  • Posts: 1356
Re: Handling 262s
« Reply #2 on: November 16, 2013, 05:43:18 AM »
Pull up your map and figure out what base the guy is going to land at.  262s usually RTB as soon as they get an oil hit on one of their Jumos.  Nothing like being in a near supersonic dive firing at a 262 rolling to a stop on the runway, trying to adjust your aim with the trim keys.  Most of the time I just go ahead and crash into them.  Then I salute them on 200.  All the trouble is worth the laughs.
Currently ignoring Vraciu as he is a whoopeeed retard.

Offline Debrody

  • Platinum Member
  • ******
  • Posts: 4487
Re: Handling 262s
« Reply #3 on: November 16, 2013, 05:51:25 AM »
-in a fighter, try to extend, then climb. If he is trying to set up a shot on you, break early, as his guns is only effective at close ranges.
-in a bomber, above 20k, if he is trying to climb up to you, hit the autoclimb. If he has alt on you, try to shallow dive towards your base.
Theese situations were the hardest to handle for me when i was flying a 262.
AoM
City of ice

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Handling 262s
« Reply #4 on: November 16, 2013, 08:59:23 AM »
It may suck for the guy, but the mere presence of an Me262 ruins a furball.  I will HO every Me262 I can and so long as I at least cripple him and force him to go land I don't care if I die.

Should it be added I would do the same to the Meteor Mk III.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Debrody

  • Platinum Member
  • ******
  • Posts: 4487
Re: Handling 262s
« Reply #5 on: November 16, 2013, 09:13:36 AM »
It may suck for the guy, but the mere presence of an Me262 ruins a furball.  I will HO every Me262 I can and so long as I at least cripple him and force him to go land I don't care if I die.

Should it be added I would do the same to the Meteor Mk III.
Bringing a 262 to an even furball is a sin - and the dweeb deserves to be hoed. Bringing it over a vulched field and clear it from the vulchers is fun.  :aok
AoM
City of ice

Offline Megalodon

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2272
Re: Handling 262s
« Reply #6 on: November 16, 2013, 10:18:17 AM »
It may suck for the guy, but the mere presence of an Me262 ruins a furball.  I will HO every Me262 I can and so long as I at least cripple him and force him to go land I don't care if I die.


We actually agree on something!

HO the 262,
Okay..Add 2 Country's at once, Australia and France next plane update Add ...CAC Boomerang and the Dewoitine D.520

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Re: Handling 262s
« Reply #7 on: November 16, 2013, 12:19:34 PM »
It's such an unfair fight that doing that seems to be the only way to hit one unless the pilot gets a case of the stupids and gets low and slow.  

Or a case of boredom... or a sense of adventure...  or is testing it's capabilities... or...

It's fun to dogfight in a 262.  Try it sometime.  It helps to have perks to burn though.
I edit a lot of my posts.  Get used to it.

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4313
Re: Handling 262s
« Reply #8 on: November 16, 2013, 12:54:52 PM »
I had a round with Lusche in his 262 yesterday.  I was in a P47M.  I avoid his pass twice by a good turn but he caught me on the third pass and I lost half the elevator and most of a wing but got the flaps out on the P47 and turned into him for the next pass and got a shot at him.  His next pass I could not turn into him.  The game was over.

I felt proud to avoid Lusche's attacks for a least a little while. Lusche is some kind of good.

I chased him down once to his base but ran out of gas with the field in sight.  That did not end well either.

Offline Tank-Ace

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5298
Re: Handling 262s
« Reply #9 on: November 16, 2013, 01:23:21 PM »
It may suck for the guy, but the mere presence of an Me262 ruins a furball.  I will HO every Me262 I can and so long as I at least cripple him and force him to go land I don't care if I die.

Should it be added I would do the same to the Meteor Mk III.

I love watching them scatter like ants as I dive in. I don't even pull the trigger most of the time.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Handling 262s
« Reply #10 on: November 16, 2013, 01:42:59 PM »
I love watching them scatter like ants as I dive in. I don't even pull the trigger most of the time.
As I said, a single Me262 ruins a furball and I will HO it every single time.  I've never won such an HO, but I've never lost either.  Still boggles my mind that so many Me262 drivers are willing to HO a Mossie.  After one such encounter the 262 player PMed me saying "I think you got the better deal there Karnak" as we'd both gotten credit on each other.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline bozon

  • Platinum Member
  • ******
  • Posts: 6037
Re: Handling 262s
« Reply #11 on: November 16, 2013, 03:04:02 PM »
As I said, a single Me262 ruins a furball and I will HO it every single time.  I've never won such an HO, but I've never lost either.  Still boggles my mind that so many Me262 drivers are willing to HO a Mossie.  After one such encounter the 262 player PMed me saying "I think you got the better deal there Karnak" as we'd both gotten credit on each other.
I HO every 262 that points in my general direction. Most have the sense to break away the moment they realize I am pointing my nose mounted 4x20mm towards them. Some are stupid enough to accept a HO with a mossie. If I remember correctly, the HOs in which I died included a HO collision. 1 mossie for 1 pissed off 262 is a fair trade.

The best weapon to counter an annoying 262 is to roll one yourself - or even better, roll 3 of them with two squadies and hunt the little ******* down. You should hear the cheers on our private channel as we gang him. So much fun.
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline Big Rat

  • AH Training Corps
  • Silver Member
  • ****
  • Posts: 1605
Re: Handling 262s
« Reply #12 on: November 16, 2013, 04:17:38 PM »
Yes,  if you are flying a 262 expect everyone to take a HO shot at ya, nature of the beast.  It's your job as a 262 driver to not give them that chance. 

 :salute
BigRat
When you think the fight might be going bad, it already has.
Becoming one with the Hog, is to become one with Greatness, VF-17 XO & training officer BigRat

Offline Butcher

  • Platinum Member
  • ******
  • Posts: 5323
Re: Handling 262s
« Reply #13 on: November 16, 2013, 04:21:08 PM »
For now its pretty tough to catch a decent 262 stick, either be in something very FAST and have alt. Until the Meteor joins the game the 262 is best really combated by another 262 - even a Tempest with alt will have a hard time if its a decent stick.

Quite a few times I seen low and slow 262s dancing around furballs only to get caught, but it depends the squad and whose flying. I think Bruv was the only one who caught me in years, but then again I couldn't take on 4 262s.
JG 52

Offline GScholz

  • Plutonium Member
  • *******
  • Posts: 8910
Re: Handling 262s
« Reply #14 on: November 16, 2013, 07:42:16 PM »
262s are best flown low and fast... Like really low. To be successful in a 262 against fighters surprise is your best option. The 262 can close from icon range to firing range in very short time. Zoom up, kill someone, zoom back down and out. When you zoom up you slow down becoming more maneuverable and can get better gun solutions on the prey. Then when you zoom back down you regain that fantastic "make me untouchable" speed.


I feel the need to post this: http://www.youtube.com/watch?v=6p2_JnwsyB4
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."