Author Topic: Handling 262s  (Read 3057 times)

Offline mechanic

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Re: Handling 262s
« Reply #15 on: November 16, 2013, 07:56:43 PM »
It is standard procedure to ho a 262. Giving them a chance is the opposite of what they gave you when they rolled a jet.
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Offline GScholz

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Re: Handling 262s
« Reply #16 on: November 16, 2013, 07:59:22 PM »
Hey, you edited that video!  Nice work! :aok
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Offline artik

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Re: Handling 262s
« Reply #17 on: November 17, 2013, 02:38:35 AM »
262 is the best fighter around. It outclasses everything else in AH.

I love this plane. I wish we had Meteor Mk III with 4 hispanos package. It would be even more awesome (30mm Mk 108 has horrible ballistics).

The biggest problem of 262 is actually hitting the target. The ballistics is horrible.

I don't understand why some many players hate it. It is amazing aircraft... Actually it is an aircraft from totally different generation.
Artik, 101 "Red" Squadron, Israel

Offline thedoom26

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Re: Handling 262s
« Reply #18 on: November 17, 2013, 03:05:06 AM »
I was watching this thing on tv, that after a while p51 pilots found out, If you do a steep dive, you can get the same airspeed, and could fire on the 262, or they would wait till they started to land, and  then attack,....in game its best to try not to engage the 262 in a dogfight, when one dives on me, i just break, ...But if i have a shot, il shoot, lol...I used to take the 262, and follow bomber pilots, reason is I wanted them to pay attention to me then their target, ..If they started to bomb, id go in and engage when they were in bombsite.....haha I had one guy bail because of me following him, Oh the great times i had in ah,
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Offline bozon

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Re: Handling 262s
« Reply #19 on: November 17, 2013, 03:42:29 AM »
I don't understand why some many players hate it. It is amazing aircraft... Actually it is an aircraft from totally different generation.
You just gave the reason yourself. In other words, rolling a 262 into a furball is the equivalent of bringing a gun to a knife fight. Any prop plane you can fight, trap, set up for a wingman etc. Against a 262 driver who is careful and knows what he is doing there is nothing you can do except evade till he runs out of fuel or ammo. It is the ultimate cowards plane.
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Offline Drane

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Re: Handling 262s
« Reply #20 on: November 17, 2013, 04:05:38 AM »
262s are best flown low and fast... I feel the need to post this: http://www.youtube.com/watch?v=6p2_JnwsyB4

that's awesome film! 99 KILLS!!! Yes agree with low, fast and keep your SA. It's hard for enemy to notice or follow you on the deck against the terrain background. Rise up from the deck shoot them and duck back down. Flying high to get bombers is boring. Fly low to get your adrenaline flowing and have fun.

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Offline artik

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Re: Handling 262s
« Reply #21 on: November 17, 2013, 05:39:31 AM »
You just gave the reason yourself... It is the ultimate cowards plane.


Ok, also I don't think that flying air-superiority fighter is being a coward, especially when anybody else (with enough perks) can bring one as well.
Artik, 101 "Red" Squadron, Israel

Offline asterix

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Re: Handling 262s
« Reply #22 on: November 17, 2013, 06:29:31 AM »
I like hunting 262-s in a P47. Rarely get close enough, but the reward is motivating. When one is attacking me the split S usually works. They often go to the next target allowing me to climb and position myself for an attack. Sometimes when I have one closing on me I accelerate first and about 1- 1,5k maneuver hard while dumping speed. This can give a shooting chance as the 262 overshoots.

262 is an excellent bomber destroyer, especially against large missions with escort when one side is outnumbered.
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Offline Karnak

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Re: Handling 262s
« Reply #23 on: November 17, 2013, 08:02:36 AM »

Ok, also I don't think that flying air-superiority fighter is being a coward, especially when anybody else (with enough perks) can bring one as well.
No, the Tempest and F4U-4 have an edge, but it isn't insurmountable.  A little altitude and a P-51, Dora, 109K, Typhoon, La-7 or such has the advantage on them and once they are forced to bleed E to evade things get nasty.

The Me262 has such a large performance advantage that only a few piston fighters can even maneuver at its sustained deck speed and if that P-51 or N1K2-J does manage to do a diving intercept on the Me262 their window of opportunity is very narrow as they will rapidly decelerate and lose gunnery range.
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Offline Butcher

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Re: Handling 262s
« Reply #24 on: November 17, 2013, 08:59:56 AM »
A decent stick, there is very little chance a pistol fighter can catch a 262, doesn't matter if you have alt or speed, your only bet to catch one slow, that is it. Unless he has very piss poor SA there is NO pistol fighter that will catch a 262.

When I say a decent stick here's my results for 1 frame of a scenario:

Butcher
21:03:35 Departed from Field #31 in a Me 262A-1
21:48:38 Shot down a B-26B flown by EVZ.
21:48:48 Shot down a B-26B flown by Kuya.
21:48:51 Shot down a B-26B flown by Kuya.
21:49:17 Shot down a B-26B flown by tudza.
21:49:48 Helps HamHawk shoot down DWOldDog.
21:49:53 Shot down a B-26B flown by thomace.
21:49:54 Shot down a B-26B flown by thomace.
21:50:39 Shot down a B-26B flown by DWOldDog.
22:01:55 Takes on fuel/ammo/ord at field #31.
23:16:18 Shot down a P-38L flown by SEBaker.
23:16:20 Shot down a P-38J flown by Fencer.
23:16:58 Shot down a P-38J flown by SIK1.
23:17:51 Shot down a P-38J flown by mir.
23:20:52 Helps IrishOne shoot down TomD.
23:21:26 Shot down a P-47D-25 flown by kyle53.
23:23:00 Shot down a P-51D flown by AHJoker.
23:23:46 Shot down a P-51D flown by AHRatTat.
23:33:01 Arrived Safely at Field #31
23:33:20 Departed from Field #40 in a Panzer IV H
23:45:51 Vanished without a trace.

I am an average stick with high SA, I was bounced by tempest flying at 25k while I was at 15k, my average alt was between 10-20k the entire scenario. To combat the P51s I had to climb to 25k to even get into the fight, even then nothing even scratched me.
Best bet is to get alt and speed, and pray the 262 slows down, you can only hunt a 262 and wait for it to screw up, I think I eventually got caught in the 4th frame when I tried to pull up to take out a gaggle of 38s and got caught by a Tempest and lost an engine.
If you are patient enough you end up catching one eventually, problem is most see the 262 and dive right away losing all advantage, in which in a piston fighter you can never recover.

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Offline matt

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Re: Handling 262s
« Reply #25 on: November 17, 2013, 09:37:21 AM »
as a frequent flier of one the best defence for a piston fighter is to climb and keep eyes on him. 

The only way your going to get close enough for a shot is an SA fail on the 262 drivers part.   Stay out of his icon range but keep your speed up if you see them pull vertical or start attacking lower cons get closer.   When they go vertical you will have a short window to dive on them and get a shot.   Of course if they DO see you they will regain their speed and flee.   

Second best defence is to have your own 262  :)

3rd  fly some gunship buffs like B17's and bait him one thing a jet driver can't resist is some tasty bombers. 

4th keep wishing for a gloster meteor to out turn and slay the boogers. 
So if you were in real combat which aircraft me262 or gloster meteor ?

Offline GScholz

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Re: Handling 262s
« Reply #26 on: November 17, 2013, 09:39:14 AM »
Flying a 262 is the reward you get for all the hard work in 30+ ENY rides against the runstangs, Lalas, Spitdweebs and [insert dweebplane of choice] earning those 200 perks that you will inevitably lose when you auger that jet... But it's good to be King, even for a little while.

The real cowards are not the occasional 262 dweeb, but those that fly low ENY rides every day.
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Offline Tank-Ace

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Re: Handling 262s
« Reply #27 on: November 17, 2013, 11:45:05 AM »
Flying a 262 is the reward you get for all the hard work in 30+ ENY rides against the runstangs, Lalas, Spitdweebs and [insert dweebplane of choice] earning those 200 perks that you will inevitably lose when you auger that jet... But it's good to be King, even for a little while.

The real cowards are not the occasional 262 dweeb, but those that fly low ENY rides every day.


Exactly.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Vinkman

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Re: Handling 262s
« Reply #28 on: November 18, 2013, 01:08:53 PM »
some may already be aware, but I made the decision at the beginning of the tour that I fly 262 exclusively until I ran out of perks. I had  9000 fighter perks because I never fly perk rides and decided it was time to do something with them. halfway through the tour I have half my perk left, so I have a chance to make it.

You should ho 262s. I expect it.  It's one of the only options a prop fighter will get in 9/10 encounters.
Find the landing bases. By the time a 262 is ready to RTB, he's oiled, pw, or out of gas. That limits the options.
Come in very high. 20K in a plane the dives well. P-47, P-39, P-51. And get over him while on the deck. Even at 400mph an 262 accelerates slowly in level flight. So if he has no diving altitude you can catch him.

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Offline artik

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Re: Handling 262s
« Reply #29 on: November 18, 2013, 01:31:21 PM »
Even at 400mph an 262 accelerates slowly in level flight. So if he has no diving altitude you can catch him.

Actually this is not correct at all. Above 250-300 mph has highest acceleration in the game (besides 163).

http://bbs.hitechcreations.com/smf/index.php/topic,352267.0.html

It is actually the huge difference between jet and prop planes. Propeller becomes ineffective at high speeds loosing significantly its thrust, while jet actually becomes more effective (due to higher inlet pressure).

Early jets had very long takeoff runs due to low thrust but the fact that the thrust preserved at very high range of speeds made them significantly faster.
Artik, 101 "Red" Squadron, Israel