Author Topic: Hordes and the game dynamic  (Read 4389 times)

Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #150 on: December 04, 2013, 05:17:45 PM »
Hey Vet,

They should try to shoot down your turning M4 in an IL2 at the wrong attack angle. You have that one shot skeet bit mastered against the exit path pull out. Was nasty of you to change to a T34....... :)

At least you kept the knight's spawns lively by yourself. Still can't figure how 12 knight tanks let you sneak off the spawns at 126 and 223 to vulch airplanes on the runway. They kept telling each other to look out for you at the spawn. Then planes would start dyeing at the runway pissing off the whole field.

Looks like you are getting your $14.95 worth out of GVs.

cc Is what game is all about and I love it  :old: I spawned to enemy field ...took out 8 of them deacked one end of field and VH for a spell and then when Vh popped I Walked away....With Gv rounds flyin over my shoulder ..they upped A20's and spits and couldn't find me...I finally landed when I was far out enough  :joystick:
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline deadstikmac

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Re: Hordes and the game dynamic
« Reply #151 on: December 04, 2013, 05:27:09 PM »
who gives a crap what some meatstick on the net "says"  



Ink, sir you can not talk about my relatives in such a manner without repercussions  :old:




You
&
Me

=

DA





Rusty or not I don't give a f##k imma kill you and your squaddies can't help you mwahahahahahahahahahahahahaha haaaaaaaaa......

::crawls back under a rock::



And fulcrum you can not quit I have yet to gain enough skill and luck on my side to "PWN U"

Just sayin   :devil
« Last Edit: December 04, 2013, 05:30:17 PM by deadstikmac »

Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #152 on: December 04, 2013, 05:36:23 PM »
I'm not flaim baiting you.  Mostly because flaim isn't a word I'm familiar with.   :)

I didn't call you a name.  I only hinted at your well known nickname, and even that was after your first assertion that I'm calling you mean names.  Stop acting like such a diva.   :rolleyes:  

I did call your admitted habit of bombing GV's that are killing you in an all GV fight lame.  If that hurts your feelings, it's because deep down, you know I'm right.  

You've arrived at a fork in the road, IV.  Choose your path wisely, because one of them is super lame.  

<3

  


Choose my path Wisely?  :rofl :rofl You cant be that ignorant. That is flaim baiting  :old:. And no ones feelings seems to be hurt except yours as you feel inclined to keep commenting. And I would be amiss to not point out you must have had hurt feelings in first place to make first comment name calling with how lame I was when I had not addressed you in any way whatsoever speaks volumes on its own. Its childish on its best day. So lets call it for what it is. You don't get to make ultimatums when you are the one who cannot control yourself from name calling people who have not even addressed you and then act as if you hold some sort of moral high ground. It not gonna work.

    
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #153 on: December 04, 2013, 05:38:13 PM »
I am frankly shocked they're still chugging along.  They even seem to be doing some slight development on the game.  Still, it's way, way underdeveloped compared to this game in its current state.  I think the S3's keeping it alive.  Their MA is like 30-40 people on during primetime.  The S3 is the single thing I miss about WB, and it's not worth the money to me to have an account just for that.

The thing is, I wouldn't quite call the two personalities mutually exclusive but I would definitely say their styles are at odds.

My typical sortie during primetime these days (relative terms, I REALLY fell hard into the GTA5 pit since mid September, only just lately have started coming up for air back in here) generally looks something like this:

Look for red horde bardar on map.  Ideally, one where there's a few friendlies trying to hold them back.
Choose plane.  Usually P47D11, but can be just about anything as long as it's half decently fast.
Up from a nearby field, climb out.
Get up to 10k at least, 15k or higher if I'm hearing reports of buffs.
Fly into crowd and work my way in from the top until I'm out of bullets, fuel, or airplane parts if I got into a bad situation.

My K/H positively sucks because of the sorties I fly.  That's not why I'm there though.  I'm looking to do what I can against the horde, get some kills, hopefully stop some bombers if they're there, and just generally do what I can to try to ease the pressure on the field that's being attacked to give the friendlies who are upping into the vulch more of a chance.

I'm not down on the deck shooting at the guys that are actively vulching, I'm trying to get at them when they're coming in at alt so instead of coming into the field with a ton of E and nothing above them to go after the guys who have survived the vulch, I'm there to keep them busy, maybe kill them, but at least make them have to look up every once in a while.

Success rates vary widely. ;)

Part of the reason I do this is, I know the vast majority of the players on all sides are 'instant action' types, who up, climb a little bit and go straight to the action.  I'd love to see a Snailman style analysis of the average alt that people cruise at in the MA.  I bet it's around 5k.  I would say at least 60% of the people in the arena at any given time fly like that.

My point is, I fly how I like to fly and do what I can to try to help the friendlies below me who are more of the 'instant action' style players.  While I'm climbing out they've probably died 5 times in the vulch at the field I'm headed to, probably killed a few guys too.

I'm sure there are a lot of people I've shot down who figure I'm a picktard, and that's fine.  The way I view the game is both sides have the same tools at their disposal, it's up to people to decide how they want to use them.  If you're on your way to vulch my field, I am going to try to prevent you from doing it.  From a certain point of view, I'm 'feeding' on these guys.  I'd respectfully submit the difference between me and many is I don't run from the first high bandit I see.

The problem is, numbers breed numbers.  I am not big on furballing over TT, though I have done it on occasion, just because it doesn't feel like it has a 'point'.  I much prefer trying to harry some bandits who are actually trying to accomplish something against my side.  It's kind of silly if you look at it objectively, but that's how I feel.  Furballing for furballing's sake may as well be done in the DA as far as I'm concerned.

The more people are furballing in the middle, the fewer people are participating in the mission style stuff.  People doing mission style stuff either log or go to the furball in the middle, so the mission style stuff eventually dries up completely because of the constant cycle of I have no mission because nobody's running missions, I don't run missions because nobody's available to run missions.

Wiley.
Valid points Wiley spot on  :aok
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline ink

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Re: Hordes and the game dynamic
« Reply #154 on: December 04, 2013, 05:47:47 PM »
Ink, sir you can not talk about my relatives in such a manner without repercussions  :old:




You
&
Me

=

DA





Rusty or not I don't give a f##k imma kill you and your squaddies can't help you mwahahahahahahahahahahahahaha haaaaaaaaa......

::crawls back under a rock::



And fulcrum you can not quit I have yet to gain enough skill and luck on my side to "PWN U"

Just sayin   :devil

we will get it on...I did come back and am rusty as hell......my setup is FUBAR.......views are not working and rudder is back to a twisty after 4 years on pedals..... yet I was in the MA and still able to kill 5 all by little self outnumbered..... :rofl :rofl :rofl
thats quite sad actually.


but I wont be back until I get my rudders fixed and can use my CH stick so my views work again....

if not for my squadies and certain players such as yourself who actually want to fight...I would leave AH and never look back....which sux because AH is such a great game, its hard to stomach the outright cowardliness displayed in the MA now a days.

Offline Triton28

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Re: Hordes and the game dynamic
« Reply #155 on: December 04, 2013, 05:54:19 PM »
Choose my path Wisely?  :rofl :rofl You cant be that ignorant. That is flaim baiting  :old:. And no ones feelings seems to be hurt except yours as you feel inclined to keep commenting. And I would be amiss to not point out you must have had hurt feelings in first place to make first comment name calling with how lame I was when I had not addressed you in any way whatsoever speaks volumes on its own. Its childish on its best day. So lets call it for what it is. You don't get to make ultimatums when you are the one who cannot control yourself from name calling people who have not even addressed you and then act as if you hold some sort of moral high ground. It not gonna work.

    


lol... there's a difference between me saying, "IraqVet is lame" and "IraqVet's habit of rage bombing GV's that are killing him at TT is lame".

I Googled the word "Flaim" and all I came up with is:
Quote
FLAIM (Framework for Log Anonymization and Information Management) is a modular tool designed to allow computer and network log sharing through application of complex data sanitization policies.

A wise man once told me, "One must be able to spell it, before he can accuse others of it."   :old:

If Midway were here, he'd ask you to consider your way. 
Fighting spirit one must have. Even if a man lacks some of the other qualifications, he can often make up for it in fighting spirit. -Robin Olds
      -AoM-


Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #156 on: December 04, 2013, 06:01:18 PM »
lol... there's a difference between me saying, "IraqVet is lame" and "IraqVet's habit of rage bombing GV's that are killing him at TT is lame".

I Googled the word "Flaim" and all I came up with is:
A wise man once told me, "One must be able to spell it, before he can accuse others of it."   :old:

If Midway were here, he'd ask you to consider your way. 

All I can say is fail son...OBV over your head if you looking word up to try to prove a point you cannot understand.

Id say the OBV error is you having to Quote Midway In anything.....fail again :rofl
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Online The Fugitive

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Re: Hordes and the game dynamic
« Reply #157 on: December 04, 2013, 06:07:01 PM »
I have watched this thread progress from the beginning when I initially made only a comment in response to the original poster of the thread.
I would have to make the arugment that quite honestly it boils down for some to feel the need to be in control of how others play the game.

The List would go on and on.... Zone ENY, More uncaputrable bases, No btarding, No Hoing, No vulching, No Hordes Stiffer rules for side switching, etc etc etc whatever impulse a player feels wronged by in game
And so what I ask is this.....if all the above is changed.....what really changes?
Free Will changes...It is easy to forget that basic concept of MA "IS" freewill..ie the ability of 100's of things to take place at any given moment. Regardless of your personal preference of how you feel about certain aspects of things.

The argument is trying to be made that game is somehow so different that it was before it isn't, the above have existed since game rolled out and still exist today and will be here in the future. Logged on yesterday around 4:35 Central and Numbers were close to 400. The only thing I see different is some trying to impose their will of how THEY want game to be on all others players and HTC. In other words penalize players so they can play the game the way they want to. I don't buy it. I get egged in gv's prob two outta every five spawns yet I do not feel the need to cuss that person out via PM, nor do I feel the need to post on BBS about how game need to be changed just so I can GV without being btarded. I also don't buy the fact that good fights cant be found ever.....if you look around map and simply don't see one.....up a plane or tank and go make one. I guarantee you will find action.

I have said it once and will say it again. Game is what you make of it......quite literally. Enjoy it for what it is
   

Yes we get it, your happy with the game as it is. I guess there is no need for you to post here then is there. This is a discussion of suggestions on how MANY think the game can be improved.

Also I seem to remember you call me a B@@@@ after I dropped on your tank twice in a few minutes.

HTC does offer things that change the game ...go to their main page and see update after update to game system, graphix, and Planes,Tanks, down right to how towns are won etc. To say otherwise is a lie. What you fail to see is the height of the 500+ numbers days was only when they had a fierce advertising campaign going on, with the history channel before that the numbers were where they are now or actually lower.  HITECH had said it was never his goal to make AH the biggest or most profitable ....it was to make combat sim for niche/group of players to enjoy a WW2 sim.
People have enjoyed the game the way it has been for a long, long time and continue to enjoy the hard work put forth HTC and staff with the updates and things they put forth to make game better.

HTC has never had a "fierce advertising campaign" ever. They did run a commercial a few times a night for a while on the History channel, but thats it. Fierce would cover many outlets such as TV, Magazines Flight news letters and so on. Also Hitech never said he didn't want the biggest or most profitable game. He did say he didn't want a big company. I made the same mistake and I was corrected. He is more than willing to make boat loads of money and corner the market in WWII flight sims games as long as his company stays small and in his control.

No its called being a jack of all trades.....adapt, improvises, overcome. If you are tied down to one style of gameplay there is no point

You bought that line didn't you? What ever happened to plan, organize, execute. It's something business people do to build their companies.

I would buy that premise if the above were the reality Dirt but it is not...as a matter of fact AH hired a new worker as of late to help Skuzzy. Sure doesn't sound like loss of revenue to me. Also as I said before low numbers like this have never shuddered AH before so why would they now?......Simply because you think they should?...because you think they need to make changes in how game is played? I don't think so. Also keep in mind the actual # of people logged in at any given time is NOT AH's actual roster of people that pay subscription. Different people log on at different times.

Them hiring someone is a hopeful sin. Maybe it means they are putting together a plan to train and retain newbs with a new web presence and this is why Skuzzy needs help. Yes almost half the people that use to fly when I fly now fly different time zones  :rolleyes: It's pretty easy to see that if you didn't capture a base for the month and are ranked in the 3000's in that catagory that that number is down from a couple years ago when if you didn't take any base in a month you were ranked in the 5000's.

What if the Dallas Cowboys were to be able to put 25 players on the field all the time but the other teams can't. How long would people bother to watch football? How long would other people bother to field teams? Sure there are plenty of options, you could run the ball against that cowboys, or pass, maybe try a quarter back sneak or some other back yard play. It would still be fun right? You'd still have millions of people tuning in every weekend to watch the Cowboys roll over team after team. Advertisers would flock to the stations covering the games to bid wildly for time to air an ad..... or would they. It doesn't matter if you field the best 11 guys you can get, the 25 is going to win every time.

I don't know about the others posting here, but I'm not looking to force anyone to play a certain way. I'm just looking for them to NOT play the single way that they always play. If this was war I'd say heck ya we want the biggest friggin horde we can get, with the best uber planes and GVs we can get, but this isn't war, its a game. If people aren't having fun, they aren't going to pay to play it. Pretty simple economics there. Seeing the numbers are dropping, it looks like people aren't having fun any more, and so we get these threads every week. Funny how they pop up on Mondays huh? Get some free time to play, log on and fight a horde for a bit, fight with a horde for a bit, and log off in disgust.

Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #158 on: December 04, 2013, 06:07:43 PM »
lol... there's a difference between me saying, "IraqVet is lame" and "IraqVet's habit of rage bombing GV's that are killing him at TT is lame".

I Googled the word "Flaim" and all I came up with is:
A wise man once told me, "One must be able to spell it, before he can accuse others of it."   :old:

If Midway were here, he'd ask you to consider your way. 

Let me spell it out for you so you can understand Trition28 sir as it pertains to you and your comments
Forum rule #4
4- Flamebaiting, flaming, being abusing, being disrepectful, trolling, spamming or posting to incite or annoy is not allowed. If you cannot make a positive contribution to the thread, then just stay out of it.
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline Triton28

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Re: Hordes and the game dynamic
« Reply #159 on: December 04, 2013, 06:08:37 PM »
All I can say is fail son...OBV over your head if you looking word up to try to prove a point you cannot understand.

Id say the OBV error is you having to Quote Midway In anything.....fail again :rofl

At least you spelled fail and son right.  The word you're abbreviating is "obviously".  You know they have online dictionaries and stuff, right?
Fighting spirit one must have. Even if a man lacks some of the other qualifications, he can often make up for it in fighting spirit. -Robin Olds
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Offline Gemini

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Re: Hordes and the game dynamic
« Reply #160 on: December 04, 2013, 06:10:53 PM »
When it comes to catering to crowds, imagine if the core of the map had not value to base captures required for the win. Imagine if they were uncapturable. This might give a place for the furballers to fight, while the mission oriented guys do their thing on the side. I think it would not be that hard to do, and at least would make for an interesting experiment on where people are drawn?  :salute

This would only split up the already minuscule playerbase even further

Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #161 on: December 04, 2013, 06:23:25 PM »
Yes we get it, your happy with the game as it is. I guess there is no need for you to post here then is there. This is a discussion of suggestions on how MANY think the game can be improved.

Also I seem to remember you call me a B@@@@ after I dropped on your tank twice in a few minutes.

HTC has never had a "fierce advertising campaign" ever. They did run a commercial a few times a night for a while on the History channel, but thats it. Fierce would cover many outlets such as TV, Magazines Flight news letters and so on. Also Hitech never said he didn't want the biggest or most profitable game. He did say he didn't want a big company. I made the same mistake and I was corrected. He is more than willing to make boat loads of money and corner the market in WWII flight sims games as long as his company stays small and in his control.

You bought that line didn't you? What ever happened to plan, organize, execute. It's something business people do to build their companies.

Them hiring someone is a hopeful sin. Maybe it means they are putting together a plan to train and retain newbs with a new web presence and this is why Skuzzy needs help. Yes almost half the people that use to fly when I fly now fly different time zones  :rolleyes: It's pretty easy to see that if you didn't capture a base for the month and are ranked in the 3000's in that catagory that that number is down from a couple years ago when if you didn't take any base in a month you were ranked in the 5000's.

What if the Dallas Cowboys were to be able to put 25 players on the field all the time but the other teams can't. How long would people bother to watch football? How long would other people bother to field teams? Sure there are plenty of options, you could run the ball against that cowboys, or pass, maybe try a quarter back sneak or some other back yard play. It would still be fun right? You'd still have millions of people tuning in every weekend to watch the Cowboys roll over team after team. Advertisers would flock to the stations covering the games to bid wildly for time to air an ad..... or would they. It doesn't matter if you field the best 11 guys you can get, the 25 is going to win every time.

I don't know about the others posting here, but I'm not looking to force anyone to play a certain way. I'm just looking for them to NOT play the single way that they always play. If this was war I'd say heck ya we want the biggest friggin horde we can get, with the best uber planes and GVs we can get, but this isn't war, its a game. If people aren't having fun, they aren't going to pay to play it. Pretty simple economics there. Seeing the numbers are dropping, it looks like people aren't having fun any more, and so we get these threads every week. Funny how they pop up on Mondays huh? Get some free time to play, log on and fight a horde for a bit, fight with a horde for a bit, and log off in disgust.

Yeah Fugitive I have never called you any name for dropping or killing anything of mine and you know it. That is not how I play the game. I don't rage PM people. There is just no need for it. Good try though. If you are going to lie at least make it believable. Your anger is too obvious. I will reserve my comments on why you really choose to comment in first place ONLY when others are on offense with me.  :lol
***The Perk Tank Snuff***
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The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline Triton28

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Re: Hordes and the game dynamic
« Reply #162 on: December 04, 2013, 06:24:25 PM »
Let me spell it out for you so you can understand Trition28 sir as it pertains to you and your comments
Forum rule #4
4- Flamebaiting, flaming, being abusing, being disrepectful, trolling, spamming or posting to incite or annoy is not allowed. If you cannot make a positive contribution to the thread, then just stay out of it.


I wasn't fLame biting your sir just pointing out sir that you being a geevee guy it's kinda lame for you to get all  :mad: and up a jabo sir to go kill another sir in a perk tank who is killing you sir.  it's kinda like  :cry he's killing me and he's too far away so wartch this ima bomb him.   :( 

I bet you read that better, huh? 
Fighting spirit one must have. Even if a man lacks some of the other qualifications, he can often make up for it in fighting spirit. -Robin Olds
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Offline Iraqvet

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Re: Hordes and the game dynamic
« Reply #163 on: December 04, 2013, 06:30:16 PM »
I wasn't fLame biting your sir just pointing out sir that you being a geevee guy it's kinda lame for you to get all  :mad: and up a jabo sir to go kill another sir in a perk tank who is killing you sir.  it's kinda like  :cry he's killing me and he's too far away so wartch this ima bomb him.   :( 

I bet you read that better, huh? 

Am I missing something? I am far, far from the only person who does this. Its called BTarding. I'm truly sorry it upsets you so much that you are going on and on and on about it. Now if you don't mind you are starting to chaff my ankle. Please find someone else to  :x
***The Perk Tank Snuff***
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The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Online The Fugitive

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Re: Hordes and the game dynamic
« Reply #164 on: December 04, 2013, 06:31:19 PM »

Yeah Fugitive I have never called you any name for dropping or killing anything of mine and you know it. That is not how I play the game. I don't rage PM people. There is just no need for it. Good try though. If you are going to lie at least make it believable. Your anger is too obvious. I will reserve my comments on why you really choose to comment in first place ONLY when others are on offense with me.  :lol

Believe what you will. I checked and don't have the film. You gave me a load of crap after I got you the second time but it was a PM rant, it was over 200 like a man anyway.

I have no anger for you or this game. For you I have pity, the game I have worry. I hope it's still around next year and I worry it won't be. While I have been sending my $15 to HTC every month since tour 11 it's beginning to look like pay to fight a horde or move on..... like so many other have.