Author Topic: Better depth perception when on the ground of manning CV 8"  (Read 472 times)

Offline DREDIOCK

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Better depth perception when on the ground of manning CV 8"
« on: December 11, 2013, 09:24:34 AM »
Some folks seem to have no problem at all so maybe its just me.

But often I have real problems witht he depth perception when either in a GV or shelling a field from a Cv

When manning a GV if on level ground. Say for example on a base firing at a an AA battery on the same base. Sometimes its hard to gauge if an object is near or far some object the seem far are near and other object that seem near are a lot farther then they seem and then also its hard to tell if the round was way too short or way too far.

Like i said. maybe its just me but something about the depth perception on the ground that seems off

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Offline 715

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #1 on: December 11, 2013, 01:24:27 PM »
What are you referring to?  Since the display isn't 3D there is no depth perception at all.  Do you mean that the graphic sprite for your shell impacting the ground, i.e. whether in front of or behind your target, is sometimes messed up in AH, especially with water splashes, then yes, I think that's an occasional bug.


Offline Tinkles

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #2 on: December 11, 2013, 01:27:23 PM »
What are you referring to?  Since the display isn't 3D there is no depth perception at all.  Do you mean that the graphic sprite for your shell impacting the ground, i.e. whether in front of or behind your target, is sometimes messed up in AH, especially with water splashes, then yes, I think that's an occasional bug.



I think he means it's sometimes difficult to gauge the range of a target. Be it a town building via tank or 8in or an enemy tank.

Is that correct, Drediock?
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Offline Tank-Ace

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #3 on: December 11, 2013, 01:48:34 PM »
If that's what he means, Tinkles, then there's no fix for it.


EVERY single player is judging distance based on apparent and relative size. Oh sure, the German tanks you can use the Mili-radian system for anything you know the actual size of. You could even range ships with it, I suppose. But most people don't do that; most people are just comparing the apparent size of objects, and comparing that image to ones they've stored in their memories, to come up with a rough range estimate.

Its the same method humans use in real life, since our stereoscopic vision only works out to about 20 feet, just due the fact that only a few inches separate our eyes.



If anyone is interested, though, I've been working on range tables for use with the German panzer sights. I have them complete for the various vehicles in the game, but am still compiling data for things like buildings, hangers, and will now work on data for ships, now that I thought of it. I will share when I've completed it.


Thinking on it, it could really improve accuracy of the shore batteries, if they just had a panzer pull up along side them, and do range work. The mils radian system is quite accurate, and could get the shore battery ranged very quickly.

You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline 715

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #4 on: December 11, 2013, 04:09:31 PM »
Thinking on it, it could really improve accuracy of the shore batteries, if they just had a panzer pull up along side them, and do range work. The mils radian system is quite accurate, and could get the shore battery ranged very quickly.

I even wrote a program on my PDA* to calculate range to the CV and cruiser using the mil settings of the SB.  It didn't really work because the SBs are sometimes high up on hills and that seriously increases their range.  Plus it is hard to estimate the relative angle of the ship target (i.e. broadside it's long, coming directly at you its narrow, and everything in between).

*yes, I am very very old

Offline Chugamug

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #5 on: December 11, 2013, 04:40:28 PM »
When possible I use the distances on aircraft and friendly GV icons to range targets. Unfortunately they're not always available.

Offline DREDIOCK

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #6 on: December 11, 2013, 08:14:19 PM »
If that's what he means, Tinkles, then there's no fix for it.


EVERY single player is judging distance based on apparent and relative size. Oh sure, the German tanks you can use the Mili-radian system for anything you know the actual size of. You could even range ships with it, I suppose. But most people don't do that; most people are just comparing the apparent size of objects, and comparing that image to ones they've stored in their memories, to come up with a rough range estimate.

Its the same method humans use in real life, since our stereoscopic vision only works out to about 20 feet, just due the fact that only a few inches separate our eyes.



If anyone is interested, though, I've been working on range tables for use with the German panzer sights. I have them complete for the various vehicles in the game, but am still compiling data for things like buildings, hangers, and will now work on data for ships, now that I thought of it. I will share when I've completed it.


Thinking on it, it could really improve accuracy of the shore batteries, if they just had a panzer pull up along side them, and do range work. The mils radian system is quite accurate, and could get the shore battery ranged very quickly.



That is what I mean and even in a 2D setting you can get a  general feel for range and distance. Look at any nature scene in a painting I was better able to judge range a version or two ago then I ever have in this one particularly on flat terrain. Its almost like looking at ground level from...ground level instead of being elevated even by a few feet
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Offline Tank-Ace

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Re: Better depth perception when on the ground of manning CV 8"
« Reply #7 on: December 11, 2013, 09:13:37 PM »
You assume your estimate of range is accurate in a nature painting. It might very well be off by the same degree that you are off in AH.


Also, I don't think anything has changed visually in the last few updates (minus the planes). If you've noticed a change, its entirely on your end, and almost certianly not something that can be "fixed".


That being said, wait for the terrain update. That might help.


I'm hoping for a more realistic-looking, less monochromatic uniformly-green terrain than we currently have.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"