isn't g-synch transparent from the game side? Then does it matter if Skuzzy supports it or not?
I've read the news as 'hey we found a new way to charge you 150e for something we should be doing right in the first place'
also g-synch requires you to run at a fixed 60fps (with a 60hz monitor) in order to be advantageous.
It is not a game changer for sure.
Skuzzy has bunker mentality from SLI apparently. So he's concerned that this will be another Nvidia headache. I merely mentioned that it won't be, as you're correct in that its transparent to the games.
If "should be doing right in the first place" means something everyone on the planet has done since the invention of LCD displays, then you're right.
Nvidia is the first to do it right, they should be given credit, not mocked.
How you read the article and came to the conclusion that it requires you to run at a fixed fps is beyond me. The technology updates the FPS each frame. It can change the FPS 100 times per second if needed. Each frame arrives on your screen when its done instead of waiting for the refresh timer. That's the essence of the technology. You seem to have missed the whole point.
Most definitely a game changer.